How can i give a weapon to a player?
Code:
CBaseCombatCharacter *pCharacter = (CBaseCombatCharacter *)pEdict;
CBaseCombatWeapon *pWeapon = pCharacter->Weapon_Create("weapon_ak47");
pCharacter->Weapon_Equip(pWeapon);
this doesn't work... i get an error...
Code:
ServerPlugin error LNK2019: Nicht aufgelöstes externes Symbol '"public: class CBaseCombatWeapon * __thiscall CBaseCombatCharacter::Weapon_Create(char const *)" (?Weapon_Create@CBaseCombatCharacter@@QAEPAVCBaseCombatWeapon@@PBD@Z)', verwiesen in Funktion '"public: virtual void __thiscall CServerPlugin::FireGameEvent(class IGameEvent *)" (?FireGameEvent@CMFZBServerPlugin@@UAEXPAVIGameEvent@@@Z)'
sry, but my english is to bad to translate that
i think i have to create a weapon entity an spawn it to a player...
can anyone help me out?