just ran a game of Dark Carnival tonight... I disabled the debug which I shouldn't have since it was spamming chat with all the debug info...
I'll adjust the cvar for my next game... Anyway, I don't use the config as it is default since I don't run a comp server but I did disable Grenade Launchers...
Sadly the infamous infinite spawn launcher was still there on the DaC finale.
Also, I noticed on The Parish map 1 that instead of a Tank it spawned a witch although it never used to.
I'm guessing that was intentional since the map is so short. Is that correct?
Here's how I have the config set now... I just changed the Debug section for this post. Is it set correctly to log to the server but not spam chat?
Code:
srs_bosses_unprohibit "1"
srs_debug "1"
srs_debug_in "1"
srs_debug_out "3"
srs_infected_despawn "1"
srs_infected_despawn_distance "700.0"
srs_infected_despawn_min_advance "33.0"
srs_infected_despawn_min_lifetime "15.0"
srs_infected_despawn_near_safety "1000.0"
srs_infected_respawn "1"
srs_remove_enabled "1"
srs_remove_chainsaw "0"
srs_remove_defib "0"
srs_remove_explosive "1"
srs_remove_grenade_launcher "1"
srs_remove_incendiary "0"
srs_remove_laser "0"
srs_remove_medkits "0"
srs_remove_saferoom_medkits "0"
srs_remove_unreplaced_pills "0"
srs_tank_immunity_time "2.0"
srs_tank_prelight_fix "1"
srs_water_brake "1"
srs_water_brake_speed "0.7"
srs_water_slow_jockey "0"
sm_cvar versus_tank_chance_intro 1
sm_cvar versus_tank_chance_finale 1
sm_cvar versus_tank_chance 1
sm_cvar versus_witch_chance 1.0
sm_cvar versus_witch_chance_finale 0.0
sm_cvar versus_witch_chance_intro 1.0
I'll run another game tomorrow and post the logs assuming I have the debug parameters set correctly.