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FF2 Model Rigging Request: Ben Drowned


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neon_inferno
Senior Member
Join Date: Jan 2013
Location: Somewhere in Australia
Old 09-09-2013 , 06:51   Model Rigging Request: Ben Drowned
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Hey guys

I need some help I tried to rig the creepy link statue from Majora's Mask also know as Ben Drowned to a Heavy model so it would stop it from being halfway in the ground but it never works I either get model not loading, purple/black, giant error or it still be in the ground I have given up on it since I never did modeling before, so can anyone help me rig it to heavy model if you can I be really grateful. if you can get the model rigged and working I will take your request for a boss you like to see in Freak Fortress 2.

Link Statue/Ben Drowned Model: (http://rapidshare.com/files/31288990...le%20model.zip)



thanks
-Neon_Inferno

Last edited by neon_inferno; 09-09-2013 at 06:56.
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RavensBro
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Join Date: Sep 2009
Location: Wisonsin USA
Old 09-09-2013 , 10:40   Re: Model Rigging Request: Ben Drowned
Reply With Quote #2

this should if work now for you. this is what I did for my server with him.
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File Type: zip empty_link_fix.zip (78.5 KB, 191 views)

Last edited by RavensBro; 09-11-2013 at 00:53.
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neon_inferno
Senior Member
Join Date: Jan 2013
Location: Somewhere in Australia
Old 09-10-2013 , 03:24   Re: Model Rigging Request: Ben Drowned
Reply With Quote #3

hey raven I tried but i got this error:
I also tried to view the model in the model viewe but it was only black/purple texutres, I think the path is conflicting with something can you try to put it in the freak fortress 2 folder please

Last edited by neon_inferno; 09-10-2013 at 08:39.
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BBG_Theory
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Join Date: Oct 2010
Location: NC USA
Old 09-10-2013 , 20:17   Re: Model Rigging Request: Ben Drowned
Reply With Quote #4

you don't have it configed right, ill pm you neon
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neon_inferno
Senior Member
Join Date: Jan 2013
Location: Somewhere in Australia
Old 09-11-2013 , 01:45   Re: Model Rigging Request: Ben Drowned
Reply With Quote #5

I might use that rage BBG_Theory I was just using the base stun + instant teleport for him I'm thinking about using your rage idea but changed it around to look like this from the video: http://www.youtube.com/watch?v=sE45nQPQH94
go to 8:27 of the video.
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BBG_Theory
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Join Date: Oct 2010
Location: NC USA
Old 09-11-2013 , 08:25   Re: Model Rigging Request: Ben Drowned
Reply With Quote #6

that's fine, the config I gave you just did not have the error problems you were posting, add sound and customize rage to your liking

Last edited by BBG_Theory; 09-11-2013 at 08:38.
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neon_inferno
Senior Member
Join Date: Jan 2013
Location: Somewhere in Australia
Old 09-12-2013 , 02:33   Re: Model Rigging Request: Ben Drowned
Reply With Quote #7

thanks raven for the model
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BBG_Theory
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Join Date: Oct 2010
Location: NC USA
Old 09-25-2013 , 19:54   Re: Model Rigging Request: Ben Drowned
Reply With Quote #8

Ravensbro, what class was BenDrowned compiled for? For me, the model looks OK, but in the server today, about half the folks were saying they saw this model half under ground and half above ground (like only his head was above ground??) Ill try to get screenshots from folks that saw it like this

http://cloud-2.steampowered.com/ugc/...876CF1930100B/

not a good screeny, ill try to get him to take another

Last edited by BBG_Theory; 09-25-2013 at 20:44.
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RavensBro
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Join Date: Sep 2009
Location: Wisonsin USA
Old 09-25-2013 , 21:25   Re: Model Rigging Request: Ben Drowned
Reply With Quote #9

he is a static_prop and he is a heavy. hmm weird doesn't do anything like that on my server.

Last edited by RavensBro; 09-25-2013 at 21:26.
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BBG_Theory
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Join Date: Oct 2010
Location: NC USA
Old 09-25-2013 , 23:31   Re: Model Rigging Request: Ben Drowned
Reply With Quote #10

Quote:
Originally Posted by RavensBro View Post
he is a static_prop and he is a heavy. hmm weird doesn't do anything like that on my server.

it depends on who is viewing it, about half the server said they saw it OK, and the other half said it was half underground as you can kind of see in that screen shot.. for me.. it has always looked OK

yes I have it configured as heavy class
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