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Laser/TripMine Entity


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jasmineacute
Junior Member
Join Date: Mar 2010
Old 03-26-2010 , 23:25   Re: Laser/TripMine Entity v2.3 (19.07.2008)
Reply With Quote #471

Ugh im getting an issue with this im not sure if its for zombie plague 4.1 or 4.3 but if it is im getting an issue like i can't buy the lasermines (they work but needed for $2500) because well i started the server and the lasermines are in for plugins but there's no money starting up its just plain 0 or blank i even tried putting start money as 16000 to buy it but it won't appear help plz!
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jasmineacute
Junior Member
Join Date: Mar 2010
Old 03-26-2010 , 23:52   Re: Laser/TripMine Entity v2.3 (19.07.2008)
Reply With Quote #472

Hey i need help because im creating a server with zombie plague 4.1 and i downloaded the plugin and did everything u need to including the sma, amxx, and the plugins.ini but when i reached in my server i typed "/lm" then it says "you need $2500" but when i look to the bottom right there is no money shown as usual its just blank. I also tried editing start money too 16000 but it still doesn't show. Please help
Here's the photo of my issue please help [i said "please help"]
http://img638.**************/img638/2484/57890368.jpg
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wiNd0z
New Member
Join Date: Apr 2010
Old 04-18-2010 , 11:13   Re: Laser/TripMine Entity v2.3 (19.07.2008)
Reply With Quote #473

Hello.
I try to establish simultaneously two plug-ins "LaserMines" on one server which used ZP 4.3.

The task:
1. The First type of the laser - is a TripMine;
2. The Second type of the laser - is a LaserMine.
3. Every type of laser has it, different tuning.

It is already ready:
1. For purchase the TripMine is used a command - /lm (and has cost 8 аммо).
2. For purchase the LaserMine is used a command - /ls (and has cost 16 аммо).
2. For installation the TripMine is used the command +setlaser (or by default a key P).
3. For installation the LaserMine is used a command +setls (or by default a key X).
4. Each type of the laser has different model and cost.
5. Each types of the laser without problems can be bought and established the different set keys (P and X).

But I have a problem: One value of cvars is set every type of laser...
I understand the reason of the given problem:
Each plug-ins transfer to a server identical variables, and values of these variables are simply rewritten... I so think

Help me to make so each laser would use the, different value of cvars
Sorry for my bad English, I am Ukrainian...
Thanks.

Last edited by wiNd0z; 04-18-2010 at 11:34.
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Whaat93
Senior Member
Join Date: Mar 2010
Old 05-07-2010 , 18:18   Re: Laser/TripMine Entity v2.3 (19.07.2008)
Reply With Quote #474

Can someone make this but in block so i can use it on blockmaker? it would be awesome!
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senatko
Junior Member
Join Date: May 2010
Old 05-11-2010 , 06:50   Re: Laser/TripMine Entity v2.3 (19.07.2008)
Reply With Quote #475

Hi, can someone help me? How can i make these laser mines explosive ???


Edit: im turn cvars to tripmine and I got it explosive sorry for bad english

Last edited by senatko; 05-11-2010 at 07:46.
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Tinikiller4
New Member
Join Date: May 2010
Old 05-25-2010 , 14:11   Re: Laser/TripMine Entity v2.3 (19.07.2008)
Reply With Quote #476

Im Confused when i type like /lm or /ls nothing happens or when i try to bind it says unknown command =[
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ExXxEr
Junior Member
Join Date: Apr 2010
Old 06-02-2010 , 04:22   Re: Laser/TripMine Entity v2.3 (19.07.2008)
Reply With Quote #477

Quote:
2.
you move the SMA file of either in an "amxmodx/scripting" directory.
you carry out "compile.exe".

3.
a folder called "compiled" should be made in your "amxmodx/scripting" directory.(open the "amxmodx/scripting/compiled")
please could somebody hel me..
what does this part "carry out "compile.exe"." means?
after i put the .sma file in scripting folder folder "compiled" is not made in amxmodx/scripting, why?
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STr!ker
Senior Member
Join Date: Jun 2009
Location: Germany
Old 06-28-2010 , 10:48   Re: Laser/TripMine Entity v2.3 (19.07.2008)
Reply With Quote #478

Hey. Can someone Rewrite it, that it work with Zombie Snarks?

Here is the Plugin with Zombie Snarks:
http://forums.alliedmods.net/showthread.php?t=93659

There is already a Rewritten Plugin, but i donīt want to pay for it. I want this normally without any Reference to the Zombie Plague stuff.
Can somebody help me?
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trustboy
Member
Join Date: Aug 2009
Location: -| Connecticut |-
Old 07-01-2010 , 19:56   Re: Laser/TripMine Entity v2.3 (19.07.2008)
Reply With Quote #479

@Tinikiller4
make:
bind "BUTTON" "say /lm"
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lauliu
Member
Join Date: Jun 2009
Old 07-02-2010 , 05:13   Re: Laser/TripMine Entity v2.3 (19.07.2008)
Reply With Quote #480

i have a suggestion ..
i wanna to have a auto buy lasermine function
that's means
Not need to say /lm or something else , just go to the wall then press "v" the lasermine will build on the wall. Buy menu is un-need ....

Hopefully , will make it thanks for reading my bad english
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