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[L4D2] Witch Control


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Alquemi
New Member
Join Date: Sep 2018
Old 04-13-2019 , 17:01   Re: [L4D2] Witch Control
Reply With Quote #221

I installed this but it doesn't worked,a 2 days ago it worked,but i deleted my sourcemod and metamod folders for eliminating plugins,but now this doesn't work :c
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 04-13-2019 , 21:36   Re: [L4D2] Witch Control
Reply With Quote #222

Yes I just tested and the plugin is still working as I described above.
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JuegarianYT
New Member
Join Date: May 2019
Old 05-15-2019 , 18:12   why does not the plugin work?
Reply With Quote #223

I do not work the plugin that I publish I hope you can give me some solutions please
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SupermenCJ
New Member
Join Date: Feb 2013
Location: Russia
Old 12-28-2020 , 01:28   Re: [L4D2] Witch Control
Reply With Quote #224

* Converted plugin source to the latest syntax. Requires SourceMod 1.8 or newer.
Attached Files
File Type: sp Get Plugin or Get Source (l4d2_witch_control.sp - 628 views - 30.2 KB)

Last edited by SupermenCJ; 12-31-2020 at 23:05.
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level
New Member
Join Date: Jan 2021
Old 01-12-2021 , 16:17   Re: [L4D2] Witch Control
Reply With Quote #225

New fix for version 2.2.1.1 [Works with SM 11]
Blocked Attachments
File Type: txt l4d2_witch_control.txt
File Type: smx l4d2_witch_control.smx
File Type: zip translations.zip

Last edited by level; 01-12-2021 at 16:25.
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Voevoda
Senior Member
Join Date: Aug 2016
Old 05-06-2021 , 08:25   Re: [L4D2] Witch Control
Reply With Quote #226

Quote:
Originally Posted by level View Post
New fix for version 2.2.1.1 [Works with SM 11]
and the source is where?
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ZBzibing
Senior Member
Join Date: Dec 2012
Old 07-13-2022 , 00:08   Re: [L4D2] Witch Control
Reply With Quote #227

Can someone make him automatically wander in L4D1?
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Please forgive, If I'm not describing it accurately. I use google translate
Functional tests are all from L4D1, and are only keen to solve and fix various bugs of L4D1:
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Hakuna Cfg
Junior Member
Join Date: Aug 2021
Old 07-24-2022 , 18:50   Re: [L4D2] Witch Control
Reply With Quote #228

Quote:
Originally Posted by level View Post
New fix for version 2.2.1.1 [Works with SM 11]
There is a bug in versus that occurs after you control the witch and a Hunter touches you, that Hunter will spawn as a boomer and won't be able to do anything.

Any solution?
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Hawkins
Senior Member
Join Date: Jul 2021
Old 02-11-2023 , 06:24   Re: [L4D2] Witch Control
Reply With Quote #229

For some reason, this plugin is causing a crash which occurs upon loading the next map. I could not reproduce it myself.

Tried everything i could think of: Converting entities to references for timers instead of indexes, experimenting with cvars, preventing plugin from deleting entities, etc.

Any help in fixing it would be appreciated.

https://crash.limetech.org/pryyvle2vmcl
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Ja-Forces
Senior Member
Join Date: Jul 2009
Location: Leningrad
Old 05-06-2023 , 17:50   Re: [L4D2] Witch Control
Reply With Quote #230

It makes no sense to duplicate the same message in different topics . If you can't find the problem yourself , create a request on a paid basis . There are many specialists here who are ready to help .
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Last edited by Ja-Forces; 05-11-2023 at 05:21.
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