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DoD Killing Spree (Bonus Round)


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Plugin Info:     Modification:   Day of Defeat        Category:   Gameplay        Approver:   Exolent[jNr] (178)
Vet
Veteran Member
Join Date: Jul 2006
Location: I|O wa
Old 02-22-2009 , 23:42   DoD Killing Spree (Bonus Round)
Reply With Quote #1

DoD Killing Spree - Written by Vet(3TT3V) for Day of Defeat 1.3

New Version (4/2/10)

Description:
This plugin simulates the 'Bonus Round' found in DOD:S. In that, when a team
wins, the winners are allowed to 'mop up' on the losers. During a killing
spree, the losers have weapons stripped (can optionally keep a knife/spade),
the spawn protection entities are disabled, the killing spree is announced
by HUD and soundbite, and an OSD is displayed to show the time remaining.
Losers are prevented from picking up dropped weapons. Also, control points
and control areas are disabled.

Commands:
dod_killingspree (access level 'h') - Toggles the plugin on|off

CVars:
dod_killingspree_enable <0|1> - Disable/Enable the killing spree plugin (default 1)
dod_killingspree_time <##> - Killing spree time (default 15 seconds, 11 minimum)
dod_killingspree_knives <0|1> - Give knives/spades to losers? (default 1 - yes)
dod_killingspree_stamina <0|1> - Give winners unlimited stamina? (default 1 - yes)
dod_killingspree_respawn <0|1> - Allow respawns during killing spree? (default 0 - no)
dod_killingspree_notify <0|1> - Enable notify message and soundbite? (default 1 - yes)
dod_killingspree_osd <0|1> - Enable countdown OSD? (default 1 - yes)
dod_killingspree_message <string> - Notify message to show on HUD

Config file: (killingspree.cfg)
This plugin uses a config file to set several options during a killing spree.
Plugin pausing, allows you to pause specific plugins during a killing spree.
For example, the WeaponMod2 plugin will still give a loser a weapon if they
say /bar during a killing spree. So you'd want to pause this plugin.
Server CVars can be set/reset during the killing spree. In the default config,
Friendly Fire has been turned Off, Alltalk is turned On and the Chase Cam is Disabled.
All CVars are returned to their previous state after the killing spree ends.
Option to disable teleports (used as spawn protection on some maps).
The file MUST have all sections.
Data within those sections is optional. I have included a config file that will
work well for most servers. Information for each section is in the config file.
Please know what you are doing before modifying.

Compatibility:
Compatibility issues with other plugins is not addressed. If compatibility problems arise,
try listing this plugin elsewhere in the plugins.ini file. Or try pausing the other plugin
in the killingspree.cfg file. Other than that, I offer no support.

Version History:
3.0 - Added option for unlimited stamina for the winning team
- Fix problem with player joining the server during killingspree
- Fix live grenades exploding on following round
2.9 - Fix for dod_escape bridge capturing during spree
2.8 - Fix occasional runtime error on Linux servers
2.7 - Fix for players with deployed weapons
2.6 - Fixed func_tank, code improvements
2.5 - Original release

Notes:
Has been tested on Windows and Linux using Amxmodx v1.80.
Requires the HamSandwich module.
Uses the killingspree.wav sound file located in the 'sound/misc/' folder (soundbite.zip)

New Version (4/2/10)
-
Attached Files
File Type: zip soundbite.zip (25.9 KB, 1385 views)
File Type: sma Get Plugin or Get Source (dod_killingspree.sma - 2943 views - 18.0 KB)
File Type: cfg killingspree.cfg (1.2 KB, 849 views)
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Last edited by Vet; 04-02-2010 at 13:50. Reason: Version update
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fysiks
Veteran Member
Join Date: Sep 2007
Location: Flatland, USA
Old 02-23-2009 , 01:25   Re: [DOD] Killing Spree (Bonus Round)
Reply With Quote #2

I feel guilty mowing the losers down with my gun . But, it's awesome fun when you are a loser and you shank a winner, especially Vet!

I'll do some testing on my linux box soon.
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Plug me up
Member
Join Date: Aug 2008
Old 02-23-2009 , 08:54   Re: [DOD] Killing Spree (Bonus Round)
Reply With Quote #3

a video would be awesome, its kinda hard to figure out how it gonna work
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Dr.G
Senior Member
Join Date: Nov 2008
Old 02-23-2009 , 09:35   Re: [DOD] Killing Spree (Bonus Round)
Reply With Quote #4

really good job Vet! thank you!
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fysiks
Veteran Member
Join Date: Sep 2007
Location: Flatland, USA
Old 02-23-2009 , 10:05   Re: [DOD] Killing Spree (Bonus Round)
Reply With Quote #5

Quote:
Originally Posted by Plug me up View Post
a video would be awesome, its kinda hard to figure out how it gonna work
Come to the RIP server (as shown in Vet's signature) in the evening/night and it may be turned on , especially if Vet(3TT3V) is playing.
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Vet
Veteran Member
Join Date: Jul 2006
Location: I|O wa
Old 02-23-2009 , 10:57   Re: [DOD] Killing Spree (Bonus Round)
Reply With Quote #6

Quote:
Originally Posted by Plug me up View Post
a video would be awesome, its kinda hard to figure out how it gonna work
Just try it out. You'll either love it or hate it (especially if you're a DOD purist). Personally, I think its a freaking riot. Some of the most intense 15 seconds of the round. I really look forward to having a killing spree whether I'm on the winning team or not. Its fun trying to find a place to hide. lol
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fysiks
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Old 02-23-2009 , 14:39   Re: [DOD] Killing Spree (Bonus Round)
Reply With Quote #7

I was just testing it on my linux box and it seems to be running sqeaky clean .

I do have one suggestion though. To avoid confusion, maybe, you could add an "end of section" tag to the config file. So, for example, you could end each section with [/PLUGINS], [/CVARS], [/TELEPORT_OFF], and [/EX_SCORE_MAPS], instead of a blank line. This is analogous to "bbcode" and "html" style tags.

Code:
[CVARS]
mp_friendlyfire 0
mp_forcechasecam 0
mp_forcecamera 0
sv_alltalk 1
[/CVARS]
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BOYSplayCS
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Join Date: Apr 2008
Location: Gainesville, FL
Old 03-01-2009 , 17:25   Re: [DOD] Killing Spree (Bonus Round)
Reply With Quote #8

You should do an update with the plugin.
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fysiks
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Join Date: Sep 2007
Location: Flatland, USA
Old 03-01-2009 , 17:33   Re: [DOD] Killing Spree (Bonus Round)
Reply With Quote #9

Quote:
Originally Posted by BOYSplayCS View Post
You should do an update with the plugin.
?? What!? That doesn't even make sense.
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BOYSplayCS
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Old 03-01-2009 , 18:15   Re: [DOD] Killing Spree (Bonus Round)
Reply With Quote #10

Yes it does, unless you don't comprehend English.
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