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Hero: CloneTrooper


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Om3gA
Veteran Member
Join Date: Feb 2005
Old 05-16-2005 , 07:06   Hero: CloneTrooper
Reply With Quote #1

CloneTrooper
This is a CloneTrooper from starwars

Description
you have a PulseRifle ( Shoots Lasers with AK_47 ) and a CloneTrooper costume




His Bio

Code:
 //Credits go to Vittu for Master Chief´s Morphing Code and Teh Creators of Cyclops
CVARS
Code:
//CloneTrooper 
ctrooper_level 0                   // Level for CloneTrooper 
ctrooper_teamglow 0            // if 0 hi will not glow and if 1 he will glow
ctrooper_ak47mult 2.0          // Damage Multiplier For His AK47 
ctrooper_health 150              // Amount of HP he has 
ctrooper_armor 150              // Amount of AP he has 
ctrooper_teamcolored 1         //Default 1,
**Posted Coz a Reguest from MeHMeT**
Attached Files
File Type: sma Get Plugin or Get Source (sh_ctrooper.sma - 4727 views - 11.2 KB)
File Type: zip sh_ctrooper_required_files.zip (1.41 MB, 3098 views)
File Type: sma Get Plugin or Get Source (sh_ctrooper_nomodels.sma - 2502 views - 7.6 KB)
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Last edited by vittu; 09-10-2008 at 01:39.
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123
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Join Date: Apr 2005
Location: Katy, TX
Old 05-16-2005 , 08:07  
Reply With Quote #2

Im guessing this hero should be from StarWars...
Why don't you make him shoot laser (laser bullets not cyclops) instead ?
And remove his gravity, cuz the StarWars troopers can't jump high.
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ThomasNguyen
Senior Member
Join Date: May 2006
Old 06-27-2006 , 23:06   Re: Hero: CloneTrooper
Reply With Quote #3

Quote:
Originally Posted by 123
Im guessing this hero should be from StarWars...
Why don't you make him shoot laser (laser bullets not cyclops) instead ?
And remove his gravity, cuz the StarWars troopers can't jump high.
I think it would be better to make it have a jetpack like 1 of the class's (i forgot which 1) jet pack on keydown. with certain fuel.
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123
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Join Date: Apr 2005
Location: Katy, TX
Old 06-29-2006 , 11:26   Re: Hero: CloneTrooper
Reply With Quote #4

Quote:
Originally Posted by ThomasNguyen
I think it would be better to make it have a jetpack like 1 of the class's (i forgot which 1) jet pack on keydown. with certain fuel.
Why answer such old posts ??

Shero Gaming |)!4B|0:
Did you recompile it, or just use the attached files ?
The hero is very old, so you need to recompile it, in order to make it work.
- It might not work even after recompiling, because it was made so long ago, and haven't been updated since...
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Shero Gaming |)!4B|0
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Old 07-01-2006 , 10:53   Re: Hero: CloneTrooper
Reply With Quote #5

how do i recompile? or compile?
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Throstur
Senior Member
Join Date: Nov 2004
Location: Iceland
Old 07-01-2006 , 10:57   Re: Hero: CloneTrooper
Reply With Quote #6

Quote:
Originally Posted by Shero Gaming |)!4B|0
how do i recompile? or compile?
Open the .sma file with notepad and paste it into The Text Box, then give it a name (sh_clonetrooper or whatever) and click on compile.
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Om3gA
Veteran Member
Join Date: Feb 2005
Old 05-16-2005 , 08:09  
Reply With Quote #7

Quote:
Originally Posted by 123
Im guessing this hero should be from StarWars...
Why don't you make him shoot laser (laser bullets not cyclops) instead ?
And remove his gravity, cuz the StarWars troopers can't jump high.
well thats a great idea!!! i will try to do it but im not the best coder so if some one wants to help you are welcomed
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Belsebub
Senior Member
Join Date: Feb 2005
Location: Sweden
Old 05-16-2005 , 08:19  
Reply With Quote #8

that model is from the alien movies, the marines use it and its called pulserifle
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MeHMeT
Senior Member
Join Date: Feb 2005
Location: orange county,and sydney
Old 05-16-2005 , 08:20  
Reply With Quote #9

look at tracer for some info may help may not
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Om3gA
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Join Date: Feb 2005
Old 05-16-2005 , 08:37  
Reply With Quote #10

Quote:
Originally Posted by Belsebub
that model is from the alien movies, the marines use it and its called pulserifle
dude no this is from starwars look .... didnt find a better one
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