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Solved SetEntPropEnt "m_hOwnerEntity" Changes Collision Group & Weapon Interaction


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safetymoose
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Join Date: Feb 2015
Old 05-20-2020 , 19:08   Re: SetEntPropEnt "m_hOwnerEntity" Changes Collision Group & Weapon Interaction
Reply With Quote #11

Oh, now i see what you mean by owner. You want to save the player's index. Your method should work great, but there might be a better way. The targetname field is a string and can be usefull for linking with other entities (map makers use it all the time).

In HL1 however, we have these extra fields

https://github.com/dreamstalker/rehl...fs.h#L204-L220

See if you can find these in HL2 and use them, they are great for storing extra data on entities like this.

Last edited by safetymoose; 05-20-2020 at 20:23.
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