Raised This Month: $51 Target: $400
 12% 

Crash on transitioning (Stripper + Precacher)


  
 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Author Message
Dragokas
Veteran Member
Join Date: Nov 2017
Location: Ukraine on fire
Old 05-07-2019 , 11:10   Crash on transitioning (Stripper + Precacher)
Reply With Quote #1

Hi, could you help me please find out why this precache crash always happens when I'm transitioned from the map (where I added several objects using Stripper) to another map (without custom objects)?

Quote:
#0 0xb7766420 in __kernel_vsyscall ()
#0 0xb7766420 in __kernel_vsyscall ()
#1 0xb74322d7 in raise () from /lib/libc.so.6
#2 0xb7433b13 in abort () from /lib/libc.so.6
#3 0xb7471705 in __libc_message () from /lib/libc.so.6
#4 0xb74792fd in _int_free () from /lib/libc.so.6
#5 0xb7703fa4 in operator delete(void*) () from ./bin/libtier0.so
#6 0xb77030ee in operator delete[](void*) () from ./bin/libtier0.so
#7 0xb51c651b in Infected:recache() () from /home/server4419/game/left4dead/bin/server.so
#8 0xb529d39c in UTIL_PrecacheOther(char const*, char const*) () from /home/server4419/game/left4dead/bin/server.so
#9 0xb4c81ee8 in CBaseResourcePrecacher::CacheResource(Precach eResourceType_t, char const*, bool, ResourceList_t__*, int*) () from /home/server4419/game/left4dead/bin/server.so
#10 0xb51bea78 in infectedPrecache::CResourcePrecacher::Cache(b ool, ResourceList_t__*, bool) () from /home/server4419/game/left4dead/bin/server.so
#11 0xb4c82110 in CPrecacheSystem::Cache(PrecacheSystem_t, char const*, bool, bool) [clone .constprop.22] () from /home/server4419/game/left4dead/bin/server.so
#12 0xb4c583a5 in InvokeMethod(void (IGameSystem::*)(), char const*) [clone .isra.16] () from /home/server4419/game/left4dead/bin/server.so
#13 0xb4c58dea in IGameSystem::LevelInitPreEntityAllSystems(cha r const*) () from /home/server4419/game/left4dead/bin/server.so
#14 0xb52bbccb in CWorld:recache() () from /home/server4419/game/left4dead/bin/server.so
#15 0xb52baa6b in CWorld::Spawn() () from /home/server4419/game/left4dead/bin/server.so
#16 0xb529d825 in DispatchSpawn(CBaseEntity*) () from /home/server4419/game/left4dead/bin/server.so
#17 0xb4ed5875 in MapEntity_ParseAllEntities(char const*, IMapEntityFilter*, bool) () from /home/server4419/game/left4dead/bin/server.so
#18 0xb4ea8ad1 in CServerGameDLL::LevelInit(char const*, char const*, char const*, char const*, bool, bool) () from /home/server4419/game/left4dead/bin/server.so
#19 0xb163af01 in __SourceHook_MFHCls_SGD_LevelInit::Func(char const*, char const*, char const*, char const*, bool, bool) () from /home/server4419/game/bin/../left4dead/addons/metamod/bin/metamod.2.l4d.so
Attached Files
File Type: log crash-2019-05-04_13-02-34.log (29.7 KB, 82 views)
__________________
Expert of CMD/VBS/VB6. Malware analyst. L4D fun (Bloody Witch & FreeZone)
[My plugins] [My tools] [GitHub] [Articles] [HiJackThis+] [Donate]
Dragokas is offline
 



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 18:12.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode