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JCM v4.0 by anderseN


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SpeeDeeR
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Join Date: Mar 2010
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Old 01-13-2011 , 09:11   Re: Block Cource Maker (BCM) v3.1 by anderseN
Reply With Quote #141

So what is making the blocks to be 'only on top'.
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Swisa
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Location: Israel
Old 01-13-2011 , 10:01   Re: Block Cource Maker (BCM) v3.1 by anderseN
Reply With Quote #142

tell me what is not work.
anderzn put the other files (Spirts; Sound)
the server is down.
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andrzN
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Old 01-13-2011 , 11:00   Re: Block Cource Maker (BCM) v3.1 by anderseN
Reply With Quote #143

Quote:
Originally Posted by SpeeDeeR View Post
So what is making the blocks to be 'only on top'.
I've got no idea
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andrzN
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Old 01-13-2011 , 11:02   Re: Block Cource Maker (BCM) v3.1 by anderseN
Reply With Quote #144

Quote:
Originally Posted by Swisa View Post
tell me what is not work.
anderzn put the other files (Spirts; Sound)
the server is down.
PM me with your FTP info again, and I'll add the SPRITES* and the sounds needed.

By the way you should probably try to learn to write English: )
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Old 01-13-2011, 11:40
SpeeDeeR
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MostwantedScript
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Join Date: Sep 2010
Location: Sweden,Gothenburg
Old 01-13-2011 , 17:14   Re: Block Cource Maker (BCM) v3.1 by anderseN
Reply With Quote #145

Quote:
Originally Posted by SpeeDeeR View Post
So what is making the blocks to be 'only on top'.
Quote:
Originally Posted by andrzN View Post
I've got no idea

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SpeeDeeR
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Old 01-13-2011 , 17:58   Re: Block Cource Maker (BCM) v3.1 by anderseN
Reply With Quote #146

Ya... is there anyone with the proper knowledge to answer me, please.
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nnajko
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Join Date: May 2009
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Old 01-13-2011 , 18:10   Re: Block Cource Maker (BCM) v3.1 by anderseN
Reply With Quote #147

Quote:
Originally Posted by SpeeDeeR View Post
Ya... is there anyone with the proper knowledge to answer me, please.
You store the 'On Top Only' value in set_pev(ent, pev_viewmodel
Then when you touch a block you check the value.
If the value is 1 the action code 'activates' even if you're just touching it from any side.
Else if its 0 you check the flags on ground, and if the ground is the ent.
(You can check this with the function pfn_touch (engine))
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MostwantedScript
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Old 01-13-2011 , 18:11   Re: Block Cource Maker (BCM) v3.1 by anderseN
Reply With Quote #148

Quote:
Originally Posted by SpeeDeeR View Post
Ya... is there anyone with the proper knowledge to answer me, please.
Sure ill act like shit to you to m8 ^^
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gtpunkt
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Old 01-14-2011 , 05:53   Re: Block Cource Maker (BCM) v3.1 by anderseN
Reply With Quote #149

Quote:
Originally Posted by andrzN View Post
As I said I have to idea. Try to reinstall the hlds (dedicated server) you use.
i have a idea.... like i said!

Quote:
Originally Posted by gtpunkt View Post
change
new const g_sprite_light[] = "Sprites/JumpGround/Light.spr";
new const g_sprite_teleport_start[] = "Sprites/JumpGround/Teleport_Start.spr";
new const g_sprite_teleport_destination[] = "Sprites/JumpGround/Teleport_End.spr";

to
new const g_sprite_light[] = "sprites/JumpGround/light.spr";
new const g_sprite_teleport_start[] = "sprites/JumpGround/teleport_start.spr";
new const g_sprite_teleport_destination[] = "sprites/JumpGround/teleport_end.spr";
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Old 01-14-2011, 18:51
rixskate
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andrzN
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Old 01-28-2011 , 20:45   Re: Block Cource Maker (BCM) v3.1 by anderseN
Reply With Quote #150

Quote:
Originally Posted by rixskate View Post
HAHAHAHAHA gtpunkt no 1 lisens 2 you P //"SzMiFF"
I've answered him on that several times earlier? One last time then.. It has nothing to do at all if for example its written "Bunnyhop.mdl" in the script, when the blockmakers actual name is "bUnNyHop.mdl".
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