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[TF2] Custom powerup entities


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Author
NakedSnake
Junior Member
Join Date: Nov 2017
Plugin ID:
8011
Plugin Version:
1.0.0
Plugin Category:
Gameplay
Plugin Game:
Team Fortress 2
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Spawn Custom powerup entities for TF2
    Old 03-22-2022 , 18:08   [TF2] Custom powerup entities
    Reply With Quote #1

    This Module allows Plugin devs to create their very own custom powerup from scratch

    Features
    • team specific pickup
    • player specific visibility / interaction
    • optional auto despawn
    • 3 custom int and floats

    Things to note!
    • SetAnimation requires you to know if the named animation exists in the model the powerup uses, otherwise the plugin will hang and give memory access errors
    • When using a custom model for powerup, be sure that the model has a collision model attached to it, otherwise it will not detect touch
    • I've only tested this working for TF2, I am unsure if it would be stable for other source games

    Installation
    • Extract custom_powerups_source.zip
    • move 'addons' folder into your 'tf' folder
    • Done!

    Usage
    just include 'Custom_Powerups' into plugins you're making
    see 'testpowerup.sp' for proper usage


    Video demo

    I have included testpowerup.sp to show how to properly set up a brand new custom powerup plugin

    I'll be happy to answer questions or suggestions aboutthis module
    Attached Files
    File Type: zip custom_powerups_assets.zip (294.3 KB, 64 views)
    File Type: zip custom_powerups_source.zip (47.0 KB, 79 views)

    Last edited by NakedSnake; 03-22-2022 at 18:50.
    NakedSnake is offline
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