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[L4D2] Weapon Unlock v0.8.1


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chunXray
Member
Join Date: Jul 2009
Old 01-14-2010 , 23:24   Re: [L4D2] Weapon Unlock v0.3.9
Reply With Quote #231

but for me, everything works fine and no more weapon glitch.

thanks for update
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TFX
Junior Member
Join Date: Jan 2010
Old 01-15-2010 , 01:21   Re: [L4D2] Weapon Unlock v0.3.9
Reply With Quote #232

Problem solved!No crash any more! Way to go! Man!
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Crimson_Fox
Senior Member
Join Date: Mar 2009
Old 01-15-2010 , 02:07   Re: [L4D2] Weapon Unlock v0.3.8
Reply With Quote #233

Quote:
Originally Posted by SkaP View Post
This version works perfectly, I got into the server everytime and the CS:S weapons where there.

However Hard Rain 1(Milltown A) for the second team still has the weapons bug but I could care less if this version works and lets me in the server.
I tested it with a linux dedicated and a windows listen server. Both work ok. I'm guessing... you're running a windows dedicated server?
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SkaP
Senior Member
Join Date: Dec 2009
Old 01-15-2010 , 02:39   Re: [L4D2] Weapon Unlock v0.3.8
Reply With Quote #234

Quote:
Originally Posted by Crimson_Fox View Post
I tested it with a linux dedicated and a windows listen server. Both work ok. I'm guessing... you're running a windows dedicated server?
That post you quoted was for the other version 3.8.1. Here is my last post for 3.9:

Quote:
Originally Posted by SkaP View Post
Hard Rain 1(Milltown A) round 2 is almost fixed. I think it can be easily fixed now.

This time I played the second round, the weapon bug was still there but it was fixed for the most part. The weapons at the pier(not in the burger tank but the weapons at the start) were still bugged(uzi was a D-Eagle, shotgun was a SCAR, pistol was correct) but every other weapon in the map was the correct weapon until the safe room. It was then I noticed what happened. The SCAR in the saferoom was a pump shotgun and the D-Eagle was an Uzi. The rest of the safe room weapons were correct. What happened was the pier weapons were swapped with the weapons in the end safe room for whatever reason. Hope this helps.
You have almost killed the weapons bug. And yes I am using a windows dedicated server.

Last edited by SkaP; 01-15-2010 at 02:47.
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SkaP
Senior Member
Join Date: Dec 2009
Old 01-15-2010 , 05:56   Re: [L4D2] Weapon Unlock v0.3.9
Reply With Quote #235

LOL I am an idiot, I was still using 3.8.1 when I was trying to test 3.9. I noticed this maybe 10 minutes ago.

Good news the Hard Rain 1(Milltown A) round 2 has no more weapon bug. Great job man. 3.9 is perfect.

Last edited by SkaP; 01-15-2010 at 06:04.
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GM-Scorp
Senior Member
Join Date: Jun 2009
Location: netherlands
Old 01-15-2010 , 20:31   Re: [L4D2] Weapon Unlock v0.4
Reply With Quote #236

is it posable that this mod allows public people in while its a private Server ?

cuzz i have a search key on it and stuff but pubs keep joining it ?

any chance that this plugin does that ?

or any suggestion on how to make it private again
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SkaP
Senior Member
Join Date: Dec 2009
Old 01-15-2010 , 20:55   Re: [L4D2] Weapon Unlock v0.4
Reply With Quote #237

I had some group join randomly to my private server yesterday, I restarted it a few times and they kept connecting. I then stopped the server and added

Rcon Locker/Exploit Fix:
http://forums.alliedmods.net/showthread.php?t=93934

D-FENS:
http://forums.alliedmods.net/showthread.php?t=109453

And if you don't have it already
KAC:
http://forums.alliedmods.net/showthread.php?t=114153

Changed my Rcon and search key and started it back up and no one has connected since. This was the group that kept connecting.

Murdian
Marlboro Cuervo
Parthenon III
Geriatric Bunny
johnny
Sex Gungan
کurface
Roll Tide
AlphaKhan
Cheese

I think they were just randomly sent to the server or they knew the IP and connected though their friends.

Last edited by SkaP; 01-15-2010 at 20:58.
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Crimson_Fox
Senior Member
Join Date: Mar 2009
Old 01-15-2010 , 21:00   Re: [L4D2] Weapon Unlock v0.4
Reply With Quote #238

Quote:
Originally Posted by GM-Scorp View Post
is it posable that this mod allows public people in while its a private Server ?

cuzz i have a search key on it and stuff but pubs keep joining it ?

any chance that this plugin does that ?

or any suggestion on how to make it private again
No, it doesn't change any of that. Just having a search key doesn't stop pubs from joining though. As long as one of them has the search key or the IP, they can jump in from a lobby. Try setting sv_steamgroup_exclusive to 1. That should allow only members from the group to join from a lobby.
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SkaP
Senior Member
Join Date: Dec 2009
Old 01-15-2010 , 21:33   Re: [L4D2] Weapon Unlock v0.4
Reply With Quote #239

Edit: NM there are CVARs for damage

I think there should be general consensuses about the full damage the snipers do among servers running the plugin in the essence of fair play.

Edit: After doing the math I kinda like the default values. I still think some play testing needs to be done to find some good balanced numbers.

Last edited by SkaP; 01-15-2010 at 22:01.
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StrawPedro
Junior Member
Join Date: Dec 2009
Old 01-15-2010 , 21:43   Re: [L4D2] Weapon Unlock v0.4
Reply With Quote #240

In realism mode,The damage of sniper rifles doesnt relate with how many shots to take down an common infected,It always costs 2 shots to takedown whatever the damage of sniper rifle is.It sucks.
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