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[ZR] Beacon Last Human


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Author
alongub
Veteran Member
Join Date: Aug 2009
Location: Israel
Plugin ID:
2790
Plugin Version:
1.0.0
Plugin Category:
Gameplay
Plugin Game:
Counter-Strike: Source
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Beacons last survivor for X seconds.
    Unapprover:
    Reason for Unapproving:
    Failed to correct error reported in over 3 weeks
    Old 01-28-2012 , 20:58   [ZR] Beacon Last Human
    Reply With Quote #1

    After zombies infect all humans except for one last survivor, this plugin puts the last survivor under a visible-through-walls beacon for a configurable period of time, which makes it easier for the zombies to find him.

    Cvars
    • blt_time - The amount of time in seconds to beacon last survivor.

    Change Log

    1.0.0 (29 January 2012)
    • Initial Release
    Attached Files
    File Type: sp Get Plugin or Get Source (beaconlasthuman.sp - 2342 views - 2.4 KB)
    File Type: smx beaconlasthuman.smx (4.9 KB, 2694 views)

    Last edited by RedSword; 01-04-2013 at 02:58. Reason: Marked as feedback given
    alongub is offline
    nexans
    Member
    Join Date: Nov 2009
    Old 02-17-2012 , 14:56   Re: [ZR] Beacon Last Human
    Reply With Quote #2

    thx
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    shavit
    AlliedModders Donor
    Join Date: Dec 2011
    Location: Israel
    Old 02-19-2012 , 00:05   Re: [ZR] Beacon Last Human
    Reply With Quote #3

    Very nice plugin, iv'e seen that somewhere? didnt i?
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    Narwhals.
    Junior Member
    Join Date: Nov 2012
    Location: Copenhagen, Denmark
    Old 11-07-2012 , 11:10   Re: [ZR] Beacon Last Human
    Reply With Quote #4

    Really helpful, for find the last player on the zombie server, 5/5
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    TnTSCS
    AlliedModders Donor
    Join Date: Oct 2010
    Location: Undisclosed...
    Old 11-07-2012 , 11:43   Re: [ZR] Beacon Last Human
    Reply With Quote #5

    Quote:
    Originally Posted by shavit View Post
    Very nice plugin, iv'e seen that somewhere? didnt i?
    it's in my iBots plugin but it beacons the last bot to make it easier to find it.

    Quote:
    Originally Posted by Narwhals. View Post
    Really helpful, for find the last player on the zombie server, 5/5
    I agree - sometimes players can ruin game play by just hiding
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    Last edited by TnTSCS; 11-07-2012 at 11:44.
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    shavit
    AlliedModders Donor
    Join Date: Dec 2011
    Location: Israel
    Old 11-07-2012 , 13:58   Re: [ZR] Beacon Last Human
    Reply With Quote #6

    Quote:
    Originally Posted by TnTSCS View Post
    it's in my iBots plugin but it beacons the last bot to make it easier to find it.



    I agree - sometimes players can ruin game play by just hiding
    I meant that I seen it in his Zombie:Reloaded server lawl
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    RedSword
    SourceMod Plugin Approver
    Join Date: Mar 2006
    Location: Quebec, Canada
    Old 01-04-2013 , 02:58   Re: [ZR] Beacon Last Human
    Reply With Quote #7

    Hi there,

    You plugin seems ok. However, the following points should be changed for approval :
    • The sound "buttons/blip1.wav" is used, but not precached (It is probably precached from that SM base plugin thought, but you shouldn't base yourself on that).
    • The Timer_Beacon function is prone to error, as the client isn't rechecked. You should ensure the client is valid, by passing a userId rather than a clientId, and then make sure it is valid player (i.e. >0 )

    Red
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    johnyx
    Junior Member
    Join Date: Jan 2013
    Old 01-28-2013 , 04:33   Re: [ZR] Beacon Last Human
    Reply With Quote #8

    cvars and commands for distance circle plz or need recompile .sp with new parameters?
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    RedSword
    SourceMod Plugin Approver
    Join Date: Mar 2006
    Location: Quebec, Canada
    Old 01-28-2013 , 13:13   Re: [ZR] Beacon Last Human
    Reply With Quote #9

    Unapproved.

    Quote:
    Originally Posted by johnyx View Post
    cvars and commands for distance circle plz or need recompile .sp with new parameters?
    And you need to recompile.
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    Stewart Anubis
    Junior Member
    Join Date: Jul 2020
    Old 11-20-2020 , 15:50   Re: [ZR] Beacon Last Human
    Reply With Quote #10

    Update .

    Fixed the bug that created several beacons, before the first one ended.
    Added translation file.
    Color options added.

    https://github.com/Stewart-Anubis/Zr...Anubis-Edition
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