Code:
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[REGISTER SYSTEM]
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[22:03:49] > Loading settings from registersystem_whitelist.ini
[22:03:49] [OK] > 21 names loaded!
[22:03:49] [OK] > Whitelist file loaded successfully!
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L 12/25/2020 - 22:03:50: World triggered "Round_Start"
Dropped dariusP from server
Reason: Client sent 'drop'
L 12/25/2020 - 22:03:52: "Fullserver<47><STEAM_0:0:2134899693><>" entered the game
L 12/25/2020 - 22:03:52: "Fullserver<47><STEAM_0:0:2134899693><>" joined team "TERRORIST"
[CF.Fix]: Ignoring 1 custom decals from <Warrior> Player
L 12/25/2020 - 22:03:52: "<Warrior> Player<43><STEAM_0:0:484321371><>" entered the game
[CF.Fix]: Ignoring 1 custom decals from pH'-Bgd
L 12/25/2020 - 22:03:52: "pH'-Bgd<50><STEAM_0:0:516774400><>" entered the game
L 12/25/2020 - 22:03:52: "<Warrior> Player<43><STEAM_0:0:484321371><>" joined team "CT"
L 12/25/2020 - 22:03:52: "pH'-Bgd<50><STEAM_0:0:516774400><>" joined team "CT"
L 12/25/2020 - 22:03:52: World triggered "Game_Commencing"
L 12/25/2020 - 22:03:52: World triggered "Game_Commencing" (CT "0") (T "0")
L 12/25/2020 - 22:03:52: World triggered "Round_End"
178.138.193.48:10949:reconnect
L 12/25/2020 - 22:03:52: [DPROTO]: Client 4 - Set AuthIdType 1 [dp_RevEmu]; pClient = 0xf397cad8
L 12/25/2020 - 22:03:52: "dariusP<51><STEAM_0:0:1375711484><>" connected, address "178.138.193.48:10949"
[CF.Fix]: Ignoring 1 custom decals from Rossa
L 12/25/2020 - 22:03:53: "Rossa<45><STEAM_0:0:1865750010><>" entered the game
L 12/25/2020 - 22:03:53: "Rossa<45><STEAM_0:0:1865750010><>" joined team "TERRORIST"
L 12/25/2020 - 22:03:55: World triggered "Round_Start"
Uploading dump (in-process) [proxy '']
/tmp/dumps/crash_20201225220358_1.dmp
success = yes
response: Discarded=1
./hlds_run: line 321: 23116 Segmentation fault $HL_CMD
I get this only on css_snow and I have another line with de_dust2. As I see these 2 maps were in my gamepanel as default map. So the problem is here, but idk how to solve it.
If I delete the map from default map in gamepanel, I can't open my server anymore xD