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[EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown


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yurikon
Junior Member
Join Date: Jul 2013
Location: china
Old 06-23-2015 , 05:43   Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Reply With Quote #791

Quote:
Originally Posted by Krufftys Killers View Post
Here working copy Left 4 Downtown 2 for Windows and linux
what 's your SourceMod version ?
i got error

L 06/23/2015 - 1758: SourceMod error session started
L 06/23/2015 - 1758: Info (map "c2m1_highway") (file "errors_20150623.log")
L 06/23/2015 - 1758: [SM] Unable to load extension "left4downtown.ext": Extension version is too new to load (7, max is 5)
L 06/23/2015 - 177:29: Error log file session closed.


Listing 8 plugins:
[01] L4DToolZ (1.0.0.9h-unknown) by Ivailosp
[02] SourceMod (1.5.3) by AlliedModders LLC
[03] Stripper (1.2.2) by BAILOPAN
[04] DefibFix Extension (1.0.1) by V10
[05] [L4D2] 8+ Players BugFixes (1.0.2) by V10
[06] SDK Tools (1.5.3) by AlliedModders LLC
[07] SDK Hooks (1.5.3) by AlliedModders LLC
[08] MemPatch (0.0.2) by Dr!fter
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Spirit_12
Veteran Member
Join Date: Dec 2012
Location: Toronto, CA
Old 06-23-2015 , 07:23   Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Reply With Quote #792

That just means you are using old SM version. Bring your install up to date and extension will start to work.
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eric0279
AlliedModders Donor
Join Date: May 2007
Old 06-29-2015 , 07:11   Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Reply With Quote #793

Quote:
Originally Posted by Krufftys Killers View Post
Here working copy Left 4 Downtown 2 for Windows and linux
not 0.5.4.2 our version, it's 0.5.7 and crash it on debian...
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Spirit_12
Veteran Member
Join Date: Dec 2012
Location: Toronto, CA
Old 06-29-2015 , 23:16   Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Reply With Quote #794

Version 0.5.7 is a fork and not the official release. That version includes server side addons disabler, which will crash the server on custom maps. I would not recommend that version, unless you plan on running a strict competitive server.
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claudiuhks
Yam Inside®™℠
Join Date: Jan 2010
Location: Living Randomly
Old 08-02-2015 , 15:09   Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Reply With Quote #795

Code:
L 08/02/2015 - 18:53:29: SourceMod error session started
L 08/02/2015 - 18:53:29: Info (map "c5m1_waterfront") (file "errors_20150802.log")
L 08/02/2015 - 18:53:29: [LEFT4DOWNTOWN] Detour -- Could not find DifficultyChanged signature
L 08/02/2015 - 18:53:29: [LEFT4DOWNTOWN] Detour -- Could not find address for detour
How can I update? I use the latest version of gamedata from the first post.
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Spirit_12
Veteran Member
Join Date: Dec 2012
Location: Toronto, CA
Old 08-02-2015 , 15:16   Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Reply With Quote #796

First post haven't been updated in years. Grab the working signatures from my post a few pages back.
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DeathChaos25
Senior Member
Join Date: Jan 2014
Location: Puerto Rico
Old 12-16-2015 , 19:49   Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Reply With Quote #797

Does anyone know exactly how the L4D2_OnUseHealingItems function works?

Because from what I gathered, it only really tells you when a Bot thinks about healing, no specifics such as who they're healing, what method, etc.
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V1SoR
Member
Join Date: Jan 2011
Old 12-17-2015 , 15:37   Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Reply With Quote #798

I discourage you from using that forward/function. It's unstable and blocking it will often cause the server to crash.
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cebinho
Junior Member
Join Date: Dec 2015
Old 12-31-2015 , 01:47   Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Reply With Quote #799

I recently setup a dedicated but I'm getting some issues that I couldn't solve. I have l4d_superversus 1.5.4 and left4downtown2-v0.5.4.2-playerslots with soucemod and metamod updated to the last version. I'd like it has the bots to fill when there isn't humans enough, but it always has 1 bot more, if there is 5 human players 1 bot remains, if there is 1 human 4 bots remains, and so on. I didn't want that extra bot.

my server.cfg:
Code:
//lef4downtown extension
sm_cvar sv_visiblemaxplayers "8"
sm_cvar sv_maxplayers "8"
sm_cvar maxplayers "8"
sm_cvar l4d_maxplayers "8"

//l4dunreservelobby.smx
sm_unreserve
sm_cvar l4d_unreserve_full "1"

//l4d_superversus.smx
sm_cvar l4d_survivor_limit "8"
sm_cvar l4d_infected_limit "8"
sm_cvar l4d_killreservation "1"
sm_cvar l4d_XtraHP "1"
sm_cvar l4d_tank_hpmulti "0.25"

sm_cvar sv_force_unreserved "1"
my plugins are:


thanks in advance
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Spirit_12
Veteran Member
Join Date: Dec 2012
Location: Toronto, CA
Old 12-31-2015 , 02:22   Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Reply With Quote #800

That issue is not related to Downtown extension, but rather SuperVersus. It should have been reported in that thread.

Checkout Bot Controller Framework by Jess. That's a better replacement for Superversus, and its in active development.

https://forums.alliedmods.net/showthread.php?t=275726
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