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[TF2] TFDodgeball


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BeaverKing
Junior Member
Join Date: Jul 2011
Old 07-17-2011 , 13:35   Re: [TF2] TFDodgeball
Reply With Quote #441

Great plugin. I'm actually hosting a members-only event for my clan tonight using this mod

I wanted to post a reply here, not only to say thank you for a working public version of this game type, but also to share a couple of quick maps that I put together for my own TF2 community. I couldn't really find any existing Dodgeball maps that I liked, so... Here's a couple of pretty simple but quality maps for you guys to add to your arsenal. I'll post back again in the future when I release a final version of these maps with much more detail and various hazards and other scripted entities (damaging trains moving through the building and whatnot)

www.madeintx.org/beaverking/maps/tfdb_bk_castleyard_beta.bsp.bz2
www.madeintx.org/beaverking/maps/tfdb_bk_warehouse_beta.bsp.bz2

Enjoy... and thanks again Asher. Good looking out with this plugin!

Last edited by BeaverKing; 07-17-2011 at 15:01.
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snelvuur
Veteran Member
Join Date: Jun 2008
Location: Netherlands
Old 07-17-2011 , 15:37   Re: [TF2] TFDodgeball
Reply With Quote #442

It is a good plugin, only waiting for a windows update since that still crashes. Dont know if its fixable but time will tell.
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KnzzzaD
Junior Member
Join Date: Jul 2011
Location: HK
Old 07-20-2011 , 04:01   Re: [TF2] TFDodgeball
Reply With Quote #443

when somebody using flare gun to attack people or any direct hitting(fire),
my server will crash.(it will show : ABORTED: Player failed to take the damage. )
what should i do?

thank you

Last edited by KnzzzaD; 07-20-2011 at 04:36.
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snelvuur
Veteran Member
Join Date: Jun 2008
Location: Netherlands
Old 07-20-2011 , 04:19   Re: [TF2] TFDodgeball
Reply With Quote #444

Ash is aware of the issue and when he has some time he will take a closer look.
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vipergothot
Junior Member
Join Date: Jul 2011
Location: Somewhere with Master Ch
Old 07-22-2011 , 23:14   Re: [TF2] TFDodgeball
Reply With Quote #445

Quote:
Velture
BANNED
Join Date: Jan 2011

05-31-2011 , 107 Re: [TF2] TFDodgeball
#378
Here is a plugin that disables the slot2 and slot3 for pyros on tfdb_ maps.
Attached Files
Last edited by asherkin; 05-31-2011 at 11:56. Reason: Removed binary, code compiles fine using the forum compiler.

i had to put on class restrictions because theres a glitch everyone in my server keeps telling me that people were different classes in arena mode for tfdb. also i had to put infinite ammo on because it kept bringing them back down to 200 ammo and i couldnt figure out why.

but this fix fixes and takes away pyros secondary gun and melee weapon
Attached Files
File Type: sp Get Plugin or Get Source (weaponsfix.sp - 278 views - 1.4 KB)
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Last edited by asherkin; 07-24-2011 at 08:38. Reason: Removed binary, code compiles fine using the forum compiler.
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nannyboy28
New Member
Join Date: Jul 2011
Old 07-24-2011 , 05:58   Re: [TF2] TFDodgeball
Reply With Quote #446

Thanks, great plugin.
I just have two problems:
1. In the dodgeball maps, i cant have an imbalance or else one person has to sit out. Is there any plugin/ mod or command to disable this?
2. Is there also a way to choose teams?
Sorry, i ve searched the whole internet for fixes, but none of them seem to work
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 07-24-2011 , 08:36   Re: [TF2] TFDodgeball
Reply With Quote #447

Quote:
Originally Posted by nannyboy28 View Post
1. In the dodgeball maps, i cant have an imbalance or else one person has to sit out. Is there any plugin/ mod or command to disable this?
You are using arena maps, this is a standard arena thing, it has nothing to do with dodgeball.
Set tf_arena_use_queue to 0.

Quote:
Originally Posted by nannyboy28 View Post
2. Is there also a way to choose teams?
Quote:
Originally Posted by asherkin View Post
sm_dodgeball_autojoin = 1 - Whether or not players should be auto-assigned to a team on join.
The list of cvars in the first post evidently isn't part of the internet.
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 07-24-2011 , 17:10   Re: [TF2] TFDodgeball
Reply With Quote #448

Quote:
Originally Posted by snelvuur View Post
Ash is aware of the issue and when he has some time he will take a closer look.
Psychonic and I did some testing earlier, and had no issues whatsoever, whereas it was crashing consistently for me a few days ago when I was investigating the issue.
If you are on Windows and having any issues with weapons not being stripped, or crashes when a player damages another player, make sure your server is fully up-to-date with all optional updates and try the latest snapshot from here (latest is at the top).
Also, if you have been running TFDodgeball since before 04-06-11, make sure you don't have "tfdodgeball.ext.dll" in your extensions folder.
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snelvuur
Veteran Member
Join Date: Jun 2008
Location: Netherlands
Old 07-24-2011 , 18:53   Re: [TF2] TFDodgeball
Reply With Quote #449

just tried, it crashed the moment a rocket was about to come out.. (windows here) with the snapshot.
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 07-24-2011 , 19:28   Re: [TF2] TFDodgeball
Reply With Quote #450

Quote:
Originally Posted by snelvuur View Post
just tried, it crashed the moment a rocket was about to come out.. (windows here) with the snapshot.
Can you post the output of version; plugin_print; meta version; meta list; sm version; sm plugins list; sm exts list please?

