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L4D2 - L4D1 Survivors mourn fix (UPDATED 10-12-2020)


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Shadowysn
Senior Member
Join Date: Sep 2015
Location: Location:
Old 05-09-2018 , 09:37   Re: L4D2 - L4D1 Survivors mourn fix (UPDATED 11-17-2015)
Reply With Quote #31

Is it possible to actually tie the death model to whoever died so we won't get instances of sometimes reviving the wrong player (troll) rather than someone who just wants to play normally?
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hoanganh81097
Senior Member
Join Date: Apr 2016
Old 07-07-2018 , 01:41   Re: L4D2 - L4D1 Survivors mourn fix (UPDATED 11-17-2015)
Reply With Quote #32

Wrong player when i using defib .... Please fix it
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cravenge
Veteran Member
Join Date: Nov 2015
Location: Chocolate Factory
Old 07-07-2018 , 10:40   Re: L4D2 - L4D1 Survivors mourn fix (UPDATED 11-17-2015)
Reply With Quote #33

Quote:
Originally Posted by hoanganh81097 View Post
[...]
This is not this plugin's doing. It is merely the game logic getting scrambled when there are duplicates.
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hoanganh81097
Senior Member
Join Date: Apr 2016
Old 07-07-2018 , 16:40   Re: L4D2 - L4D1 Survivors mourn fix (UPDATED 11-17-2015)
Reply With Quote #34

Quote:
Originally Posted by cravenge View Post
This is not this plugin's doing. It is merely the game logic getting scrambled when there are duplicates.
i tested when using this plugin and not using plugin. And that is happen. >.<
- i used deathchaos version

Last edited by hoanganh81097; 07-07-2018 at 16:53.
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mikaelangelis
Senior Member
Join Date: Oct 2017
Old 07-16-2018 , 14:45   Re: L4D2 - L4D1 Survivors mourn fix (UPDATED 11-17-2015)
Reply With Quote #35

it is weird I still get 2 duplicated coprses (1 static 1 dynamic ) Tho I dont have death anim restore plugin as aforementioned conflict. I am hosting local

Edit: oh nevermind. I fixed it. the l4d2 modelchanger.smx (Lux is author) conflicts with mournfix.smx which causes 2 corpses. I removed l4d2modelchanger.smx and everything is fine now

Last edited by mikaelangelis; 07-16-2018 at 15:33.
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hoanganh81097
Senior Member
Join Date: Apr 2016
Old 07-17-2018 , 03:28   Re: L4D2 - L4D1 Survivors mourn fix (UPDATED 11-17-2015)
Reply With Quote #36

Quote:
Originally Posted by mikaelangelis View Post
it is weird I still get 2 duplicated coprses (1 static 1 dynamic ) Tho I dont have death anim restore plugin as aforementioned conflict. I am hosting local

Edit: oh nevermind. I fixed it. the l4d2 modelchanger.smx (Lux is author) conflicts with mournfix.smx which causes 2 corpses. I removed l4d2modelchanger.smx and everything is fine now
lol boys
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Lux
Veteran Member
Join Date: Jan 2015
Location: Cat
Old 07-17-2018 , 03:32   Re: L4D2 - L4D1 Survivors mourn fix (UPDATED 11-17-2015)
Reply With Quote #37

Quote:
Originally Posted by mikaelangelis View Post
it is weird I still get 2 duplicated coprses (1 static 1 dynamic ) Tho I dont have death anim restore plugin as aforementioned conflict. I am hosting local

Edit: oh nevermind. I fixed it. the l4d2 modelchanger.smx (Lux is author) conflicts with mournfix.smx which causes 2 corpses. I removed l4d2modelchanger.smx and everything is fine now
PHP Code:
// (-1 to do nothing at all)(0 = But create Deathmodels) (1 = custom model death model) (2 = Custom model ragdoll and hide death model)
// -
// Default: "2"
// Minimum: "-1.000000"
// Maximum: "2.000000"
lmc_hide_defib_model "2" 
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Edison1318
Senior Member
Join Date: Nov 2015
Location: Peaceful place of the in
Old 07-30-2018 , 12:06   Re: L4D2 - L4D1 Survivors mourn fix (UPDATED 11-17-2015)
Reply With Quote #38

I suddenly knew why i need this plugin for, because i realized that the survivors (l4d2 or l4d1 survivors) are unable mourn the l4d1 survivors body in L4D2 Survivor Set. As for the modified talker script, i have to added some scenes in the code to modify the lines in a plugin sadly.
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Last edited by Edison1318; 07-30-2018 at 12:08.
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jking
AlliedModders Donor
Join Date: Jan 2012
Old 08-15-2018 , 22:07   Re: L4D2 - L4D1 Survivors mourn fix (UPDATED 11-17-2015)
Reply With Quote #39

Quote:
Originally Posted by cravenge View Post
Just wanted to share this because I don't want to be greedy.

This version has bug fixes such as rapid mourning scenes being played by bots, longer distance for the scenes to perform, and mourning scenes being played even if all survivors are dead.

I also added perfect scenes from Francis to mourn Rochelle's death, and Zoey's mourning scenes to Ellis.
For those who need them, this file won't compile without l4d_stocks.inc, l4d_weapon_stocks.inc or Scene processor.

Last edited by jking; 08-15-2018 at 22:30.
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hoanganh81097
Senior Member
Join Date: Apr 2016
Old 08-20-2018 , 00:51   Re: L4D2 - L4D1 Survivors mourn fix (UPDATED 11-17-2015)
Reply With Quote #40

Quote:
Originally Posted by Lux View Post
PHP Code:
// (-1 to do nothing at all)(0 = But create Deathmodels) (1 = custom model death model) (2 = Custom model ragdoll and hide death model)
// -
// Default: "2"
// Minimum: "-1.000000"
// Maximum: "2.000000"
lmc_hide_defib_model "2" 
its not working
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