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[L4D & L4D2] Left For Dead (1.2)


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Author
mi123645
Veteran Member
Join Date: Feb 2009
Plugin ID:
1501
Plugin Version:
1.2
Plugin Category:
Gameplay
Plugin Game:
Left 4 Dead
Plugin Dependencies:
    Servers with this Plugin:
    1 
    Plugin Description:
    Creates a true Single Player experience
    Old 03-01-2010 , 18:39   [L4D & L4D2] Left For Dead (1.2)
    Reply With Quote #1

    I've often thought about going through the maps as a lone survivor, going through hordes of zombies by myself. I created a config that kicked the bots and left me by myself. It was very rewarding to say the least.

    Until a special infected grabbed you.

    So I created a plugin that forces you to push a set of keys to escape the infected's grasp. The set of keys is always in a random order, to give a more thrilling experience.

    Although this is best used on a local server, it can be used on a dedicated as well. The plugin will automatically detect the number of player survivors and disable itself if need to be.

    Cvars:

    l4dl1d_enable: (default 1) 1 enables the plugin, 0 disables

    l4dl1d_moves: (default 3) The amount of moves the player needs to perform in order to get out of a special infected's grasp

    l4dl1d_players: (default 1) The max amount of survivor players set for the plugin, going over will turn it off

    l4dl1d_kick_bots: (default 1) Plugin kicks bots if 1

    l4dl1d_escape_delay: (default 0) Delays a survivor's escape for this many seconds

    EDIT: Updated Gamedata file for The Sacrifice release.

    How to install:

    Quote:
    Install the plugin (.smx) to the sourcemod/plugins folder.

    Install the gamedata file (.txt) to the sourcemod/gamedata folder.
    Changelog:

    Version 1.2
    * - Fixed incapcacitated bug


    Version 1.1
    * - Added cvars l4dl1d_kick_bots and l4dl1d_escape_delay
    * - Fixed bug where the plugin would fail in L4D
    * - Added hooks for events for which the survivor was freed in alternative way than just doing moves
    * - Client arrays are now reset when a player disconnects
    * - Fixed bug when an infected ensares a survivor and then another ensares the same one, preventing the survivor from escaping
    * - GetRandomInt is now replaced with GetURandomIntRange

    Version 1.0
    * - Initial release.
    Attached Files
    File Type: sp Get Plugin or Get Source (l4dl1d.sp - 3177 views - 15.4 KB)
    File Type: txt l4dl1d.txt (261 Bytes, 1330 views)

    Last edited by mi123645; 10-13-2010 at 20:57. Reason: Wrote in installation instructions
    mi123645 is offline
    alexip121093
    Senior Member
    Join Date: Dec 2009
    Location: Hong Kong
    Old 03-01-2010 , 20:09   Re: [L4D & L4D2] Left For Dead
    Reply With Quote #2

    GOOD PLUGIN.
    But why not add IN_RELOAD.

    I really want a L2D plugin, like resdient evil gameplay
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    mi123645
    Veteran Member
    Join Date: Feb 2009
    Old 03-01-2010 , 22:01   Re: [L4D & L4D2] Left For Dead
    Reply With Quote #3

    Quote:
    Originally Posted by alexip121093 View Post
    GOOD PLUGIN.
    But why not add IN_RELOAD.

    I really want a L2D plugin, like resdient evil gameplay
    Set l4dl1d_players to 2 and you can.
    mi123645 is offline
    alexip121093
    Senior Member
    Join Date: Dec 2009
    Location: Hong Kong
    Old 03-02-2010 , 00:00   Re: [L4D & L4D2] Left For Dead
    Reply With Quote #4

    I suggest type a word to save yourself
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    simonseang
    Junior Member
    Join Date: Jul 2009
    Old 03-02-2010 , 07:01   Re: [L4D & L4D2] Left For Dead
    Reply With Quote #5

    Quote:
    Originally Posted by alexip121093 View Post
    I suggest type a word to save yourself
    lol typing of the dead
    doest it work more then 4 survivor?

    Last edited by simonseang; 03-02-2010 at 07:08. Reason: fix typo
    simonseang is offline
    alexip121093
    Senior Member
    Join Date: Dec 2009
    Location: Hong Kong
    Old 03-05-2010 , 19:40   Re: [L4D & L4D2] Left For Dead
    Reply With Quote #6

    Quote:
    Originally Posted by Cemisti View Post
    Can you add cvar for not kicking bots?
    I have made a version without kick bot.
    Also the QTE change to type words to escape

    Random choose from 48 words to let player type to escape
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    TacKLER
    Junior Member
    Join Date: Mar 2010
    Old 03-06-2010 , 11:07   Re: [L4D & L4D2] Left For Dead
    Reply With Quote #7

    Is it possible that this plugin is made to work with AtomicStryker's Incapped Meds munch (http://forums.alliedmods.net/showthread.php?t=109655), so that you still get a chance when incapped as a lone survivor?
    Thanks for your hard work on the plugin
    TacKLER is offline
    Mortiegama
    Senior Member
    Join Date: Feb 2010
    Old 03-08-2010 , 19:41   Re: [L4D & L4D2] Left For Dead
    Reply With Quote #8

    Very nice plugin. I made a few modifications for my server that I think would run nice in the plugin. This could be very useful for Versus matches:

    1) Change it so that bots aren't removed
    2) Set a Cvar timer to delay how soon a player can free themselves
    3) Hook free event if the survivor is freed before they are able to free themselves

    Edit: It's interesting, whenever I play in Versus it won't always recognize the keys.

    Last edited by Mortiegama; 03-09-2010 at 00:05.
    Mortiegama is offline
    guylden
    Member
    Join Date: Dec 2008
    Old 03-11-2010 , 10:12   Re: [L4D & L4D2] Left For Dead
    Reply With Quote #9

    HI guys

    mi123645 is it possible to do the same plugins but without kick bot?

    Because on versus server, if no one in survivor team , you can t trainning with infected ^^

    OR maybe some cvars to keep a number of survivorbot

    Thx
    guylden is offline
    mi123645
    Veteran Member
    Join Date: Feb 2009
    Old 03-11-2010 , 21:41   Re: [L4D & L4D2] Left For Dead
    Reply With Quote #10

    Quote:
    Originally Posted by Mortiegama View Post
    Very nice plugin. I made a few modifications for my server that I think would run nice in the plugin. This could be very useful for Versus matches:

    1) Change it so that bots aren't removed
    2) Set a Cvar timer to delay how soon a player can free themselves
    3) Hook free event if the survivor is freed before they are able to free themselves

    Edit: It's interesting, whenever I play in Versus it won't always recognize the keys.
    I'll get around to adding these later.
    mi123645 is offline
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