Raised This Month: $68 Target: $400
 17% 

Kill Bonus


Post New Thread Reply   
 
Thread Tools Display Modes
Jitesh
Junior Member
Join Date: Sep 2011
Old 09-11-2011 , 15:10   Re: Kill Bonus
Reply With Quote #21

Quote:
Originally Posted by TnTSCS View Post
Here's a version for you - people with admin flag "a" only get the kill bonus
Sorry to bump, but does this version work with TF2?

Jitesh
Jitesh is offline
Lingus
Member
Join Date: Jan 2010
Location: UK
Old 02-17-2012 , 10:38   Re: Kill Bonus
Reply With Quote #22

works like a charm, 1 thing, anyway to disable tk's giving hp bonus?
Thanks
Lingus is offline
Lingus
Member
Join Date: Jan 2010
Location: UK
Old 04-18-2012 , 13:00   Re: Kill Bonus
Reply With Quote #23

bump
Lingus is offline
Mysteria
Member
Join Date: Aug 2010
Old 01-28-2013 , 11:32   Re: Kill Bonus
Reply With Quote #24

Hi, can anyone make fixed version of this plugin? I have a lot of error logs because this error.
Code:
L 01/28/2013 - 00:27:49: [SM]   [0]  Line 37, C:\SM 1.5\scripting\killbonus.sp::hookPlayerDie()
Thank you very much.

Last edited by Mysteria; 01-28-2013 at 11:33.
Mysteria is offline
Sakretsos
Member
Join Date: Feb 2013
Old 02-15-2013 , 17:12   Re: Kill Bonus
Reply With Quote #25

Quote:
Originally Posted by Mysteria View Post
Hi, can anyone make fixed version of this plugin? I have a lot of error logs because this error.
Code:
L 01/28/2013 - 00:27:49: [SM]   [0]  Line 37, C:\SM 1.5\scripting\killbonus.sp::hookPlayerDie()
Thank you very much.
i have the same problem .. :/

any help to fix that console error ? thnx !

Last edited by Sakretsos; 02-15-2013 at 17:21.
Sakretsos is offline
Pyrdacor
New Member
Join Date: Aug 2014
Old 08-02-2014 , 05:41   Re: Kill Bonus
Reply With Quote #26

I also made my first css plugin ever based on your killbonus script. I called it kill bonus extra

Old:
Healing player by ammount set to headshot and normal kill
Healing player to a preset max (new default value is 250)

New:
Autocreating and executing config file (cfg/sourcemod/plugin.killbonusextra.cfg)
Healing player by ammount set to knife, he grenade and awp

New "Super Player" Mod:
- can be enabled and disabled in configs
- can be enabled and disabled for bots in config
- Effect: Sets players Armor to 100 (Cooming soon, config max armor in cfg file)
- - Sets player movement speed FACTOR to a value (given in the cfg file). (default is 1.8 what means +80% movement speed)
- - Announces the super player name to all players at server.
- - Plays a global sound (not working yet)
- - Set the sound path in cfg (sound nor working yet)
- This mod activates, when a player reaches the max hp and deactivates when the player dies.

New he grenade management:
- enable, disable adding of a new he to player if the player has killed an other player with a he. (including teammates ;()
- he cycle, means a new he will be add to a player after he killed x players (without a he in slot). (-1 to disable the he cycle, 0 to add a new he without cycle)

Cooming soon custom: (At my server only bots can use an awp, so i want to give a possibility to get the awp for players)
- Players need to knife an awp owner to get this weapon.

This plugin is still in development
In the killbonusextra.zip file is the compiled plugin and the sourcecode with needed *.inc's.
- config and sound file included.

The newest plugin version can be played at my css server: machnik.de.com.
Attached Files
File Type: zip killbonusextra.zip (206.8 KB, 92 views)

Last edited by Pyrdacor; 08-02-2014 at 05:48.
Pyrdacor is offline
Send a message via Skype™ to Pyrdacor
MarceCSS
Junior Member
Join Date: Aug 2014
Old 09-04-2015 , 21:42   Re: Kill Bonus
Reply With Quote #27

I added code to add armor on killing a player, i work and modified over the 1st modification by TnTSCS 'cause i need it for my DM server.

sm_kb_version 1.1.2

CVar to control the plugin are:

sm_kb_enabled 1 = on (default), 0 = off
sm_kb_health_normal Amount of health to add on a kill (default = 20)
sm_kb_health_headshot Amount of health to add on a headshot kill (default = 30)
sm_kb_health_knife Amount of health to add on a knife kill (default = 50)
sm_kb_health_limit The limit of health to reach (default = 100)
sm_kb_armor_normal Amount of armor to add on a kill (default = 10)
sm_kb_armor_headshot Amount of armor to add on a headshot kill (default = 20)
sm_kb_armor_knife Amount of armor to add on a knife kill (default = 30)
sm_kb_armor_limit The limit of armor to reach (default = 100)

And remove the message of how much healt you get on a kill. May be will be needed, because 1000 of healt will not showed in the bottom of the screen.

Edit:
  • Fixed Error.
  • Check if the added health or armor is less than 0, then do nothing.
  • Version = 1.1.2

--------------------------------------------------------------------------------------------
MarceCSS - Irq []
Attached Files
File Type: sp Get Plugin or Get Source (kb2.sp - 185 views - 4.0 KB)
File Type: smx kb2.smx (5.5 KB, 47 views)

Last edited by MarceCSS; 09-26-2015 at 01:39.
MarceCSS is offline
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 03:07.


Powered by vBulletin®
Copyright ©2000 - 2019, vBulletin Solutions, Inc.
Theme made by Freecode