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Random Weapons, UPDATE 31-07-2006


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k007
BANNED
Join Date: Mar 2006
Location: bacon?
Old 08-01-2006 , 19:11   Re: Random Weapons, UPDATE 31-07-2006
Reply With Quote #11

i think it should pause for surf maps too
edit use something like this
Code:
public plugin_init() {  new mapname[32]  get_mapname(mapname, 32)  if(contain(mapname, "surf")){   register_cvar(""RW_enabled" . "0")  }
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GHW_Chronic
SourceMod Donor
Join Date: Sep 2004
Location: Texas
Old 08-02-2006 , 03:26   Re: Random Weapons, UPDATE 31-07-2006
Reply With Quote #12

A. people can use custom cvar config that comes with AMXX to stop this on maps they do not want it to run on
B. The use of blank white space in this code is luscious. Even though you used spaces in some places randomly when normally you used tabs, the code looks so neat. Can't say I find anything wrong with this code. Simple idea Simple script. (I likey)
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Deviance
Veteran Member
Join Date: Nov 2004
Location: Sweden
Old 08-08-2006 , 23:37   Re: Random Weapons, UPDATE 31-07-2006
Reply With Quote #13

Quote:
Originally Posted by k007
i think it should pause for surf maps too
edit use something like this
Code:
public plugin_init() {  new mapname[32]  get_mapname(mapname, 32)  if(contain(mapname, "surf")){   register_cvar(""RW_enabled" . "0")  }
You can add in that yourself if you want it to stop on surf(Line 26)
Code:
check_map() {     new mapname[6]     get_mapname(mapname,5)         if( (contain(mapname,"ka_") != -1) || (contain(mapname,"surf_") != -1))     pause("ad")         return PLUGIN_CONTINUE }

Quote:
Originally Posted by GHW_Chronic
The use of blank white space in this code is luscious. Even though you used spaces in some places randomly when normally you used tabs, the code looks so neat
thx, that's my coding style
Quote:
Originally Posted by GHW_Chronic
Can't say I find anything wrong with this code. Simple idea Simple script. (I likey)
thx man! <3
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Deviance
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Join Date: Nov 2004
Location: Sweden
Old 08-09-2006 , 01:12   Re: Random Weapons, UPDATE 31-07-2006
Reply With Quote #14

will this get approved?

edit: thx

Last edited by Deviance; 08-09-2006 at 11:46.
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kp_uparrow
Penalized Member
Join Date: Jun 2006
Location: 192.168.0.1
Old 08-10-2006 , 19:21   Re: Random Weapons, UPDATE 31-07-2006
Reply With Quote #15

OMG i love this plugin and i v been requesting this a month ago!!!

one more request and suggestion:

can you strip everyone's weapons on new round and then give random weapons? i dont like the idea that the alive ones get to keep the weapon given from last round or picked up during last round, i want each round to be totaly random. another is that they wont get pistols unless the drop theirs before next round , and dead ones spawn with the map default pistol . (make striping each new round cvar plz..) thx!!!

Last edited by kp_uparrow; 08-10-2006 at 19:27.
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ktb_rza
Junior Member
Join Date: Nov 2006
Old 12-05-2006 , 06:12   Re: Random Weapons, UPDATE 31-07-2006
Reply With Quote #16

I have a question aswell..

Is it possible to start this mod only on a few pre defined maps?
If somebody could paste me a example i would be very pleased!

Thanks
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sytremelaker
Senior Member
Join Date: Jun 2006
Location: Staples Center, Los Ange
Old 04-14-2007 , 08:43   Re: Random Weapons, UPDATE 31-07-2006
Reply With Quote #17

Is it possible to change it so it gives random weapons on respawn instead of round start?
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Deviance
Veteran Member
Join Date: Nov 2004
Location: Sweden
Old 04-14-2007 , 11:25   Re: Random Weapons, UPDATE 31-07-2006
Reply With Quote #18

Quote:
Originally Posted by sytremelaker View Post
Is it possible to change it so it gives random weapons on respawn instead of round start?
Yes, i'll make this a little later atm i'm too tired...
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sytremelaker
Senior Member
Join Date: Jun 2006
Location: Staples Center, Los Ange
Old 04-14-2007 , 14:00   Re: Random Weapons, UPDATE 31-07-2006
Reply With Quote #19

Thanks, it would really help. How soon do you think you could add it in?
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Last edited by sytremelaker; 04-14-2007 at 22:27.
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sytremelaker
Senior Member
Join Date: Jun 2006
Location: Staples Center, Los Ange
Old 04-17-2007 , 13:25   Re: Random Weapons, UPDATE 31-07-2006
Reply With Quote #20

Sorry for being a little impatient, just got worried that you forgot about this plugin.

Do you plan on continuing production?
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