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Help / Support [Need Help] Set Player Model by ZV_MAIN flag plugin


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jigore
Junior Member
Join Date: Jul 2018
Old 07-20-2018 , 17:43   [Need Help] Set Player Model by ZV_MAIN flag plugin
Reply With Quote #1

I am new to PAWN, so my arms made this plugin.
The plugin had no problems with compiling, but was not working at all
P.S Plugin is made for Zombie Plague 4.3

Code:
#include <amxmodx>
#include <cstrike>
#include <hamsandwich>
#include <zmvip>

#define PLUGIN "[ZP] VIP Model"
#define VERSION "0.1"
#define AUTHOR "gore"


new VIP_MODEL[] = "models/player/Transcendent_Michaela/Transcendent_Michaela.mdl"

public plugin_init() {

	register_plugin(PLUGIN, VERSION, AUTHOR) 
    
	RegisterHam(Ham_Spawn, "player", "SetModel", 1)

}

public plugin_precache() {
	
        precache_model(VIP_MODEL)

}

public SetModel(const id) {

	if(zv_get_user_flags(id) & ZV_MAIN && is_user_connected(id)) {

		cs_set_user_model(id, "Transcendent_Michaela")
		client_print(id, print_chat, "\yYou've just got VIP Player model")
		return PLUGIN_HANDLED
	}
	else
	{
	client_print(id, print_chat, "\rSorry, but you don't have VIP flags")
	}
	return PLUGIN_HANDLED
}
I need help making it work. pls.
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edon1337
Penguin Enthusiast
Join Date: Jun 2016
Location: Traphouse
Old 07-21-2018 , 06:31   Re: [Need Help] Set Player Model by ZV_MAIN flag plugin
Reply With Quote #2

PHP Code:
#include < amxmodx >
#include < hamsandwich >
#include < zombieplague >
#include < zmvip >

new g_szModelName[ ] = "Transcendent_Michaela";

public 
plugin_init( )
{
    
register_plugin"[ZP] VIP Model""1.0""DoNii" );
    
RegisterHamHam_Spawn"player""@HamSpawn_Post");
}

public 
plugin_precache( )
{
    new 
szBuffer64 ];
    
formatexszBuffercharsmaxszBuffer ), "models/player/%s/%s.mdl"g_szModelNameg_szModelName );
    
    
precache_modelszBuffer );
}

public @
HamSpawn_Postid )
{
    if( 
is_user_aliveid ) && ( zv_get_user_flagsid ) & ZV_MAIN ) )
    {
        
zp_override_user_modelidg_szModelName );
        
client_printidprint_chat"You just got the cool VIP Model." );
    }
    return 
HAM_IGNORED;

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