Dear users,
I'm converting a CSS weapon model into 1.6 , everything seems fine until compiling it.
When I import the .qc file and compile it says "xxx.smd" doesn't exist.
The file is there and chmod is checked.
I did decompile another already converted model and compiled again, so the software is not the issue.
Attaching the files
PS: When I'm compiling with QC Inpot "Folders and Subfolders" I'm getting this
Quote:
Compiling "models\weapons\v_rif_ak47.qc" ...
Output from compiler "C:\Program Files (x86)\Steam\steamapps\common\Half-Life SDK\Model Tools\studiomdl.exe":
entering v_rif_ak47.qc
---------------------
writing v_rif_ak47.mdl:
bones 244 bytes (0)
sequences 104 bytes (0 frames) [0:00]
models 0 bytes
textures 0 bytes
total 348
... Compiling "models\weapons\v_rif_ak47.qc" finished. Check above for any errors.
|