Author
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Message
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Veteran Member
Join Date: Nov 2017
Location: Ukraine on fire
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05-07-2019
, 11:10
Crash on transitioning (Stripper + Precacher)
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#1
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Hi, could you help me please find out why this precache crash always happens when I'm transitioned from the map (where I added several objects using Stripper) to another map (without custom objects)?
Quote:
#0 0xb7766420 in __kernel_vsyscall ()
#0 0xb7766420 in __kernel_vsyscall ()
#1 0xb74322d7 in raise () from /lib/libc.so.6
#2 0xb7433b13 in abort () from /lib/libc.so.6
#3 0xb7471705 in __libc_message () from /lib/libc.so.6
#4 0xb74792fd in _int_free () from /lib/libc.so.6
#5 0xb7703fa4 in operator delete(void*) () from ./bin/libtier0.so
#6 0xb77030ee in operator delete[](void*) () from ./bin/libtier0.so
#7 0xb51c651b in Infected:recache() () from /home/server4419/game/left4dead/bin/server.so
#8 0xb529d39c in UTIL_PrecacheOther(char const*, char const*) () from /home/server4419/game/left4dead/bin/server.so
#9 0xb4c81ee8 in CBaseResourcePrecacher::CacheResource(Precach eResourceType_t, char const*, bool, ResourceList_t__*, int*) () from /home/server4419/game/left4dead/bin/server.so
#10 0xb51bea78 in infectedPrecache::CResourcePrecacher::Cache(b ool, ResourceList_t__*, bool) () from /home/server4419/game/left4dead/bin/server.so
#11 0xb4c82110 in CPrecacheSystem::Cache(PrecacheSystem_t, char const*, bool, bool) [clone .constprop.22] () from /home/server4419/game/left4dead/bin/server.so
#12 0xb4c583a5 in InvokeMethod(void (IGameSystem::*)(), char const*) [clone .isra.16] () from /home/server4419/game/left4dead/bin/server.so
#13 0xb4c58dea in IGameSystem::LevelInitPreEntityAllSystems(cha r const*) () from /home/server4419/game/left4dead/bin/server.so
#14 0xb52bbccb in CWorld:recache() () from /home/server4419/game/left4dead/bin/server.so
#15 0xb52baa6b in CWorld::Spawn() () from /home/server4419/game/left4dead/bin/server.so
#16 0xb529d825 in DispatchSpawn(CBaseEntity*) () from /home/server4419/game/left4dead/bin/server.so
#17 0xb4ed5875 in MapEntity_ParseAllEntities(char const*, IMapEntityFilter*, bool) () from /home/server4419/game/left4dead/bin/server.so
#18 0xb4ea8ad1 in CServerGameDLL::LevelInit(char const*, char const*, char const*, char const*, bool, bool) () from /home/server4419/game/left4dead/bin/server.so
#19 0xb163af01 in __SourceHook_MFHCls_SGD_LevelInit::Func(char const*, char const*, char const*, char const*, bool, bool) () from /home/server4419/game/bin/../left4dead/addons/metamod/bin/metamod.2.l4d.so
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