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[DODS] DoDS-Bots


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Dagunchi
Member
Join Date: Sep 2009
Old 09-10-2011 , 10:38   Re: [DODS] DoDS-Bots
Reply With Quote #21

Quote:
Originally Posted by strontiumdog View Post
The default minimum number of waypoints per team is 8. This ensures that the bots do not walk on each other, which causes major server lag with all the collisions.

When a bot spawns, it finds its nearest corresponding waypoint set and then follows it.

So you need to create 6 more sets of waypoints for each team. Each set should start at a different spawn point.

Good waypointing is time consuming but necessary.

Otherwise you will have horrendous server lag as the bots try to run through each other.
Ok, thank you i try set 8 waypoints per team!
But my configuration was:
Code:
bots_enabled 1
bots_number 4
bots_maxsets 2
bots_leave 4
bots_setup 0
This should work with 4 bots?
And how much then i need waypoint per team?
8 or 4?

Thank you in advance!
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strontiumdog
Veteran Member
Join Date: Jan 2007
Location: BC, Canada
Old 09-10-2011 , 11:24   Re: [DODS] DoDS-Bots
Reply With Quote #22

Two waypoints per team really isn't enough. I would use eight only because it creates a variation in routes for each bot.
When you go into setup mode, all the spawn points for each team are highlighted with a white circle. Try to get a separate route from each group of two or three points, depending on the number of spawn points (most maps have 20, most custom maps have 16) per team.

It is time consuming, but worth it, to reduce lag and make the bots more human like and unpredictable.
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Rom1
Junior Member
Join Date: Dec 2006
Old 10-02-2011 , 06:16   Re: [DODS] DoDS-Bots
Reply With Quote #23

First: thanks for this great plugin and extension !

While using this plugin+ext my server experience a lot of crashes, always at the same offset. I suspect crashes to be linked to bot spawning.

Hereafter the stacktrace:
0 server.so + 0x3997b4
1 server.so + 0x3d8df6
2 server.so + 0x5e2c2a
3 server.so + 0x17f5a8
4 server.so + 0x5f1ec1
5 server.so + 0x3dd6fb
6 server.so + 0x439329
7 server.so + 0x430cce
8 server.so + 0x4124df
9 server.so + 0x412d92


I hope it will help you to find the bug (if there is one) and maybe it could help me too
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Macumba Club: 91.121.45.121:27015
DoD:S Gungame : 91.121.45.121:27016
DoD:S SniperLand : 91.121.45.121:27017
DoD:S D-Day : 91.121.45.121:27018

Last edited by Rom1; 10-02-2011 at 06:17. Reason: Reformating stacktrace
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strontiumdog
Veteran Member
Join Date: Jan 2007
Location: BC, Canada
Old 10-08-2011 , 20:33   Re: [DODS] DoDS-Bots
Reply With Quote #24

Will look into it.
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Rom1
Junior Member
Join Date: Dec 2006
Old 10-09-2011 , 07:44   Re: [DODS] DoDS-Bots
Reply With Quote #25

Quote:
Originally Posted by strontiumdog View Post
Will look into it.
You can contact me if you want any help like tests or anything else
I'll send you a PM with my mail address.

Thanks again for this great plugin
__________________
Serveurs DoD:S / DoD Source
Macumba Club: 91.121.45.121:27015
DoD:S Gungame : 91.121.45.121:27016
DoD:S SniperLand : 91.121.45.121:27017
DoD:S D-Day : 91.121.45.121:27018
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ThaMossop
New Member
Join Date: Jul 2010
Old 10-15-2011 , 05:18   Re: [DODS] DoDS-Bots
Reply With Quote #26

Thanks for this plugin btw. Had it installed for a few hours til the updates came in.

Did the big updates, just the other day, break this? I know it broke dodHooks slightly on Windows servers but that's sorted now.

When anyone joins our server with this running, it bombs out now.

Last edited by ThaMossop; 10-15-2011 at 05:21.
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dangerousbrian
Junior Member
Join Date: Apr 2009
Old 10-15-2011 , 05:38   Re: [DODS] DoDS-Bots
Reply With Quote #27

hi guys
another great plugin Dog
seems the latest steam update yesterday has affected the plugin from loading
cant seem to find any reason for this
is anyone else suffering this issue or just me

DB
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dangerousbrian
Junior Member
Join Date: Apr 2009
Old 10-15-2011 , 05:40   Re: [DODS] DoDS-Bots
Reply With Quote #28

sorry Mossop was posting at the same time
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andi67
Veteran Member
Join Date: Mar 2007
Location: Somewhere near you!!!
Old 10-15-2011 , 05:45   Re: [DODS] DoDS-Bots
Reply With Quote #29

Get gamedata for DODHooks here http://dodsplugins.com/index.php
use the latest SDKHooks....
that should solve your problems....
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dangerousbrian
Junior Member
Join Date: Apr 2009
Old 10-15-2011 , 08:43   Re: [DODS] DoDS-Bots
Reply With Quote #30

still not working for me
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