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FrozenTag Mod Beta


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wpkidd
Junior Member
Join Date: May 2007
Old 07-30-2015 , 11:24   Re: FrozenTag Mod Beta
Reply With Quote #11

love to try it but plugin cant be compiled or link for main is bad
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Bloo
Junior Member
Join Date: Oct 2013
Location: RF
Old 07-30-2015 , 12:40   Re: FrozenTag Mod Beta
Reply With Quote #12

What mistakes do you get errors when you compile?
Compile the plug locally, as it uses non standard inludes.
Sources separate attached in the first post only for ease of viewing code.
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Bloo
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Join Date: Oct 2013
Location: RF
Old 07-30-2015 , 13:58   Re: FrozenTag Mod Beta
Reply With Quote #13

First post update!

2.95 Beta:
- Code refactoring the cube will no longer bugs with hung connection or dropped frozen players
- Sounds of requests for help are replaced by the sounds of hostages from Counter-Strike - Condition Zero (do not forget to replace the resources if you want to use new sounds for the "new" clients)
- Other small fixes
[Addon] Ticket System:
- Added information to the player if you can not defrost (ended tickets)
Other:
- Also, in the first post added a reference to the server with the mod:
On these servers you can see the mod in action
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HamletEagle
AMX Mod X Plugin Approver
Join Date: Sep 2013
Location: Romania
Old 07-30-2015 , 15:26   Re: FrozenTag Mod Beta
Reply With Quote #14

You are not allowed to link to compiled plugins or modules without source code. Please remove the link or attach the source.
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Last edited by HamletEagle; 07-30-2015 at 15:35.
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Bloo
Junior Member
Join Date: Oct 2013
Location: RF
Old 08-01-2015 , 11:49   Re: FrozenTag Mod Beta
Reply With Quote #15

Quote:
Originally Posted by HamletEagle View Post
You are not allowed to link to compiled plugins or modules without source code. Please remove the link or attach the source.
About what plugin / module without the source code, you say?
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Mordekay
Squirrel of Fortune
Join Date: Apr 2006
Location: Germany
Old 08-01-2015 , 11:51   Re: FrozenTag Mod Beta
Reply With Quote #16

I guess he is talking about roundcontrol_amxx.dll and roundcontrol_amxx.so inside the archive.
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Bloo
Junior Member
Join Date: Oct 2013
Location: RF
Old 08-01-2015 , 11:59   Re: FrozenTag Mod Beta
Reply With Quote #17

Oy, well, okay, I removed from the archive module, a reference to roundcontrrol changed on the official svn with source code.
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Bloo
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Join Date: Oct 2013
Location: RF
Old 08-25-2015 , 14:12   Re: FrozenTag Mod Beta
Reply With Quote #18

I apologize for temporary a lack screenshots in the coming days reupload, directory is lost when migrating web server.
Also want to draw your attention to the fact that the mod in the action you can see on these servers (4 servers at the moment).

Last edited by Bloo; 08-25-2015 at 14:15.
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Anonymous
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Join Date: Nov 2009
Location: Anonuser.org
Old 08-25-2015 , 23:48   Re: FrozenTag Mod Beta
Reply With Quote #19

GameMaster module is a far superior module for controlling round time and other things as well.
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JusTGo
Veteran Member
Join Date: Mar 2013
Old 08-26-2015 , 15:51   Re: FrozenTag Mod Beta
Reply With Quote #20

Quote:
Originally Posted by Anonymous View Post
GameMaster module is a far superior module for controlling round time and other things as well.
does game master have source code ?
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