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[TF2] Be The Giant Deflector Heavy


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awesome144
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Old 08-24-2014 , 03:50   Re: [TF2] Be The Giant Deflector Heavy
Reply With Quote #81

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Originally Posted by awesome144 View Post
Things don't work because of valves unique id change
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Originally Posted by KiR View Post
STEAM_0:[U:1:23910867] "99:z" - admin works
Found my solution
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awesome144
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Old 08-24-2014 , 03:52   Re: [TF2] Be The Giant Deflector Heavy
Reply With Quote #82

I appear to be having a problem and it could be due to the fact maybe it's because of mvm but the attributes just seem to not apply making my max health low but still adding 5000 but it goes down fast and no attributes on the gun whatsoever

Maybe because sourcemod updated?

Also the engine sound loops even when not using it anymore
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Last edited by awesome144; 08-24-2014 at 04:02.
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awesome144
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Old 08-24-2014 , 04:24   Re: [TF2] Be The Giant Deflector Heavy
Reply With Quote #83

Quote:
Originally Posted by awesome144 View Post
I appear to be having a problem and it could be due to the fact maybe it's because of mvm but the attributes just seem to not apply making my max health low but still adding 5000 but it goes down fast and no attributes on the gun whatsoever

Maybe because sourcemod updated?

Also the engine sound loops even when not using it anymore
Well tf2attributes seems to be having a problem with plugins depending on it...
That's odd...
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lyric
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Old 08-24-2014 , 08:36   Re: [TF2] Be The Giant Deflector Heavy
Reply With Quote #84

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Originally Posted by awesome144 View Post
Well tf2attributes seems to be having a problem with plugins depending on it...
That's odd...
why post 4 times in same thread? learn to edit!

OT can't wait to see more giants! should be fun!
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Jaster
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Join Date: Jul 2014
Old 08-24-2014 , 10:20   Re: [TF2] Be The Giant Deflector Heavy
Reply With Quote #85

Iv decided to release the giants iv made so far for all to try out!

Am still making more giants slowly lol

Theres a readme in the zip that says how to use the giants along with several other things.

I will take some ideas for new giants but please leave them to a pm so we dont derail this thread anymore lol.
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File Type: zip Giants V1.zip (140.2 KB, 119 views)
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Jammy
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Join Date: Aug 2014
Old 08-24-2014 , 12:20   Re: [TF2] Be The Giant Deflector Heavy
Reply With Quote #86

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Originally Posted by Jaster View Post
Iv decided to release the giants iv made so far for all to try out!

Am still making more giants slowly lol

Theres a readme in the zip that says how to use the giants along with several other things.

I will take some ideas for new giants but please leave them to a pm so we dont derail this thread anymore lol.
Thanks-not sure why, but your giants tend to freak out when you first use them. Sometimes they act as though they are getting stuck in the floor and you jerk around a bit. Sometimes you can break free, sometimes you can't.

FYI: Getting a lot of this spammed in console.

Code:
Failed to load sound ")", file probably missing from disk/repository
Failed to load sound ")", file probably missing from disk/repository

Last edited by Jammy; 08-24-2014 at 12:24.
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Pelipoika
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Old 08-24-2014 , 12:46   Re: [TF2] Be The Giant Deflector Heavy
Reply With Quote #87

I guess i might aswell upload these horrible things that i made when i was a nubcake in sourcepawn here.
Attached Files
File Type: zip Badly made giants.zip (19.6 KB, 110 views)
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Jaster
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Join Date: Jul 2014
Old 08-24-2014 , 13:52   Re: [TF2] Be The Giant Deflector Heavy
Reply With Quote #88

Quote:
Originally Posted by Jammy View Post
Thanks-not sure why, but your giants tend to freak out when you first use them. Sometimes they act as though they are getting stuck in the floor and you jerk around a bit. Sometimes you can break free, sometimes you can't.

FYI: Getting a lot of this spammed in console.

Code:
Failed to load sound ")", file probably missing from disk/repository
Failed to load sound ")", file probably missing from disk/repository
Ya sometimes i get that weird bug on spawn, think it might have to do with the map you use it on, somtimes never get it and sometimes it does it more often.

As for the sound, which giant are you using when you get that in the console? Because i have a idea why its spamming it. The Giant Soldiers might have some test code bits from when i was trying to get the custom sound for their rockets working (which i never did LOL) and didnt remove some parts of it.

Id like to more with these in the future starting with getting rockets,crit rockets and rocket explode sounds for the giant soldiers and the grenade launch for giant demo, maybe even particle effects on the giants if i can find out how to attach particles to the body exactly.

Edit: And thank you for the release of those Pelipoika, maybe i can learn something from their sources!

Edit2: Peko i notice Sirnukesalot has some coding for its custom sound for shooting a grenade but it doesnt have anything to play it, was this never finished or does your lastest ones have this fixed?

Last edited by Jaster; 08-24-2014 at 14:35.
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awesome144
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Old 08-24-2014 , 15:16   Re: [TF2] Be The Giant Deflector Heavy
Reply With Quote #89

Quote:
Originally Posted by lyric View Post
why post 4 times in same thread? learn to edit!

OT can't wait to see more giants! should be fun!

I don't see a problem with it.
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awesome144
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Old 08-24-2014 , 15:20   Re: [TF2] Be The Giant Deflector Heavy
Reply With Quote #90

I still don't know what is causing my problem with plugins that use tf2attributes

I don't see why it wouldn't even work

I looked at the info and it has something to do with the plugin not the giant deflector one

Problem was solved I was missing the game data for tf2attributes
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Last edited by awesome144; 08-24-2014 at 17:42.
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