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Encapsulation problem?


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decaprime
Junior Member
Join Date: Jun 2006
Old 06-03-2006 , 08:03   Encapsulation problem?
#1

I recently discovered, while writing my own menu based eventscripts, that the CSSDM menu has some issues. Atleast on my server, if for example I choose my weapons and I get an auto-shotgun when I spawn next round and use the second option (menuselect 2) I get the same, great, but I can keep triggering menuselect 2 (through other menus) or through the console and keep getting a new shotgun. I don't know if it was designed this way, my CSSDM files are corupt (dll v.0.9.1.0), or if it is just a bug/exploit.
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BAILOPAN
Join Date: Jan 2004
Old 06-03-2006 , 13:32  
#2

I'll look into this. CS:S DM probably isn't clearing its per-player menu trigger.
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decaprime
Junior Member
Join Date: Jun 2006
Old 06-14-2006 , 08:57  
#3

So did you find anything on it?
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decaprime
Junior Member
Join Date: Jun 2006
Old 07-01-2006 , 17:42   Re: Encapsulation problem?
#4

This is confirmed, I tried it on a few servers last night... I got an auto-shotgun, respawned, pressed 3 so that the menu wouldn't come up again, made a bind that says "menuselect 2"... attacked people and pressed my bind and I got a brand new autoshotty with full ammo.
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BAILOPAN
Join Date: Jan 2004
Old 07-02-2006 , 13:08   Re: Encapsulation problem?
#5

I probably won't be releasing another update for two weeks or so, but this will be fixed for then.
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BAILOPAN
Join Date: Jan 2004
Old 08-26-2006 , 13:16   Re: Encapsulation problem?
#6

This is verified as fixed in the next release.
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Last edited by BAILOPAN; 08-26-2006 at 20:12.
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