This make negative yaw angle (-/minus) sometimes.
I want it to get and write the angle from 0 to 360 (maximum) instead of writing minus to
Code:
public MakeMonsterConfigFile(id)
{
static Data[64]
static FilePath[64]
static iOrigin[3]
static Float:fAngles[3]
static szMapName[32]
get_mapname(szMapName, charsmax(szMapName))
format(FilePath, charsmax(FilePath), "/maps/%s_monster.cfg", szMapName)
get_user_origin(id, iOrigin)
pev(id, pev_v_angle, fAngles)
format(Data, charsmax(Data), "{^norigin/%d %d %d^ndelay/10000^nangle/%f", iOrigin[0], iOrigin[1], iOrigin[2], fAngles[1])
write_file(FilePath, Data, -1)
format(Data, charsmax(Data), "monster/%s^n}",g_szMonName)
write_file(FilePath, Data, -1)
set_hudmessage(75, 200, 200, -1.0, 0.86, 0, 6.0, 2.0, 0.1, 0.5, -1)
show_hudmessage(id,"Data successfully written to %s!", FilePath)
}