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How to permanently display some rpg info during the game!


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chu1720
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Join Date: Mar 2010
Location: Hong Kong
Old 10-29-2010 , 12:51   How to permanently display some rpg info during the game!
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I would like to ask if there is any way to permanently display some rpg info (a rpg plugin that i made, e.g. level, money, mp, strength, endrance,......) of a player in the screen (at a specific place cordinate [x,y]) without sacrificing the Hint Text, chat, center text.
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thetwistedpanda
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Join Date: Sep 2008
Old 10-29-2010 , 12:54   Re: How to permanently display some rpg info during the game!
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The most you could probably get away with is using the HudHint area, which is the small white text that appears on the right hand side of your screen. There isn't a way to move the positions via SM iirc.
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chu1720
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Old 10-29-2010 , 13:13   Re: How to permanently display some rpg info during the game!
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Quote:
Originally Posted by thetwistedpanda View Post
The most you could probably get away with is using the HudHint area, which is the small white text that appears on the right hand side of your screen. There isn't a way to move the positions via SM iirc.
How to use the HudHint? Is there any native function that similar to PrintHintText?
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thetwistedpanda
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Old 10-29-2010 , 13:22   Re: How to permanently display some rpg info during the game!
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Have a look at this: http://forums.alliedmods.net/showthr...ht=KeyHintText
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chu1720
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Old 10-29-2010 , 13:30   Re: How to permanently display some rpg info during the game!
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Quote:
Originally Posted by thetwistedpanda View Post
i have tried it but it doesn't show anything.
P.S. The game i tested is L4D2.
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thetwistedpanda
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Old 10-29-2010 , 13:36   Re: How to permanently display some rpg info during the game!
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Ah L4D2... KeyHint would work for Orange Box games, but don't know about L4D 1/2... >.<, sorry.
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chu1720
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Old 10-29-2010 , 13:40   Re: How to permanently display some rpg info during the game!
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Quote:
Originally Posted by thetwistedpanda View Post
Ah L4D2... KeyHint would work for Orange Box games, but don't know about L4D 1/2... >.<, sorry.
It is ok, still thank you for your help^^
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chu1720
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Old 10-29-2010 , 13:50   Re: How to permanently display some rpg info during the game!
Reply With Quote #8

I type meta game and i get the followings:

] meta game
GameDLL Information
Description: Left 4 Dead 2
Mod Path: C:\srcds\left4dead2\left4dead2
DLL Path: c:\srcds\left4dead2\left4dead2\bin\server.dll
Interface: ServerGameDLL005
Engine: Left 4 Dead 2 (2009)
User Messages: Name Index Size
Geiger 0 1
Train 1 1
HudText 2 -1
SayText 3 -1
SayText2 4 -1
TextMsg 5 -1
HudMsg 6 -1
ResetHUD 7 1
GameTitle 8 0
ItemPickup 9 -1
ShowMenu 10 -1
Shake 11 13
Fade 12 10
VGUIMenu 13 -1
Rumble 14 3
CloseCaption 15 -1
CloseCaptionDirect 16 -1
SendAudio 17 -1
RawAudio 18 -1
VoiceMask 19 9
RequestState 20 0
BarTime 21 -1
Damage 22 -1
RadioText 23 -1
HintText 24 -1
KeyHintText 25 -1
ReloadEffect 26 4
PlayerAnimEvent 27 -1
AmmoDenied 28 2
UpdateRadar 29 -1
KillCam 30 -1
MarkAchievement 31 -1
Splatter 32 1
MeleeSlashSplatter 33 1
MeleeClubSplatter 34 1
MudSplatter 35 1
SplatterClear 36 0
MessageText 37 -1
TransitionRestore 38 0
Spawn 39 1
CreditsLine 40 -1
CreditsMsg 41 0
JoinLateMsg 42 0
StatsCrawlMsg 43 0
StatsSkipState 44 2
ShowStats 45 -1
BlurFade 46 0
MusicCmd 47 -1
WitchBloodSplatter 48 -1
AchievementEvent 49 -1
PZDmgMsg 50 -1
AllPlayersConnectedGameStarting 51 0
VoteRegistered 52 1
DisconnectToLobby 53 0
CallVoteFailed 54 1
SteamWeaponStatData 55 -1
CurrentTimescale 56 4
DesiredTimescale 57 16
PZEndGamePanelMsg 58 1
PZEndGamePanelVoteRegisteredMsg 59 1
PZEndGameVoteStatsMsg 60 8
VoteStart 61 -1
VotePass 62 -1
VoteFail 63 1
64 user messages in total
So, KeyHintText should work?
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thetwistedpanda
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Old 10-29-2010 , 13:54   Re: How to permanently display some rpg info during the game!
Reply With Quote #9

Aye it appears that it should.
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chu1720
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Old 10-29-2010 , 13:59   Re: How to permanently display some rpg info during the game!
Reply With Quote #10

Quote:
Originally Posted by thetwistedpanda View Post
Aye it appears that it should.
But i just get it works......
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