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[L4D1 & L4D2] Tank Rock Ignition [v1.1.0 | 17-April-2021]


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Marttt
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Join Date: Jan 2019
Location: Brazil
Old 06-04-2023 , 18:39   Re: [L4D1 & L4D2] Tank Rock Ignition [v1.1.0 | 17-April-2021]
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Is a game bug, sometimes when the client goes too far from any particle it disappears, not related to the plugin.
The rock still ignites cause even the particle not being visible, the tank keeps the "IN_FIRE" flag.
To fix that, we have to refire the particle from times to times, but is not possible to detect since is a client-side bug, this also sometimes happens with some map particles
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yzybb
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Join Date: Jul 2020
Old 06-04-2023 , 23:37   Re: [L4D1 & L4D2] Tank Rock Ignition [v1.1.0 | 17-April-2021]
Reply With Quote #12

Quote:
Originally Posted by Marttt View Post
Is a game bug, sometimes when the client goes too far from any particle it disappears, not related to the plugin.
The rock still ignites cause even the particle not being visible, the tank keeps the "IN_FIRE" flag.
To fix that, we have to refire the particle from times to times, but is not possible to detect since is a client-side bug, this also sometimes happens with some map particles
Hi, Marttt, Thank you very much for your patience and explanation. That is to say, whether using this plugin or not, there will always be this bug, right? Do we have a way to fix it?
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