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[CS:GO/CS:S] No-Scope Detector


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Grey83
Veteran Member
Join Date: Dec 2014
Location: Ukraine
Old 10-30-2017 , 13:23   Re: [CS:GO/CS:S] No-Scope Detector
Reply With Quote #81

Changes: fixes for CSS and little optimization
Attached Files
File Type: sp Get Plugin or Get Source (noscope_gotcha 1.2.7.sp - 615 views - 5.0 KB)
File Type: smx noscope_gotcha 1.2.7.smx (16.9 KB, 604 views)
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Lokypapa
BANNED
Join Date: Mar 2018
Location: GB
Old 03-10-2018 , 09:05   Re: [CS:GO/CS:S] No-Scope Detector
Reply With Quote #82

Quote:
Originally Posted by tzzion View Post
I tried in several ways to put this plugin to be saved ... none of them I got!

Can someone give me support?
HI!! pls help plugin create darabase!! thanks
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mr_cock
Member
Join Date: Sep 2018
Old 10-30-2018 , 15:22   Re: [CS:GO/CS:S] No-Scope Detector
Reply With Quote #83

Is this plugin still working?
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Sarin
Senior Member
Join Date: Nov 2014
Location: Sydney, Australia
Old 12-26-2018 , 02:40   Re: [CS:GO/CS:S] No-Scope Detector
Reply With Quote #84

Quote:
Originally Posted by mr_cock View Post
Is this plugin still working?
I just tried to compile it and it fails
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eliteroyal
AlliedModders Donor
Join Date: Dec 2016
Location: Moldova
Old 02-16-2019 , 05:02   Re: [CS:GO/CS:S] No-Scope Detector
Reply With Quote #85

UPDATE please for csgo or just remove it.
Here is a lot of trash on aliedmods, dont you have moderators?
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sneaK
SourceMod Moderator
Join Date: Feb 2015
Location: USA
Old 02-18-2019 , 12:29   Re: [CS:GO/CS:S] No-Scope Detector
Reply With Quote #86

Quote:
Originally Posted by eliteroyal View Post
UPDATE please for csgo or just remove it.
Here is a lot of trash on aliedmods, dont you have moderators?
Plenty of support has been given in the comments for additional fixes/features, I suggest you search.
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almil36
Member
Join Date: Mar 2019
Old 11-20-2019 , 05:16   Re: [CS:GO/CS:S] No-Scope Detector
Reply With Quote #87

Hello! Great plugin! I wonder if it is possible in CS:GO to detect if the user is in "noscope" "scope1" or "scope2" mode with AWP!

It seems that the plugin let you know if you are between "noscope" and "scopeX" but not make the distinction between the two scopes mode.

Thanks in advance!
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eliteroyal
AlliedModders Donor
Join Date: Dec 2016
Location: Moldova
Old 02-16-2020 , 05:33   Re: [CS:GO/CS:S] No-Scope Detector
Reply With Quote #88

Quote:
Originally Posted by Grey83 View Post
Changes: fixes for CSS and little optimization
not working, sm 1.9 6282
EDIT: working good in sm 1.9 (cssb), thank you
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Last edited by eliteroyal; 04-09-2020 at 09:59.
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eliteroyal
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Join Date: Dec 2016
Location: Moldova
Old 04-11-2020 , 05:38   Re: [CS:GO/CS:S] No-Scope Detector
Reply With Quote #89

Quote:
Originally Posted by Grey83 View Post
Changes: fixes for CSS and little optimization
i dont understand why the sound of ns and headshot ns doesnt change, i changed it but still nothing

static const char SOUND_ULTRAKILL_REL[] = "*/quake/noscope.mp3",
SOUND_ULTRAKILL_REL_CSS[] = "quake/noscope.mp3",
SOUND_ULTRAKILL[] = "sound/quake/noscope.mp3",
SOUND_GODLIKE_REL[] = "*/quake/noscopehs.mp3",
SOUND_GODLIKE_REL_CSS[] = "quake/noscopehs.mp3",
SOUND_GODLIKE[] = "sound/quake/noscopehs.mp3";

it doesnt force the download of those files, who know how to force the download?
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Last edited by eliteroyal; 04-11-2020 at 05:58.
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Grey83
Veteran Member
Join Date: Dec 2014
Location: Ukraine
Old 04-11-2020 , 17:26   Re: [CS:GO/CS:S] No-Scope Detector
Reply With Quote #90

eliteroyal, try this version.
Changes in 1.2.8:
  • Added cvars sm_noscope_snd_kill and sm_noscope_snd_hs for sounds (You not need change sound pathes in sp-file and compile it anymore)
    *if the variable values ​​were set, then the sound will not play
    *if the sound for the headshot does not exist, then the sound for the kill will be played
  • Some optimizations
Attached Files
File Type: sp Get Plugin or Get Source (noscope_gotcha 1.2.8.sp - 118 views - 6.2 KB)
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