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[ANY] Piggyback Ride (2.0)


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Author
Mecha the Slag
Veteran Member
Join Date: Jun 2009
Location: Denmark
Plugin ID:
1612
Plugin Version:
2.0
Plugin Category:
Fun Stuff
Plugin Game:
Any
Plugin Dependencies:
    Servers with this Plugin:
    1 
    Plugin Description:
    Allows you to ride on another teammate's back!
    Old 04-20-2010 , 05:37   [ANY] Piggyback Ride (2.0)
    Reply With Quote #1

    Allows you to ride on another teammate's back!

    Mount: Right-Click (if tf2: with melee weapon out)
    Dismount: Jump

    Does not work for spies in tf2 (due to cloak).

    Cvars
    pb_enable (1): Enables/disables
    pb_method (2): Which mounting method to use. 1 forces the one riding to view in the direction of the one he's riding, 2 disables his ability to attack. 0 does nothing but has incredibly inaccurate aim. 2 has been found to be the best (both balance and performance wise).
    pb_info (120.0): Time interval in seconds between notifications (0 for none).
    pb_version: Plugin version.

    When compiling
    Requires SDKHooks and Colors
    Attached Files
    File Type: sp Get Plugin or Get Source (piggyback.sp - 950 views - 8.6 KB)
    File Type: smx piggyback.smx (11.9 KB, 1369 views)
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    Last edited by Mecha the Slag; 06-28-2010 at 14:41.
    Mecha the Slag is offline
    noodleboy347
    AlliedModders Donor
    Join Date: Mar 2009
    Old 04-20-2010 , 09:47   Re: [TF2] Piggyback Ride (1.0)
    Reply With Quote #2

    Interesting...
    noodleboy347 is offline
    icequeenzz
    Member
    Join Date: May 2008
    Old 04-20-2010 , 10:14   Re: [TF2] Piggyback Ride (1.0)
    Reply With Quote #3

    oki tested it and was fun to use

    1 little thing when being a scout and having equipted the sandman its impossible to mount.

    edit: got an error after a while saying: No edicts
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    Last edited by icequeenzz; 04-20-2010 at 11:58.
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    DontWannaName
    Veteran Member
    Join Date: Jun 2007
    Location: VALVe Land, WA
    Old 04-20-2010 , 13:27   Re: [TF2] Piggyback Ride (1.0)
    Reply With Quote #4

    Screenshot or video or it didnt happen
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    flubber
    Senior Member
    Join Date: Oct 2007
    Old 04-20-2010 , 14:00   Re: [TF2] Piggyback Ride (1.0)
    Reply With Quote #5

    A lot of laughing.
    One thing that my community wished upon a star, a cvar to choose who can aim correctly (horse or master) so who can do duel two heavy on scout or two pyro on medic that would be a blast off.
    flubber is offline
    noodleboy347
    AlliedModders Donor
    Join Date: Mar 2009
    Old 04-20-2010 , 19:41   Re: [TF2] Piggyback Ride (1.0)
    Reply With Quote #6

    There should be a way to get people off your back, and a cvar for the advertisements.
    noodleboy347 is offline
    FoxMulder
    Senior Member
    Join Date: Jan 2009
    Location: Orlando, FL
    Old 04-20-2010 , 23:31   Re: [TF2] Piggyback Ride (1.0)
    Reply With Quote #7

    Hmm I played around with that idea several months ago but experienced the same "inaccurate aim" you had when you parented one player to another so I gave up. Don't know how stable this plugin would be cause I thought you weren't supposed to parent prop_physics to each other. Like one time I had teleporters parented to my back (flag) and eventually weird stuff would start happening with the player's ragdolls (falling through the map ).
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    alexip121093
    Senior Member
    Join Date: Dec 2009
    Location: Hong Kong
    Old 04-21-2010 , 03:22   Re: [TF2] Piggyback Ride (1.0)
    Reply With Quote #8

    this is a version may work in any source game
    Attached Files
    File Type: smx piggyback.smx (9.2 KB, 581 views)
    File Type: sp Get Plugin or Get Source (piggyback.sp - 671 views - 6.7 KB)
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    zipcore
    Veteran Member
    Join Date: Mar 2010
    Location: m_flZipcore
    Old 04-21-2010 , 17:13   Re: [TF2] Piggyback Ride (1.0)
    Reply With Quote #9

    very cool
    zipcore is offline
    Mecha the Slag
    Veteran Member
    Join Date: Jun 2009
    Location: Denmark
    Old 04-21-2010 , 17:17   Re: [TF2] Piggyback Ride (1.0)
    Reply With Quote #10

    Quote:
    Originally Posted by noodleboy347 View Post
    There should be a way to get people off your back, and a cvar for the advertisements.
    added pb_info

    and I could make a player force the one riding him to get off but I'm not sure which bit button I should bind it to. Any ideas welcome.
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