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Wall Text


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stupok
Veteran Member
Join Date: Feb 2006
Old 07-15-2009 , 10:43   Re: Wall Text
Reply With Quote #121

1. Make a message and place it on the wall.
2. If you want to move it, go to step 3. If not, you're done.
3. "Refresh Canvas" to delete all temporary messages. Go to Step 1.

Also, please read the first post. You're asking questions that have been answered. (ty arkshine)
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Antonpup
Junior Member
Join Date: Jul 2009
Old 07-15-2009 , 13:59   Re: Wall Text
Reply With Quote #122

okay... that takes long time.../it doesnt work on me....

Everytime to delete a message, i have to save it. and then delete it. and then refresh. So that takes long time.
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stupok
Veteran Member
Join Date: Feb 2006
Old 07-15-2009 , 19:25   Re: Wall Text
Reply With Quote #123

You don't understand. Please read the instructions.
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-(L-S)-LAT
Member
Join Date: Jun 2009
Old 07-27-2009 , 11:34   Re: Wall Text
Reply With Quote #124

I get an error message in line 283 I try to achieve compile. I have amxx 1.8.1
Quote:
public menu_HandleMainMenu( id, menu, item )
{
if( item == MENU_EXIT )
{
menu_destroy( menu )
return PLUGIN_HANDLED
}

new iAccess, szInfo[8], szName[32], iCallBack
menu_item_getinfo( menu, item, iAccess, szInfo, charsmax( szInfo ), szName, charsmax( szName ), iCallBack )

switch( str_to_num( szInfo ) )
{
case 1:
{
client_cmd( id, "messagemode amx_walltext" )
cmd_WallTextMenu( id )
}
case 2:
{
menu_destroy( menu )
cmd_SaveWallText( id )
}
case 3:
{
menu_destroy( menu )
cmd_DeleteWallText( id )
}
case 4:
{
engfunc( EngFunc_PlaybackEvent, FEV_GLOBAL, 0, g_iDecalResetEvent ) // the problem is her ,FEV_GLOBAL,
cmd_WallTextMenu( id )
set_task( 0.2, "LoadMessagesFromArray" )
}
}

return PLUGIN_HANDLED
}
What to do
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-(L-S)-LAT
Member
Join Date: Jun 2009
Old 07-27-2009 , 11:38   Re: Wall Text
Reply With Quote #125

I have corrected the errors which had to be compiles without error. all I did was to create two new functions: new FEV_GLOBAL,IGNORE_MONSTERS in top of sma - file

stupok is still the owner of this plugin and have not done anything other than making a few simple fixes.
Excuse my bad English
Attached Files
File Type: sma Get Plugin or Get Source (wall_text.sma - 131 views - 17.1 KB)

Last edited by -(L-S)-LAT; 07-27-2009 at 12:47.
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Strikerr
Member
Join Date: Feb 2008
Location: CZK
Old 07-27-2009 , 14:45   Re: Wall Text
Reply With Quote #126


I get this error in server console
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 07-27-2009 , 15:06   Re: Wall Text
Reply With Quote #127

Upgrade your installation. Your AMXx is oudated.
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Rossonero
Senior Member
Join Date: Mar 2009
Location: Location
Old 08-10-2009 , 12:59   Re: Wall Text
Reply With Quote #128

wonderful

I browsed a little bit for something like this, hope I'll make some decals for each map and they'll stay there, spray logos will be deatcivated via other plugin, and walls will be graffity representing something instead of stupid logos

It works very well i have to add, brilliant job no doubt about it

One thing I'd like to be added, to characters: "-" and "." in order to place sites on those walls the it would be perfect!

Last edited by Rossonero; 08-17-2009 at 20:13.
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X-5173
Member
Join Date: Dec 2006
Location: Bucharest, Romania
Old 11-14-2009 , 06:40   Re: Wall Text
Reply With Quote #129

getting overflowed messages in the server console with this plugin
delete menu & refresh canvas don't work
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MAUGHOLD
Veteran Member
Join Date: Nov 2004
Location: CA USA
Old 12-16-2009 , 05:31   Re: Wall Text
Reply With Quote #130

This plugin does not work for dayofdefeat

The menu works but the text is never displayed.
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