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Round-End Alltalk


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dohren
Member
Join Date: Jun 2010
Location: Hungary, Szajol
Old 11-27-2010 , 13:57   Re: Round-End Alltalk
Reply With Quote #21

after last round alltalk off in some seconds, before loading the next map
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Mister_Magotchi
SourceMod Donor
Join Date: Dec 2006
Location: Nampa, Idaho
Old 11-27-2010 , 14:04   Re: Round-End Alltalk
Reply With Quote #22

Quote:
after last round alltalk off in some seconds, before loading the next map
You'll have to be more specific about what you're talking about. I barely understand what you even said.
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dohren
Member
Join Date: Jun 2010
Location: Hungary, Szajol
Old 11-27-2010 , 14:47   Re: Round-End Alltalk
Reply With Quote #23

ok. sorry
after last round on map, in the chat time (my mp_chattime 20) the round_end plugin off the alltalk...
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Mister_Magotchi
SourceMod Donor
Join Date: Dec 2006
Location: Nampa, Idaho
Old 11-27-2010 , 14:53   Re: Round-End Alltalk
Reply With Quote #24

During the end-of-map chat time, video rendering seems to stop, and the game runs in a more limited mode. I believe at this point the server is already starting to load the next map. I wouldn't be surprised if this causes weird behavior with alltalk.

If you just have sv_alltalk at 1 without using this plugin, does alltalk work through the end of the map?
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dohren
Member
Join Date: Jun 2010
Location: Hungary, Szajol
Old 12-01-2010 , 05:31   Re: Round-End Alltalk
Reply With Quote #25

i don't now. the script previous version working good. but possible, the valve update change any...
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-=eternal=-
Junior Member
Join Date: Jan 2005
Old 10-21-2011 , 05:19   Re: Round-End Alltalk
Reply With Quote #26

I have a quick and easy question. I want to stop the spam chat and i see you added a cvar for it but the first post just says

Quote:
1.0.1 - 2010-07-20 - Added _announce cvar to control chat spamming.
What comes before the _?
Oh and thanks for the work on the plugin.
__________________

Last edited by -=eternal=-; 10-21-2011 at 05:19.
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Mister_Magotchi
SourceMod Donor
Join Date: Dec 2006
Location: Nampa, Idaho
Old 10-21-2011 , 05:29   Re: Round-End Alltalk
Reply With Quote #27

From the documentation in the initial post:
Quote:
sm_round_end_alltalk_announce - Toggles whether changes to sv_alltalk are announced in chat. 1 (on) by default.
It seems as though you're talking about a different kind of spam than what I meant in that changelog entry, though.
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moxie2020
Veteran Member
Join Date: Aug 2011
Old 11-13-2011 , 21:13   Re: Round-End Alltalk
Reply With Quote #28

I am encountering a odd issue. When alltalk is off Admins can still hear the other team and the other team can hear them.

This is the only plugin I use related to alltalk other than a vote in customvotes to turn sv_alltalk on or off...
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Mister_Magotchi
SourceMod Donor
Join Date: Dec 2006
Location: Nampa, Idaho
Old 11-14-2011 , 05:39   Re: Round-End Alltalk
Reply With Quote #29

As this plugin does nothing with regard to admins or admin flags, I don't see how that could happen. Are you sure it isn't another plugin doing it?
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Dr!fter
The Salt Boss
Join Date: Mar 2007
Old 11-17-2011 , 19:54   Re: Round-End Alltalk
Reply With Quote #30

Out of curiosity why did you use
PHP Code:
SetConVarFlags(cvar_alltalkGetConVarFlags(cvar_alltalk)^FCVAR_NOTIFY); 
Instead of
PHP Code:
SetConVarFlags(cvar_alltalkGetConVarFlags(cvar_alltalk)&~FCVAR_NOTIFY); 
Since ^ will just toggle the flag rather than remove it.
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