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[TF2] Model Manager 1.0.4 (08/03/2013)


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Umbrozium
Junior Member
Join Date: Dec 2017
Location: ǝʌɐɹ
Old 01-20-2018 , 13:48   Re: [TF2] Model Manager 1.0.4 (08/03/2013)
Reply With Quote #1181

Is there a way to equip the model without your own default model disappearing?
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PC Gamer
Veteran Member
Join Date: Mar 2014
Old 04-07-2018 , 17:55   Re: [TF2] Model Manager 1.0.4 (08/03/2013)
Reply With Quote #1182

Quote:
Originally Posted by PC Gamer View Post
Greetings FlaminSarge,

I've tried to limit access to a particular model using the admin properties, but it isn't working for me. Everyone can still use the model. The intent is to limit it to those persons with the C flag.

"Heavy Yeti" //EXAMPLE MODEL
{
"model" "models/yeti/player/heavy.mdl"
"flags" ""
"bodygroups" "HIDE_HATS"
"classes" "HEAVY"
"teams" "ALL"
"admin" "C"
}
Solution:
1. Add new entry in admin_overrides.cfg with something like: "modelyeti" "c"
2. Edit the model information in your tf2_modellist.cfg file with: "admin" "modelyeti"
3. This will prevent users from using the model unless they have the 'c' flag.

I hope this helps.

Last edited by PC Gamer; 04-07-2018 at 20:26. Reason: fixing a typo
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KaidemonLP
Member
Join Date: Jul 2016
Old 04-30-2018 , 10:16   Re: [TF2] Model Manager 1.0.4 (08/03/2013)
Reply With Quote #1183

Did the plugin stop working?
The menu dissapears when i press Menu_equip
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B_CANSIN
Senior Member
Join Date: Aug 2011
Location: B_CANSIN's SERVERS
Old 07-20-2018 , 06:55   Re: [TF2] Model Manager 1.0.4 (08/03/2013)
Reply With Quote #1184

Quote:
Originally Posted by KaidemonLP View Post
Did the plugin stop working?
The menu dissapears when i press Menu_equip
No its just randomly working and openig model list(change map or reopen server maybe it will work) but you can select with console command with model names. There is this error when you type !mm its show this
Code:
L 07/20/2018 - 12:51:14: [SM] Exception reported: Menu handle 0 is invalid (erro
r 4)
L 07/20/2018 - 12:51:14: [SM] Blaming: tf2_modelmanager.smx
L 07/20/2018 - 12:51:14: [SM] Call stack trace:
L 07/20/2018 - 12:51:14: [SM]   [0] DisplayMenu
L 07/20/2018 - 12:51:14: [SM]   [1] Line 1339, tf2_modelmanager.sp::Cmd_Menu
L 07/20/2018 - 12:51:16: [SM] Exception reported: Menu handle 0 is invalid (erro
r 4)
L 07/20/2018 - 12:51:16: [SM] Blaming: tf2_modelmanager.smx
L 07/20/2018 - 12:51:16: [SM] Call stack trace:
L 07/20/2018 - 12:51:16: [SM]   [0] DisplayMenu
L 07/20/2018 - 12:51:16: [SM]   [1] Line 1339, tf2_modelmanager.sp::Cmd_Menu
But selected models working.
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Impressive57
Junior Member
Join Date: Jun 2018
Location: Russia
Old 08-11-2018 , 15:00   Re: [TF2] Model Manager 1.0.4 (08/03/2013)
Reply With Quote #1185

Can anyone share a ready-made pack of models and a customized CFG file? It would be very convenient, because I do not want to customize the models myself.
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MAGNAT2645
Senior Member
Join Date: Nov 2015
Location: AlliedMods.net
Old 08-11-2018 , 16:19   Re: [TF2] Model Manager 1.0.4 (08/03/2013)
Reply With Quote #1186

I saw that players can cause one funny exploit (or bug) that model uses animations from other classes (For example: sniper with scout model uses Didgeridrongo taunt). How to do that?

I've tried to use combinations with wait command and etc. but nothing happened.


It was .QC command feature
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Last edited by MAGNAT2645; 10-05-2018 at 13:31. Reason: Solved
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Theon32
Member
Join Date: Sep 2018
Location: mvm_isolation_rc3
Old 09-15-2018 , 14:29   Re: [TF2] Model Manager 1.0.4 (08/03/2013)
Reply With Quote #1187

I've tried this like 3 or 4 years ago, and I'm trying again now, I tried to make my own plugin but it would rely on this plugin for skins, and I wanted a green scout, so I downloaded a green scout skin and followed the tutorial on this plugin, but for some reason, it just appears as an error. I don't quite understand why though. This is what was happening 3 or 4 years ago, this is whats happening now. Help please. [OS: Windows 8.1 Pro]

Edit: Nvm, that plugin isn't really in development anymore, and even if it does go back into development, I figured out how to use this.

Last edited by Theon32; 05-11-2019 at 14:15.
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Black Rain
Junior Member
Join Date: Mar 2017
Old 11-20-2018 , 19:47   Re: [TF2] Model Manager 1.0.4 (08/03/2013)
Reply With Quote #1188

I added a model to my server and I zipped all the files for the FastDL. I set up the config for the model and it's listed in the plugin's equip menu. My only issue at the moment is that the files for the model will not download when I connect to the server so the model is a giant ERROR because of missing textures. Anyone else had this issue and how did you fix it?
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Naleksuh
Member
Join Date: Dec 2018
Old 01-04-2019 , 23:45   Re: [TF2] Model Manager 1.0.4 (08/03/2013)
Reply With Quote #1189

Anyone else found tf_models_announce and tf_models_announce_plugin to not be working?
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QuackerNuggets
Junior Member
Join Date: Jun 2018
Location: No where
Old 10-18-2019 , 23:36   Re: [TF2] Model Manager 1.0.4 (08/03/2013)
Reply With Quote #1190

Is there a way to change the skin of a model?
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