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[L4D2] Standardized Revamp Structure (srsmod)


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Laxale
Junior Member
Join Date: Jan 2014
Old 01-04-2014 , 02:38   Re: [L4D2] Standardized Revamp Structure (srsmod)
Reply With Quote #581

What do you call "normal" log? The "L20140104" file that is near sourcemod error log? Here it is:
Quote:
L 01/04/2014 - 110:56: SourceMod log file session started (file "L20140104.log") (Version "1.6.0-dev+4177")
L 01/04/2014 - 110:56: -------- Mapchange to c5m1_waterfront --------
L 01/04/2014 - 110:56: [GEOIP] GeoIP database info: GEO-106FREE 20091001 Build 1 Copyright (c) 2009 MaxMind Inc All Rights Reserved
The own log of srcds. Crash info is not being logged at all:
Quote:
L 01/04/2014 - 110:56: Log file started (file "logs\L000_000_000_000_0_201401041130_000.log ") (game "C:\Program Files (x86)\Steam\steamapps\common\Left 4 Dead 2 Dedicated Server\left4dead2") (version "5515")
L 01/04/2014 - 110:56: [META] Loaded 3 plugins.
L 01/04/2014 - 110:56: Preventing spawning
L 01/04/2014 - 110:56: Log file closed
Windows crash report (if it is needed):
Quote:
Event name: APPCRASH
App name: srcds.exe
App version: 0.0.0.0
App timestamp: 52af631c
Error module: dbi.sqlite.ext.dll
Error module version: 1.6.0.0
Error module timestamp: 529d0461
Exception code: 40000015
Exception offset: 0006f604
OS Vsersion: 6.1.7601.2.1.0.256.48
Language code: 1049
Additional info 1: ac3f
Additional info 2: ac3f3e1cf7a0851b549c21eed792de3f
Additional info 3: 1b2f
Additional info 4: 1b2f755be6c3533eb2c395264db21645

Last edited by Laxale; 01-04-2014 at 03:10.
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AtomicStryker
Veteran Member
Join Date: Apr 2009
Location: Teutonia!!
Old 01-07-2014 , 07:33   Re: [L4D2] Standardized Revamp Structure (srsmod)
Reply With Quote #582

Well "Error module: dbi.sqlite.ext.dll" does strike me as odd, apart from that i cannot help you
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Laxale
Junior Member
Join Date: Jan 2014
Old 02-20-2014 , 03:32   Re: [L4D2] Standardized Revamp Structure (srsmod)
Reply With Quote #583

Thats pretty sad. I have both pirated and official servers. The pirated one's version I dont remember. It is old, maybe even before the "SteamPipe". And SRSMod works fine on it! Now I use only official build, SRSMod doesnt work at all on any of my computers. Clean server downloaded from Steam - srsmod doesnt work. Works only on older version wich doesnt have SteamPipe update (whatever it is, I dont really know).

Last edited by Laxale; 02-20-2014 at 03:34.
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RavenDan29
Veteran Member
Join Date: Sep 2009
Old 04-01-2014 , 16:41   Re: [L4D2] Standardized Revamp Structure (srsmod)
Reply With Quote #584

Every Server should have this 5 Star Recommended, The AI director of the game messes about a lot this helps to try and keep the game much more balanced. note the remove item part can be disabled with convars.
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ReNu87
New Member
Join Date: Dec 2009
Old 04-05-2014 , 19:21   Re: [L4D2] Standardized Revamp Structure (srsmod)
Reply With Quote #585

My friends and I used to play competitive L4D, now we are just playing for fun, but vanilla is pretty lame. Started searching for confogl (since the mutation on l4d2 is broken), but that was replaced with ProMod which has no Windows Support.

I found this thread which is PERFECT. Only issue is that I cannot get the mod to work. Hoping for the best since it seems that you are keeping this mod up-to-date, at least by supporting users with answers to questions/issues.

I have followed your instructions for INSTALLATION, I have:

MetaMod 1.10 = working
Sourcemod 1.5.3 = working
Left 4 Downtown 5.4.2 = working

I am running windows 7 64bit, using Steam's Left 4 Dead 2 Dedicated Server Tool.

I have tried both the SRSMOD and SRSMOD-Stable both crash my server within seconds of starting it up. The main issue comes when moving the srsmod.cfg to the sourcemod/config which crashes it. When I copy all files EXCEPT srsmod.cfg the server loads, but the plugin fails (sm plugins list indicates that it failed).

My error log is attached.

Thanks for any help. Really looking forward to using this mod.
Attached Files
File Type: log errors_20140405.log (320 Bytes, 112 views)
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Glide Loading
Member
Join Date: May 2010
Old 12-19-2014 , 11:00   Re: [L4D2] Standardized Revamp Structure (srsmod)
Reply With Quote #586

AtomicStryker, please... We realy need your help with this problem (windows server crash at start). I dont want to use confogl and ect, to replace SRS.
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AtomicStryker
Veteran Member
Join Date: Apr 2009
Location: Teutonia!!
Old 12-19-2014 , 15:41   Re: [L4D2] Standardized Revamp Structure (srsmod)
Reply With Quote #587

There is no error regarding srsmod in that errorlog.
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Shao
Senior Member
Join Date: Jan 2015
Old 01-03-2015 , 20:44   Re: [L4D2] Standardized Revamp Structure (srsmod)
Reply With Quote #588

There is a problem with the score module, every map switches the scores reset itselfs to what it would normally be without the plugin feature. This is rather unfortunate as so far, i haven't ran into any other issues with it ever since. Maybe an extra kit here and there in the saferoom or finale, however just removing the command line from the srsmod.cfg proves itself to be useful therefor i do believe there is nothing to do there with the removal plugin, tank on every maps work, the waterbrake seems broken though just using the other one that you've made alone works perfectly fine, despawner shown no error in logs and seemed to work fine also, punch rock fix is a blessing and so the other nice features such as immunity and tank freeze. I'll drop .sp that might contain the solution to the score module, it basically allows any admins to change the score and it remains there.

Edit: Also worth mentioning, being unable to remove the ending saferoom kits pretty much renders the score module pointless since they can just grab them and make them count toward the score. It would be nice to have a feature that helps that out.
Attached Files
File Type: sp Get Plugin or Get Source (l4d2_setscores.sp - 113 views - 9.2 KB)

Last edited by Shao; 01-06-2015 at 17:09. Reason: Extra info.
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Amphar
New Member
Join Date: Feb 2015
Old 02-28-2015 , 15:44   Re: [L4D2] Standardized Revamp Structure (srsmod)
Reply With Quote #589

How to install ?
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nikerossxp
Junior Member
Join Date: Feb 2007
Location: Moscow, Russia
Old 10-25-2015 , 18:47   Re: [L4D2] Standardized Revamp Structure (srsmod)
Reply With Quote #590

unfortunatelly, don't work on SM1.7.3. Tanks won't spawn on every map any fix?
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