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[CS:GO] Multi-1v1 (v1.1.10, 2021-10-30)


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splewis
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Join Date: Feb 2014
Location: United States
Old 03-10-2018 , 22:21   Re: [CS:GO] Multi-1v1 (v1.1.9, 2018-2-19)
Reply With Quote #1441

Quote:
Originally Posted by paulo_crash View Post
  • Plugin version: CSGO Multi 1v1 1.1.8
  • SourceMod Version: SourceMod: 1.8 - build 6040
  • Metamod Version: Metamod: 1.10 - build 961
It's a BUG that has been going on for quite some time.

There are moments that the server of a BUG, ​​no one can get into the teams, gets all of specatodes, does not exchange the map through the server.

To return to normal you would have to turn the server off and on again.

You have no server error or server error log.

What could it be?
Without a way to reproduce it there's not much I can do.

You could try adding some debug statements at https://github.com/splewis/csgo-mult...lti1v1.sp#L963 if you want to look into it yourself.
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paulo_crash
AlliedModders Donor
Join Date: May 2016
Location: Brazil
Old 03-10-2018 , 23:13   Re: [CS:GO] Multi-1v1 (v1.1.9, 2018-2-19)
Reply With Quote #1442

Quote:
Originally Posted by splewis View Post
Without a way to reproduce it there's not much I can do.

You could try adding some debug statements at https://github.com/splewis/csgo-mult...lti1v1.sp#L963 if you want to look into it yourself.
It is that there is no way to say a way to reproduce, it happens randomly, simply block the entry of players in the teams until you restart the server.
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paulo_crash
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Join Date: May 2016
Location: Brazil
Old 03-11-2018 , 00:24   Re: [CS:GO] Multi-1v1 (v1.1.9, 2018-2-19)
Reply With Quote #1443

Doubt about ranking in the arena, stats.

I use this interface: https://zkservidores.com/stats/

What I would like to know is how can I reset this rank, would I have a command?
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Exaizo
New Member
Join Date: Aug 2017
Old 03-11-2018 , 11:57   Re: [CS:GO] Multi-1v1 (v1.1.9, 2018-2-19)
Reply With Quote #1444

Client prefs are not saving to some ppls, only at !guns. It works perfectly fine with other plugins.
Note: It was working fine until i reinstalled my server a few days ago, but when i reinstalled my server, i updated mm, sm and this plugin, and this doesn't work well anymore.
Help?
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Diseasedcrow
New Member
Join Date: Mar 2018
Old 03-17-2018 , 21:50   Re: [CS:GO] Multi-1v1 (v1.1.9, 2018-2-19)
Reply With Quote #1445

hey guys, I'm looking for a noobs guide to setting this up.

Anyone got one?
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Michauux
Member
Join Date: Nov 2015
Old 03-18-2018 , 18:29   Re: [CS:GO] Multi-1v1 (v1.1.9, 2018-2-19)
Reply With Quote #1446

Errors logs in SM 1.8 - 6040

L 03/18/2018 - 19:49:57: [SM] Blaming: multi1v1.smx
L 03/18/2018 - 19:49:57: [SM] Call stack trace:
L 03/18/2018 - 19:49:57: [SM] [0] Call_StartFunction
L 03/18/2018 - 19:49:57: [SM] [1] Line 199, multi1v1/natives.sp::Native_GivePlayerArenaWeapons
L 03/18/2018 - 19:49:57: [SM] [3] Multi1v1_GivePlayerArenaWeapons
L 03/18/2018 - 19:49:57: [SM] [4] Line 794, multi1v1.sp::SetupPlayer
L 03/18/2018 - 19:49:57: [SM] [5] Line 693, multi1v1.sp::Event_OnRoundPostStart
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Lannister
Veteran Member
Join Date: Apr 2015
Old 04-20-2018 , 14:30   Re: [CS:GO] Multi-1v1 (v1.1.9, 2018-2-19)
Reply With Quote #1447

Maybe someone answered this before but i couldn't find it, we're having a "problem" in our server that makes a player in CT team to automatically win in case they don't kill eachother in the round, allowing people to "abuse this" to pass to another Arena.

Is there a cvar to make change this? like, making it random? so in case both players don't kill eachother it will be random who wins?

Thanks in advance.
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splewis
Veteran Member
Join Date: Feb 2014
Location: United States
Old 04-20-2018 , 19:28   Re: [CS:GO] Multi-1v1 (v1.1.9, 2018-2-19)
Reply With Quote #1448

Quote:
Originally Posted by Lannister View Post
Maybe someone answered this before but i couldn't find it, we're having a "problem" in our server that makes a player in CT team to automatically win in case they don't kill eachother in the round, allowing people to "abuse this" to pass to another Arena.

Is there a cvar to make change this? like, making it random? so in case both players don't kill eachother it will be random who wins?

Thanks in advance.
No.

Both players will lose points in the stats system, though.
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Lannister
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Join Date: Apr 2015
Old 04-20-2018 , 23:08   Re: [CS:GO] Multi-1v1 (v1.1.9, 2018-2-19)
Reply With Quote #1449

Quote:
Originally Posted by splewis View Post
No.

Both players will lose points in the stats system, though.
Damn.
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paulo_crash
AlliedModders Donor
Join Date: May 2016
Location: Brazil
Old 04-26-2018 , 13:48   Re: [CS:GO] Multi-1v1 (v1.1.9, 2018-2-19)
Reply With Quote #1450

The plugin started displaying errors in the server logs.
Quote:
L 04/26/2018 - 13:45:25: [SM] Exception reported: Invalid Cookie handle 0 (error 4)
L 04/26/2018 - 13:45:25: [SM] Blaming: multi1v1.smx
L 04/26/2018 - 13:45:25: [SM] Call stack trace:
L 04/26/2018 - 13:45:25: [SM] [0] GetClientCookie
L 04/26/2018 - 13:45:25: [SM] [1] Line 118, ./scripting/multi1v1/generic.sp::GetCookieInt
L 04/26/2018 - 13:45:25: [SM] [2] Line 138, ./scripting/multi1v1/generic.sp::GetCookieBool
L 04/26/2018 - 13:45:25: [SM] [3] Line 115, ./scripting/multi1v1/weaponlogic.sp::UpdatePreferencesOnCookies
L 04/26/2018 - 13:45:25: [SM] [4] Line 487, ./scripting/multi1v1.sp::OnClientCookiesCached
There are moments when the Multi 1v1 mode to work, I have to send the plugin again, because even with the plugin on the server it says that you have to have the plugin multi1v1.smx to work.

I have the latest version available on GitHub.

Last edited by paulo_crash; 04-26-2018 at 13:51.
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