Quote:
L 07/26/2011 - 22:00:47: [FUN] Player out of range (0)
L 07/26/2011 - 22:00:47: [AMXX] Displaying debug trace (plugin "test.amxx")
L 07/26/2011 - 22:00:47: [AMXX] Run time error 10: native error (native "strip_user_weapons")
L 07/26/2011 - 22:00:47: [AMXX] [0] test.sma::hns_start (line 3300)
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PHP Code:
#define IsPlayer(%1) (1<=%1<=g_max_clients)
g_max_clients = get_maxplayers()
public hns_start()
{
for(new i = 0; i < g_max_clients; i++)
{
if(IsPlayer(i) && is_user_alive(i))
{
switch(cs_get_user_team(i))
{
case CS_TEAM_T:
{
strip_user_weapons(i)
give_item(i, "weapon_hegrenade")
give_item(i, "weapon_flashbang")
give_item(i, "weapon_flashbang")
give_item(i, "weapon_smokegrenade")
set_user_health(i, 100)
noflash[i]=true
}
case CS_TEAM_CT:
{
set_pev(i, pev_flags, (pev(i, pev_flags) & ~FL_FROZEN))
set_user_health(i, 100)
}
}
}
}
return PLUGIN_CONTINUE
}
2nd error
Quote:
L 07/26/2011 - 22:29:51: Plugin called message_begin with an invalid message id (0).
L 07/26/2011 - 22:29:51: [AMXX] Displaying debug trace (plugin "test.amxx")
L 07/26/2011 - 22:29:51: [AMXX] Run time error 10: native error (native "message_begin")
L 07/26/2011 - 22:29:51: [AMXX] [0] test.sma::FlashedEvent (line 3319)
|
PHP Code:
register_event("ScreenFade", "FlashedEvent", "be","4=255","5=255","6=255","7>199")
g_nMsgScreenFade = get_user_msgid("ScreenFade")
public FlashedEvent(i)
{
if(!noflash[i])
{
return PLUGIN_CONTINUE
}
message_begin( MSG_ONE,g_nMsgScreenFade,{0,0,0},i )
write_short( read_data( 1 ) ) // Duration
write_short( read_data( 2 ) ) // Hold time
write_short( read_data( 3 ) ) // Fade type
write_byte (0) // Red
write_byte (0) // Green
write_byte (0) // Blue
write_byte (0) // Alpha
message_end()
return PLUGIN_HANDLED
}
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