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[req] Jailbreak Redball..


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Skanix
Junior Member
Join Date: Jan 2018
Location: Algeria
Old 03-05-2018 , 11:58   [req] Jailbreak Redball..
Reply With Quote #1

Hello..Can anyone know this or can Made a plugin !!!
Redball its a ball whith Glow ..Only CT can Open The Menu of redball
1:put red ball
2:Remove Redball
3:Exit
When you Hit the Red ball it move and if redball Touch you. you wll Die..


Thank You
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Natsheh
Veteran Member
Join Date: Sep 2012
Old 03-05-2018 , 14:01   Re: [req] Jailbreak Redball..
Reply With Quote #2

Its called deathball

I can make a wonderful one with great features how much are you paying?
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@Jailbreak Main Mod v2.6.6 100%
@User Tag Prefix 100% done !
@Mystery Box 100% done !
@VIP System 100% done !


Last edited by Natsheh; 03-05-2018 at 14:02.
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Skanix
Junior Member
Join Date: Jan 2018
Location: Algeria
Old 03-06-2018 , 05:01   Re: [req] Jailbreak Redball..
Reply With Quote #3

Quote:
Originally Posted by Natsheh View Post
Its called deathball

I can make a wonderful one with great features how much are you paying?
Natsheh i like your work and i already Download your JB mod its Great

about 1month i wll req Full JB mod Vs About 80$
And About Death ball like you say i wll pay You But You have To wait becouse i dont have a master cart or pay cart ...

Thank You Natsheh
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JusTGo
Veteran Member
Join Date: Mar 2013
Location: Tunisia
Old 03-06-2018 , 06:44   Re: [req] Jailbreak Redball..
Reply With Quote #4

I don't remember where i saw this xD
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Skanix
Junior Member
Join Date: Jan 2018
Location: Algeria
Old 03-06-2018 , 08:30   Re: [req] Jailbreak Redball..
Reply With Quote #5

Quote:
Originally Posted by JusTGo View Post
I don't remember where i saw this xD
Unnormal !!??

Last edited by Skanix; 03-06-2018 at 10:48.
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JusTGo
Veteran Member
Join Date: Mar 2013
Location: Tunisia
Old 03-06-2018 , 13:04   Re: [req] Jailbreak Redball..
Reply With Quote #6

Quote:
Originally Posted by Skanix View Post
Unnormal !!??
Yep
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Skanix
Junior Member
Join Date: Jan 2018
Location: Algeria
Old 03-06-2018 , 13:43   Re: [req] Jailbreak Redball..
Reply With Quote #7

Quote:
Originally Posted by JusTGo View Post
Yep
Your Facebook
I cant believe I found you...
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JusTGo
Veteran Member
Join Date: Mar 2013
Location: Tunisia
Old 03-06-2018 , 18:48   Re: [req] Jailbreak Redball..
Reply With Quote #8

Quote:
Originally Posted by Skanix View Post
Your Facebook
I cant believe I found you...
better add me on steam cause i don't use facebook much

https://www.facebook.com/justgo0

http://steamcommunity.com/id/justgo0
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saarthbhosale
Member
Join Date: Feb 2020
Old 03-27-2020 , 00:27   Re: [req] Jailbreak Redball..
Reply With Quote #9

Me too waiting for this deathball..
Its fun so can anyone please make it and post it here?
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Xalus
Veteran Member
Join Date: Dec 2009
Location: Belgium
Old 03-27-2020 , 13:44   Re: [req] Jailbreak Redball..
Reply With Quote #10

Instead of glow, I added fire on the ball.
Looks better.

PHP Code:
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <engine>
#include <fakemeta>
#include <hamsandwich>

#define redball_classname "redball_class"
#define redball_model "models/kickball/ball.mdl"
#define redball_firemodel "sprites/flame.spr"

new g_redball_menug_redball_firemodelid

public plugin_init()
{
    
register_plugin("[Jailbreak] Redball""1.0""xPaw / Xalus")

    
// Register: Clcmds
    
register_clcmd("say /redball""redball_clcmd")

    
// Register: Logevents
    
register_logevent("server_roundend"2"1=Round_End")

    
// Create global menu
    
g_redball_menu menu_create("\dJailbreak\r Red ball""redball_menu_handler")
    
menu_additem(g_redball_menu"Spawn ball")
    
menu_additem(g_redball_menu"Remove balls")
}
public 
plugin_precache()
{
    
precache_model(redball_model)
    
g_redball_firemodelid precache_model(redball_firemodel)
}

public 
server_roundend()
{
    
redball_remove()
}

public 
redball_clcmd(client)
{
    if( (
is_user_alive(client) && cs_get_user_team(client) == CS_TEAM_CT)
        || 
is_user_admin(client) )
    {
        
menu_display(clientg_redball_menu)
    }
    return 
PLUGIN_HANDLED
}

public 
redball_menu_handler(clientmenuitem)
{
    if( 
item != MENU_EXIT
        
&& (is_user_alive(client) || is_user_admin(client)) )
    {
        if(!
item)
        {
            
