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Auto-Mix (Pug) - By: p1Mp


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Diegorkable
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Join Date: Jun 2011
Old 10-06-2011 , 16:17   Re: Auto-Mix (Pug) - By: p1Mp
Reply With Quote #21

@enjoi

Look man, your suggestions are looking pretty good, but i'm not sure they're reaching my goals.
This mode is the type of "Play N Go", it simply waits for 10 ppl, mixing the teams, does a match, once the match ends most of the players will probably leave and new ones will come. Your suggestions are for a type of mode which is like something progressive and developing, making clans / groups, adding to buddy list. It's really not needed in my opinion. Still i'll keep my eyes open to see if this thing has a demand from most of the people.
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 10-06-2011 , 19:00   Re: Auto-Mix (Pug) - By: p1Mp
Reply With Quote #22

Remove the slowhack part or ask the player before. (bind)
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Diegorkable
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Join Date: Jun 2011
Old 10-06-2011 , 19:28   Re: Auto-Mix (Pug) - By: p1Mp
Reply With Quote #23

Quote:
Originally Posted by Arkshine View Post
Remove the slowhack part or ask the player before. (bind)
Ahh yeah forgot about that, I'll edit it now.

EDIT: I've added a menu that will display once a player has been assigned to a team, if he approves that his key will be binded.

By the way, I've got a question, what do I have to do, or how do I know if weither my plugin will get approved or not?
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Last edited by Diegorkable; 10-06-2011 at 19:58.
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jar_09
Senior Member
Join Date: Feb 2011
Old 10-06-2011 , 22:25   Re: Auto-Mix (Pug) - By: p1Mp
Reply With Quote #24

it would be good to you to put your pug mod:

.group <tag> - Create a group with the specified tag
.add <name> - Invite the specified player to your group
.accept <name> - Accept the group invite made by the specified player
.leavegroup - Leave the group you are currently in

.stats pug - View current pug stats
.stats <name> - View a specific player's stats or your own if no name is provided
.vote kick <name> - Kick a player by name

+karma <name> - Increase a player's karma level
-karma <name> - Decrease a player's karma level
.sum - Used when dead to see your inflicted damage, received damage, and the current health of all alive players on the opposite team

if you put these plugins or give the pug command (auto-mix) more interesting and so players are encouraged to play ..... but the pug should think about ... pug would be the most complete mod. ok
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GuTo
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Join Date: Mar 2010
Location: Brazil - SP
Old 10-07-2011 , 01:03   Re: Auto-Mix (Pug) - By: p1Mp
Reply With Quote #25

cool man
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enjoi.
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Join Date: Mar 2011
Old 10-08-2011 , 08:55   Re: Auto-Mix (Pug) - By: p1Mp
Reply With Quote #26

Quote:
Originally Posted by jar_09 View Post
it would be good to you to put your pug mod:

.group <tag> - Create a group with the specified tag
.add <name> - Invite the specified player to your group
.accept <name> - Accept the group invite made by the specified player
.leavegroup - Leave the group you are currently in

.stats pug - View current pug stats
.stats <name> - View a specific player's stats or your own if no name is provided
.vote kick <name> - Kick a player by name

+karma <name> - Increase a player's karma level
-karma <name> - Decrease a player's karma level
.sum - Used when dead to see your inflicted damage, received damage, and the current health of all alive players on the opposite team

if you put these plugins or give the pug command (auto-mix) more interesting and so players are encouraged to play ..... but the pug should think about ... pug would be the most complete mod. ok
+1
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Diegorkable
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Join Date: Jun 2011
Old 10-08-2011 , 14:44   Re: Auto-Mix (Pug) - By: p1Mp
Reply With Quote #27

I will never add .votekick for 1 reason, people will constantly vote to kick a player constantly until he gets kicked, and even if I build something that will limit his vote kicks (that will include keeping him in the memory even if he logs out), It's a bit unnecessary, because, why would you want to kick someone? If he TKs there's the !voteban system I built, AFK? There's an AFK Kicker. I didn't find any other legit reason to kick someone (considering its not in the mode already).

I might say that I'll put these things in the mode, but modifyed to be more simple, because once again, making it something like that is not the aim of the mode, but yeah I got the whole idea and I'll try putting something alike inside.
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^SmileY
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Join Date: Jan 2010
Location: Brazil [<o>]
Old 10-08-2011 , 17:20   Re: Auto-Mix (Pug) - By: p1Mp
Reply With Quote #28

Quote:
Originally Posted by Diegorkable View Post
I will never add .votekick for 1 reason, people will constantly vote to kick a player constantly until he gets kicked, and even if I build something that will limit his vote kicks (that will include keeping him in the memory even if he logs out), It's a bit unnecessary, because, why would you want to kick someone? If he TKs there's the !voteban system I built, AFK? There's an AFK Kicker. I didn't find any other legit reason to kick someone (considering its not in the mode already).

I might say that I'll put these things in the mode, but modifyed to be more simple, because once again, making it something like that is not the aim of the mode, but yeah I got the whole idea and I'll try putting something alike inside.

Make a better votekick system. But players in server are using "vote" command
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Diegorkable
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Old 10-08-2011 , 18:37   Re: Auto-Mix (Pug) - By: p1Mp
Reply With Quote #29

Quote:
Originally Posted by ^SmileY View Post
Make a better votekick system. But players in server are using "vote" command
Exactly, that's why I say .votekick is completly unnecessary.
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enjoi.
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Join Date: Mar 2011
Old 10-08-2011 , 19:51   Re: Auto-Mix (Pug) - By: p1Mp
Reply With Quote #30

Nah. Add +karma then say if you got like +100 karma you can start a votekick.
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