For reference, here's the list of crap running on my test server (where it works fine):
Code:
Protocol version 17
Exe version 1.1.6.6 (tf)
Exe build: 16:47:52 Jul 21 2011 (4632) (440)
Loaded plugins:
---------------------
0:      "Metamod:Source 1.8.7"
---------------------
Metamod:Source version 1.8.7
Build ID: 772:99b7a0a11fec
Loaded As: Valve Server Plugin
Compiled on: Jun 23 2011
Plugin interface version: 15:14
SourceHook version: 5:5
http://www.metamodsource.net/
Listing 10 plugins:
  [01] sbsrc (4.2.1) by IceMatrix, Live
  [02] SourceMod (1.4.0-dev) by AlliedModders LLC
  [03] UnVAC (0.0.6) by Asher Baker (asherkin)
  [04] Connect (1.0.0) by Asher "asherkin" Baker
  [05] UnlockBlock (1.0.1) by Asherkin
  [06] TF2 Tools (1.4.0-dev) by AlliedModders LLC
  [07] SteamTools (0.7.2) by Asher Baker (asherkin)
  [08] SDK Tools (1.4.0-dev) by AlliedModders LLC
  [09] SDK Hooks (2.0.0) by Tsunami, psychonic
  [10] TFDodgeball (1.3.2) by Asherkin (based on work by pRED*)
 SourceMod Version Information:
    SourceMod Version: 1.4.0-dev
    SourcePawn Engine: SourcePawn 1.1, jit-x86 (build 1.4.0-dev)
    SourcePawn API: v1 = 4, v2 = 3
    Compiled on: Jul 17 2011 11:58:16
    Build ID: 3362:fb501ca9b4d3-dev
    http://www.sourcemod.net/
[SM] Listing 19 plugins:
  01 "Admin File Reader" (1.4.0-dev) by AlliedModders LLC
  02 "Admin Help" (1.4.0-dev) by AlliedModders LLC
  03 "Admin Menu" (1.4.0-dev) by AlliedModders LLC
  04 "Anti-Flood" (1.4.0-dev) by AlliedModders LLC
  05 "Free2BeKicked" (2.0.0) by Asher "asherkin" Baker
  06 "Basic Ban Commands" (1.4.0-dev) by AlliedModders LLC
  07 "Basic Chat" (1.4.0-dev) by AlliedModders LLC
  08 "Basic Comm Control" (1.4.0-dev) by AlliedModders LLC
  09 "Basic Commands" (1.4.0-dev) by AlliedModders LLC
  10 "Basic Info Triggers" (1.4.0-dev) by AlliedModders LLC
  11 "Basic Votes" (1.4.0-dev) by AlliedModders LLC
  12 "Client Preferences" (1.4.0-dev) by AlliedModders LLC
  13 "Fun Commands" (1.4.0-dev) by AlliedModders LLC
  14 "Fun Votes" (1.4.0-dev) by AlliedModders LLC
  15 "Nextmap" (1.4.0-dev) by AlliedModders LLC
  16 "Player Commands" (1.4.0-dev) by AlliedModders LLC
  17 "Reserved Slots" (1.4.0-dev) by AlliedModders LLC
  18 "Sound Commands" (1.4.0-dev) by AlliedModders LLC
  19 "TFDodgeball" (1.3.1) by Asherkin
[SM] Displaying 13 extensions:
[01] Automatic Updater (1.4.0-dev): Updates SourceMod gamedata files
[02] Webternet (1.4.0-dev): Extension for interacting with URLs
[03] Connect (1.0.0):
[04] UnlockBlock (1.0.1): Disable Unlocks
[05] TF2 Tools (1.4.0-dev): TF2 extended functionality
[06] BinTools (1.4.0-dev): Low-level C/C++ Calling API
[07] Top Menus (1.4.0-dev): Creates sorted nested menus
[08] SteamTools (0.7.2): SteamWorks for SourceMod.
[09] SDK Tools (1.4.0-dev): Source SDK Tools
[10] Client Preferences (1.4.0-dev): Saves client preference settings
[11] SQLite (1.4.0-dev): SQLite Driver
[12] SDK Hooks (2.0.0): Source SDK Hooks
[13] TFDodgeball (1.3.2): Helper for the TFDodgeball plugin
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