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Dodgeball


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XeNo
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Join Date: Aug 2005
Old 08-26-2005 , 20:31  
Reply With Quote #11

Yeah, could you possibly make it so it activates on like, only he_maps? Otherwise, nice plugin ^_^
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XxAvalanchexX
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Join Date: Oct 2004
Location: abort73.com
Old 08-26-2005 , 21:23  
Reply With Quote #12

Thanks for the positive feedback guys.

As for only on he_dodgeball2, try this:
in addons/amxmodx/configs/amxx.cfg, add dodgeball_on 0 to the bottom.
in addons/amxmodx/configs/maps/he_dodgeball2.cfg, add dodgeball_on 1 to the bottom.
Hopefully the map config will load after the first config.



Also, how did this get approved and my other plugins haven't? Silly EKS.
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Hawk552
AMX Mod X Moderator
Join Date: Aug 2005
Old 08-26-2005 , 21:40  
Reply With Quote #13

Quote:
Originally Posted by XxAvalanchexX
Thanks for the positive feedback guys.

As for only on he_dodgeball2, try this:
in addons/amxmodx/configs/amxx.cfg, add dodgeball_on 0 to the bottom.
in addons/amxmodx/configs/maps/he_dodgeball2.cfg, add dodgeball_on 1 to the bottom.
Hopefully the map config will load after the first config.



Also, how did this get approved and my other plugins haven't? Silly EKS.
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OneEyed
AMX Mod X Beta Tester
Join Date: Jun 2005
Old 08-27-2005 , 19:08  
Reply With Quote #14

nice plugin =)
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Lord_Destros
Veteran Member
Join Date: Jul 2004
Location: With stupid.
Old 08-30-2005 , 04:34  
Reply With Quote #15

one suggestion, make this plugin restart round or something. If you don't, it forces players to not use weapons and they can't pick up nades which still have nade models. So they are forced to knife. I don't remember if i gave you karma yesterday so here ya go, ;)
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Hawk552
AMX Mod X Moderator
Join Date: Aug 2005
Old 08-30-2005 , 11:32  
Reply With Quote #16

I also noticed if you have respawn on, every time someone respawns all balls flying around or on the ground are reverted back to the place they would be if the round just started.
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Lord_Destros
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Join Date: Jul 2004
Location: With stupid.
Old 08-31-2005 , 03:32  
Reply With Quote #17

ya, that always happens for me, makes respawn kind of suck
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sub
Senior Member
Join Date: Nov 2004
Location: Morristown, New Jersey
Old 08-31-2005 , 13:57  
Reply With Quote #18

you have two choices

one: make the dogeball v model with default animations (will be done in 5 mins)

or

two: make me do custom animations for it (ill never get aroudn to it.)

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Lord_Destros
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Join Date: Jul 2004
Location: With stupid.
Old 08-31-2005 , 14:22  
Reply With Quote #19

lol, why does he need a vmodel . Looks pretty nice even without one. The only thing i'm worried about is i have other custom nade models on my server and was wondering how they would clash.
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v3x
Veteran Member
Join Date: Oct 2004
Location: US
Old 09-02-2005 , 08:56  
Reply With Quote #20

Hmm, cool.. I just tried this plugin..
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