redball_spawn(client)
            return
        }
        
redball_remove(client)
    }
}
redball_remove(client 0)
{
    
remove_entity_name(redball_classname)

    if(
client)
    {
        new 
client_name[32]
        
get_user_name(clientclient_namecharsmax(client_name))
        
client_print(0print_chat">Jailbreak> %s removed all redballs."client_name)
    }
}

redball_spawn(client)
{
    new 
ball_entity create_entity("info_target")
    if(
is_valid_ent(ball_entity))
    {
        
entity_set_string(ball_entityEV_SZ_classnameredball_classname)
        
entity_set_int(ball_entityEV_INT_solidSOLID_BBOX)
        
entity_set_int(ball_entityEV_INT_movetypeMOVETYPE_BOUNCE)
        
entity_set_float(ball_entityEV_FL_health300.0)
        
entity_set_float(ball_entityEV_FL_takedamage1.0)
        
entity_set_model(ball_entityredball_model)
        
entity_set_size(ball_entityFloat:{-15.0, -15.00.0}, Float:{15.015.012.0})

        new 
client_aimorigin[3], Float:ball_origin[3]
        
get_user_origin(clientclient_aimorigin3)

        
client_aimorigin[2] += 10
        IVecFVec
(client_aimoriginball_origin)

        
entity_set_origin(ball_entityball_origin)
        
entity_set_vector(ball_entityEV_VEC_velocityFloat:{0.00.00.0})

        new 
client_name[32]
        
get_user_name(clientclient_namecharsmax(client_name))
        
client_print(0print_chat">Jailbreak> %s spawned a redball."client_name)

        
// Register stuff
        
RegisterHamFromEntity(Ham_Touchball_entity"redball_touch"1)
        
RegisterHamFromEntity(Ham_TakeDamageball_entity"redball_damage"0)
        
RegisterHamFromEntity(Ham_Thinkball_entity"redball_think"0)

        
entity_set_float(ball_entityEV_FL_nextthinkget_gametime( ) + 0.05)
    }
}
public 
redball_think(ball_entity)
{
    if(
is_valid_ent(ball_entity))
    {
        
entity_set_float(ball_entityEV_FL_nextthinkget_gametime( ) + 0.05)

        new 
Float:ball_origin[3]
        
entity_get_vector(ball_entityEV_VEC_originball_origin)

        new 
Float:flRand random_float(1.05.0);

        
message_begin(MSG_BROADCASTSVC_TEMPENTITY);
        
write_byte(TE_SPRITE);
        
engfunc(EngFunc_WriteCoordball_origin[0]); // Position
        
engfunc(EngFunc_WriteCoordball_origin[1]);
        
engfunc(EngFunc_WriteCoordball_origin[2] + flRand 5.0// 120;
        
write_short(g_redball_firemodelid);    // Sprite index
        
write_byte(floatround(flRand));        // Scale
        
write_byte(50);        // Brightness
        
message_end();
    }
}
public 
redball_touch(ball_entityclient)
{
    if(
is_valid_ent(ball_entity))
    {
        if(
is_user_alive(client) )
        {
            if(
cs_get_user_team(client) == CS_TEAM_CT)
            {
                
redball_kick(ball_entityclient2000)
                return
            }

            
redball_kick(ball_entityclient550)
            
user_kill(client)
            return
        }

        new 
Float:ball_velocity[3]
        
entity_get_vector(ball_entityEV_VEC_velocityball_velocity)

        if(
floatroundvector_lengthball_velocity ) ) > 10)
        {
            
ball_velocity[0] *= 0.90;
            
ball_velocity[1] *= 0.90;
            
ball_velocity[2] *= 0.90;

            
entity_set_vector(ball_entityEV_VEC_velocityball_velocity)
        }
    }
}

public 
redball_damage(ball_entityinflictorattackerFloat:damagedamagebits)
{
    if( 
is_valid_ent(ball_entity)
        && 
is_user_alive(attacker) )
    {
        new 
Float:ball_health entity_get_float(ball_entityEV_FL_health)
        if(
ball_health >= 0.0
            
&& (ball_health damage) <= 0.0)
        {
            new 
client_name[32]
            
get_user_name(attackerclient_namecharsmax(client_name))
            
client_print(0print_chat">Jailbreak> %s killed the redball."client_name)
            return
        }
        
redball_kick(ball_entityattacker500)
    }
}

redball_kick(ball_entityclientpower)
{
    new 
Float:ball_origin[3], Float:ball_velocity[3]
    
entity_get_vector(ball_entityEV_VEC_originball_origin)
    
velocity_by_aim(clientpowerball_velocity)
    
ball_velocity[2] += 30.0
    entity_set_vector
(ball_entityEV_VEC_velocityball_velocity)

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Retired.

Last edited by Xalus; 03-27-2020 at 13:53.
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