I know that is possible to detect a player that passes thru an invisible block that has an entity attached (trigger_multiple, func_buyzone or something), but how to make amxx detect that ? and launch a function that detects the user's id that passed thru
Also, is it possible to detect damage that passes thru the block ?
This is for utmod, to detect a player that touches a node and damages one
.... and oh, forgot, if a player touches, get something from the ent too, get a value from a key
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