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minigame


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wjrrr
AlliedModders Donor
Join Date: May 2017
Old 01-04-2018 , 19:31   minigame
Reply With Quote #1

what plugins are needed to create minigames?
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JOMENVEST
Member
Join Date: Dec 2016
Location: Sweden
Old 01-06-2018 , 15:39   Re: minigame
Reply With Quote #2

There's none must plugins to use.
This can be done with right rcon sv commands, ex BunnyHop.
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zwetch
Senior Member
Join Date: Aug 2015
Location: South Africa
Old 01-15-2018 , 06:27   Re: minigame
Reply With Quote #3

Just use https://forums.alliedmods.net/showthread.php?p=598817 (Custom CFG's) Then add u can use https://forums.alliedmods.net/showthread.php?t=272017 (Deathrun plugin) if u want deathrun maps on ur server also. In mg_ cfg add "sm_rcon sm plugins unload abner_deathrun" to stop deathrun plugin from loading on mg maps.

ur mg_.cfg should look something like this.

//Plugins
sm_rcon sm plugins unload abner_deathrun

//Physics
cs_enable_player_physbox 1
phys_pushscale 900

//Movement
sv_accelerate 6.5
sv_airaccelerate 911
sv_friction 5.0
sv_gravity 800.0
sv_enablebunnyhopping 1
sv_autobunnyhopping 1
sv_maxspeed 2000
sv_maxvelocity 2000.0
sv_staminalandcost 0.00
sv_staminajumpcost 0.00
sv_wateraccelerate 10.0
mp_solid_teammates 0

//Bots
bot_quota 0
bot_kick

// round specific cvars
mp_freezetime 0
mp_roundtime 30
mp_timelimit 30
mp_roundtime_hostage 30
mp_roundtime_defuse 30
mp_startmoney 1000
mp_c4timer 45
mp_fraglimit 0
mp_timelimit 30
mp_maxrounds 15
mp_winlimit 0
mp_playerid 0
mp_spawnprotectiontime 10
mp_autoteambalance 0
mp_limitteams 0

//Weapons on round start
mp_ct_default_grenades = ""
mp_ct_default_melee = ""
mp_ct_default_primary = ""
mp_ct_default_secondary = ""

mp_t_default_grenades = ""
mp_t_default_melee = ""
mp_t_default_primary = ""
mp_t_default_secondary = ""



\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

dr_.cfg and deathrun.cfg should look like this (u might need to create a new cfg for deathrun_)

//Plugins
dr_enabled 1

//Physics
cs_enable_player_physbox 1
phys_pushscale 900

//Movement
sv_accelerate 6.5
sv_airaccelerate 800
sv_friction 5
sv_gravity 800.0
sv_autobunnyhopping 1
sv_enablebunnyhopping 1
sv_maxspeed 600
sv_maxvelocity 600
sv_staminalandcost 0
sv_staminajumpcost 0
sv_wateraccelerate 10.0
mp_solid_teammates 0

//Bots
bot_quota 0
bot_kick

// round specific cvars
mp_freezetime 3
mp_roundtime 5
mp_startmoney 1000
mp_c4timer 45
mp_fraglimit 0
mp_maxrounds 30
mp_timelimit 30
mp_winlimit 0
mp_playerid 0
mp_spawnprotectiontime 10
mp_autoteambalance 0
mp_limitteams 0

//Weapons on round start
mp_ct_default_grenades = ""
mp_ct_default_melee = ""
mp_ct_default_primary = ""
mp_ct_default_secondary = ""

mp_t_default_grenades = ""
mp_t_default_melee = ""
mp_t_default_primary = ""
mp_t_default_secondary = ""

\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

Make sure u edit out gamemodes_casual/server.cfg commands.. These commands can effect mg_.cfg etc (They sometime override the commands).

GL have fun!

Last edited by zwetch; 01-15-2018 at 06:33.
zwetch is offline
nguyenbaodanh
AlliedModders Donor
Join Date: Jun 2007
Location: HCMC, Vietnam
Old 01-17-2018 , 02:41   Re: minigame
Reply With Quote #4

Quote:
Originally Posted by zwetch View Post
Just use https://forums.alliedmods.net/showthread.php?p=598817 (Custom CFG's) Then add u can use https://forums.alliedmods.net/showthread.php?t=272017 (Deathrun plugin) if u want deathrun maps on ur server also. In mg_ cfg add "sm_rcon sm plugins unload abner_deathrun" to stop deathrun plugin from loading on mg maps.

ur mg_.cfg should look something like this.

//Plugins
sm_rcon sm plugins unload abner_deathrun

//Physics
cs_enable_player_physbox 1
phys_pushscale 900

//Movement
sv_accelerate 6.5
sv_airaccelerate 911
sv_friction 5.0
sv_gravity 800.0
sv_enablebunnyhopping 1
sv_autobunnyhopping 1
sv_maxspeed 2000
sv_maxvelocity 2000.0
sv_staminalandcost 0.00
sv_staminajumpcost 0.00
sv_wateraccelerate 10.0
mp_solid_teammates 0

//Bots
bot_quota 0
bot_kick

// round specific cvars
mp_freezetime 0
mp_roundtime 30
mp_timelimit 30
mp_roundtime_hostage 30
mp_roundtime_defuse 30
mp_startmoney 1000
mp_c4timer 45
mp_fraglimit 0
mp_timelimit 30
mp_maxrounds 15
mp_winlimit 0
mp_playerid 0
mp_spawnprotectiontime 10
mp_autoteambalance 0
mp_limitteams 0

//Weapons on round start
mp_ct_default_grenades = ""
mp_ct_default_melee = ""
mp_ct_default_primary = ""
mp_ct_default_secondary = ""

mp_t_default_grenades = ""
mp_t_default_melee = ""
mp_t_default_primary = ""
mp_t_default_secondary = ""



\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

dr_.cfg and deathrun.cfg should look like this (u might need to create a new cfg for deathrun_)

//Plugins
dr_enabled 1

//Physics
cs_enable_player_physbox 1
phys_pushscale 900

//Movement
sv_accelerate 6.5
sv_airaccelerate 800
sv_friction 5
sv_gravity 800.0
sv_autobunnyhopping 1
sv_enablebunnyhopping 1
sv_maxspeed 600
sv_maxvelocity 600
sv_staminalandcost 0
sv_staminajumpcost 0
sv_wateraccelerate 10.0
mp_solid_teammates 0

//Bots
bot_quota 0
bot_kick

// round specific cvars
mp_freezetime 3
mp_roundtime 5
mp_startmoney 1000
mp_c4timer 45
mp_fraglimit 0
mp_maxrounds 30
mp_timelimit 30
mp_winlimit 0
mp_playerid 0
mp_spawnprotectiontime 10
mp_autoteambalance 0
mp_limitteams 0

//Weapons on round start
mp_ct_default_grenades = ""
mp_ct_default_melee = ""
mp_ct_default_primary = ""
mp_ct_default_secondary = ""

mp_t_default_grenades = ""
mp_t_default_melee = ""
mp_t_default_primary = ""
mp_t_default_secondary = ""

\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

Make sure u edit out gamemodes_casual/server.cfg commands.. These commands can effect mg_.cfg etc (They sometime override the commands).

GL have fun!
used
sm_rcon sm plugins unload abner_deathrun
but seem deathrun plugin can't unload .
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