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[L4D] Loading Bug Removal/ Door Lock


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kazya3
Member
Join Date: Aug 2019
Location: CN
Old 04-06-2021 , 00:53   Re: [L4D] Loading Bug Removal/ Door Lock
Reply With Quote #231

Quote:
Originally Posted by strikeraot View Post
the cvar l4d2_dlock_godmode "1" is not work properly, sometimes it is not remove godmode on players and everyone in host become a god which can't be damaged by anything
I'm not sure if this is due to the Last Stand updates or not but please check this awesome plugin

I check the sp and think "HookEvent("player_left_start_area", DL_Event_PlayerLeftSstartArea);" may not work correctly in somtime.
To fix that, inc <left4dhooks> and use the dhooks function “public Action L4D_OnFirstSurvivorLeftSafeArea()” instead maybe a good choice.

Last edited by kazya3; 04-06-2021 at 02:53.
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Elite Biker
Member
Join Date: Nov 2020
Location: The 13 Blessings
Old 05-05-2021 , 10:25   Re: [L4D] Loading Bug Removal/ Door Lock
Reply With Quote #232

Quote:
Originally Posted by Glide Loading View Post
----------------------------------
-------- Door Lock Lite -----------
----------------------------------

Cvars:
l4d2_dlock_freezenodoor (def. = 1) Freeze survivors if start saferoom door is absent.
l4d2_dlock_prepare1st (def. = 20) Wait this many seconds after all clients have loaded before starting first round on a map.
l4d2_dlock_prepare2nd (def. = 15) Wait this many seconds after all clients have loaded before starting second round on a map.
l4d2_dlock_timeout (def. = 90) Wait this many seconds after a map starts before giving up waiting for a client.
l4d2_dlock_infectedSpawn (def. = 1) Wait for infected to be ready to spawn before starting countdown.
l4d2_dlock_godmode (def. = 1) Enable godmode for survivors while in saferoom. Will be disabled on round start.
l4d2_dlock_weakdoor (def. = 1) The door will be broken out at opening.
l4d2_dlock_startprevent (def. = 0) If enabled, versus round will not start until safe-room door become opened.
l4d2_dlock_displaypanel (def. = 2) Display players state panel. 0-disabled, 1-hide failed, 2-full info.
l4d2_dlock_displaymode (def. = hint) Set the display mode how the countdown will be displayed (hint, center, chat).
l4d2_dlock_gamemodeactive (def. = versus,teamversus,mutation13) Set the game mode for which the plugin should be activated.

l4d2_doorlock.cfg will be automatically created in cfg\sourcemod.
Cvar names and file name changed. Delete l4d2_loading.smx and l4d2_loading.cfg before use this version.

Current version: 2.6a (07 apr 2012)

Note:
- Plugin requires a Left 4 Downtown 2 Extension
- To get a plugin download l4d2_doorlock.smx

Installation:
- put "l4d2_doorlock.smx" in "sourcemod\plugins" folder.
- put "doorlock.phrases.txt" in "sourcemod\translations" folder.
- Can someone please change this to Left 4 DHooks Direct to https://forums.alliedmods.net/showthread.php?t=321696 ...
Left 4 DHooks Direct Does a better job and alot of good plugins use it and this can be good if it will support Left 4 DHooks Direct
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Marttt
Veteran Member
Join Date: Jan 2019
Location: Brazil
Old 05-05-2021 , 11:25   Re: [L4D] Loading Bug Removal/ Door Lock
Reply With Quote #233

Quote:
Originally Posted by Silvers View Post
Compiling/Updating Plugins:
For plugins changing from "left4downtown" or those using "l4d2_direct":
  • Replace include line: "<left4downtown>" with "<left4dhooks>"
  • Replace "<l4d2_direct>" with "<left4dhooks>" or remove line if already replacing "<left4downtown>" with "<left4dhooks>"
All steps that you need to do:
  • Replace include line "<left4downtown>" with "<left4dhooks>"
  • Compile plugin
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Last edited by Marttt; 05-05-2021 at 11:44.
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Elite Biker
Member
Join Date: Nov 2020
Location: The 13 Blessings
Old 05-06-2021 , 08:10   Re: [L4D] Loading Bug Removal/ Door Lock
Reply With Quote #234

Quote:
Originally Posted by Marttt View Post
All steps that you need to do:
  • Replace include line "<left4downtown>" with "<left4dhooks>"
  • Compile plugin

Thanks!!
Why is it always you that help me

I'm learning.
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Last edited by Elite Biker; 05-06-2021 at 08:14. Reason: Fixed
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laurauwu
Member
Join Date: Feb 2022
Location: Curitiba / PR - Brazil
Old 03-11-2022 , 20:48   Re: [L4D] Loading Bug Removal/ Door Lock
Reply With Quote #235

Someone help fix a bug, sometimes the door doesn't open, the countdown time doesn't start or it takes a long time to start, when it doesn't open I have to change maps manually, usually in the second round of versus l4d2

I'm using this version

https://forums.alliedmods.net/showpo...&postcount=228

Can someone update this plugin? I haven't found any that are similar
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alasfourom
Senior Member
Join Date: Feb 2022
Location: Saudi Arabia
Old 03-15-2022 , 09:58   Re: [L4D] Loading Bug Removal/ Door Lock
Reply With Quote #236

Quote:
Originally Posted by laurauwu View Post
Someone help fix a bug, sometimes the door doesn't open, the countdown time doesn't start or it takes a long time to start, when it doesn't open I have to change maps manually, usually in the second round of versus l4d2

I'm using this version

https://forums.alliedmods.net/showpo...&postcount=228

Can someone update this plugin? I haven't found any that are similar
check this one, I only did minor modifications
Attached Files
File Type: sp Get Plugin or Get Source (l4d2_lock.sp - 148 views - 35.6 KB)
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Thefollors
Member
Join Date: Nov 2021
Old 04-03-2022 , 19:05   Re: [L4D] Loading Bug Removal/ Door Lock
Reply With Quote #237

Quote:
Originally Posted by alasfourom View Post
check this one, I only did minor modifications
Dude, how do I disable it in co-op? I only want it in versus mode

Last edited by Thefollors; 04-03-2022 at 23:12.
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