Quote:
Yeah, but how to change the gameinstuctor picture.
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Replace:
Code:
DisplayInstructorHint(i_Client, s_Message, "+use")
With:
Code:
DisplayInstructorHint(i_Client, s_Message, "+reload")
Quote:
also having a problem that i can only put down to this as its only thing changed but then it has nothing to do with server but m8 who was testing this with me also had same problem....
Asuming it is this it is changing the game instructor in my options back on and removed all my binds and same for my m8
EDIT: i dont see how a mod could affect stuff in my options menu but you guys know what your talking about and i dont........ Any advice?
EDIT 2) Also only seems to be doing this once you take control of the witch so im asuming it must be this causing it but it dosnt disableing it after and its enabling it for everyone not just the person controling the witch.
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If you are talking about instructor hint. The value of gameinstructor_enable cvar after displaying a hint message is returned. If you had gameinstructor_enable 0 and then left 1, then it could happen when the second hint message is displayed, while the first hint hasn't yet removed.
Thanks! ;) I will update translations later.
Quote:
Also putting this in gameinstructor_enable "0" dosnt seem to help still seems to be forcing everyones instructor hint on in game
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Because you have l4d2_witch_message_type 3. And when displaying hint messages, plugin query the value of the client cvar (gameinstructor_enable), then execution gameinstructor_enable 1, then return cvar value based on the query.
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