Hi everyone,
My l4d2 servers were running fine but after a machine restart (ubuntu 16.04) I can't start my servers if I set +ip in the start command.
I mean, if I remove public IP from start command the server starts normally. I'm sure that I put the right IP. I just don't get it why this issue has started after restarting the host.
For me it is just fine, but after removing +ip, gameme rank stopped working.
Quote:
#
#Console initialized.
Setting breakpad minidump AppID = 222860
#Using breakpad minidump system
Using breakpad crash handler
Forcing breakpad minidump interfaces to load
dlopen failed trying to load:
/root/.steam/sdk32/steamclient.so
with error:
/root/.steam/sdk32/steamclient.so: cannot open shared object file: No such file or directory
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
#Game_srv.so loaded for "Left 4 Dead 2"
Server is hibernating
ConVarRef test_progression_loop doesn't point to an existing ConVar
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.so.
Parent cvar in server.dll not allowed (spit_scaling_min_scale)
Tickrate_Enabler: Found ServerGameDLL at ServerGameDLL005
Tickrate_Enabler: Found VEngineServer at VEngineServer022
Game supporting (2) split screen players
maxplayers set to 18
Unknown command "mat_bloom_scalefactor_scalar"
WARNING: NET_OpenSocket: bind: Cannot assign requested address
Couldn't allocate any server IP port, tried 1 addresses
Couldn't allocate any server IP port, tried 1 addresses
Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem
Tue Jun 23 18:23:56 -03 2020: Server restart in 10 seconds
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Quote:
./srcds_run -game left4dead2 +map c1m4_atrium -port 27017 +ip <public ip> -maxplayers 12
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I need help to solve this. If you guys have any idea whats going on please let me know.
Thank you!