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PUBNite: BattleRoyale MOD - FINAL VERSION RELEASED!!!


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EFFx
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Old 03-23-2019 , 20:04   Re: PUBNITE - BattleRoyale (PUBG + FORTNITE) - [v2.2 VERSION RELEASED]
Reply With Quote #281

Install ALL files of the v2.2 version and check if it happen again.
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Kempa
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Old 03-25-2019 , 07:18   Re: PUBNITE - BattleRoyale (PUBG + FORTNITE) - [v2.2 VERSION RELEASED]
Reply With Quote #282

now it works ok, but after a few maps played in the top 15 wins show -1 for all players
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DON KHAN 1
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Old 04-02-2019 , 01:06   Re: PUBNITE - BattleRoyale (PUBG + FORTNITE) - [v2.2 VERSION RELEASED]
Reply With Quote #283

Hey Bro There's A Bug With Your 5 Plugins

PUBNite_Main.sma
PUBNite_RedZone.sma
PUBNite_VictoryRoyale.sma
PUBNite_VoteMap.sma
PUBNite_WinsTop15.sma

During Compile It IS Giving Error:

Code:
D:\A Summary Of All My Files\KING USMAN's PC Game\Compiler\include\pubnite_mod.inc<137> : error 017: undefined sysmbol "MAX_PLAYERS"
Please Fix It
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EFFx
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Old 04-02-2019 , 07:32   Re: PUBNITE - BattleRoyale (PUBG + FORTNITE) - [v2.2 VERSION RELEASED]
Reply With Quote #284

Quote:
Originally Posted by Kempa View Post
now it works ok, but after a few maps played in the top 15 wins show -1 for all players
This issue doesn't happen with me, are u sure it happens with ALL players or just NON steam players? Because if you don't know, some non steam CS change it's ID every time you open it, so they'll lose their statistics. The easy fix is making your server steam only.

Quote:
Originally Posted by DON KHAN 1 View Post
Hey Bro There's A Bug With Your 5 Plugins

PUBNite_Main.sma
PUBNite_RedZone.sma
PUBNite_VictoryRoyale.sma
PUBNite_VoteMap.sma
PUBNite_WinsTop15.sma

During Compile It IS Giving Error:

Code:
D:\A Summary Of All My Files\KING USMAN's PC Game\Compiler\include\pubnite_mod.inc<137> : error 017: undefined sysmbol "MAX_PLAYERS"
Please Fix It
Use that include instead:
Attached Files
File Type: inc pubnite_mod.inc (3.3 KB, 83 views)
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Last edited by EFFx; 04-02-2019 at 07:35.
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DON KHAN 1
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Old 04-02-2019 , 09:49   Re: PUBNITE - BattleRoyale (PUBG + FORTNITE) - [v2.2 VERSION RELEASED]
Reply With Quote #285

bro where are the maps of it please add maps in this mod
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EFFx
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Old 04-02-2019 , 11:57   Re: PUBNITE - BattleRoyale (PUBG + FORTNITE) - [v2.2 VERSION RELEASED]
Reply With Quote #286

de_mon
big_city2
blackhawkdown
fy_farcry_b1
macrocampus
hg_losttown

and HNS maps can be used with it. If you're not a lazy person, you can see that I've added some maps points inside the PUBNite_Plugins file.
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DON KHAN 1
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Old 04-02-2019 , 13:59   Re: PUBNITE - BattleRoyale (PUBG + FORTNITE) - [v2.2 VERSION RELEASED]
Reply With Quote #287

Ok Thank You Very Much
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undead52
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Old 04-17-2019 , 17:21   Re: PUBNITE - BattleRoyale (PUBG + FORTNITE) - [v2.2 VERSION RELEASED]
Reply With Quote #288

if we can add our custom items through api that would be cool.

Last edited by undead52; 04-17-2019 at 17:21.
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EFFx
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Old 04-17-2019 , 17:59   Re: PUBNITE - BattleRoyale (PUBG + FORTNITE) - [v2.2 VERSION RELEASED]
Reply With Quote #289

You'd read my mind, I was currently adding API that will let owners add their own items.
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Old 04-17-2019, 23:19
EFFx
This message has been deleted by EFFx. Reason: .
totopizza
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Old 04-18-2019 , 05:59   Re: PUBNITE - BattleRoyale (PUBG + FORTNITE) - [v2.2 VERSION RELEASED]
Reply With Quote #290

Why don't you use these functions?
https://www.amxmodx.org/api/amxmodx/callfunc_begin
https://www.amxmodx.org/api/amxmodx/callfunc_begin_i

Last edited by totopizza; 04-18-2019 at 06:00.
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