Quote:
Originally Posted by Indarello
Are you sure that speed is very different each 0.1 sec?
because for now i dont see your problem, vecVelocity should changes every timer check
this is normal
I use this for cluster grenades for hegrenade, i check vecVelocity with nextframe after throwing
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Velocity changes every frame if not zero. It's a constant. Meaning that as I said once thrown. The timer no matter how much times it repeats will give like 249.6, 23.1, 84.0. And these values repeat.
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