Raised This Month: $12 Target: $400
 3% 

[DODS] DoDS-Bots


Post New Thread Reply   
 
Thread Tools Display Modes
Author
strontiumdog
Veteran Member
Join Date: Jan 2007
Location: BC, Canada
Plugin ID:
2486
Plugin Version:
1.4.4
Plugin Category:
Gameplay
Plugin Game:
Day of Defeat: Source
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Bots for Day of Defeat Source
    Unapprover:
    Reason for Unapproving:
    User request; see http://dodsplugins.com/viewtopic.php?f=8&t=12&start=80 or http://rcbot.bots-united.com/
    Old 08-11-2011 , 13:51   [DODS] DoDS-Bots
    Reply With Quote #1

    Dods Bots have been superceded with a much superior plugin

    http://rcbot.bots-united.com/
    __________________
    Plugins | TheVille
    Zombie Mod for DoD:S - l4dod.theville.org

    Last edited by strontiumdog; 02-02-2013 at 20:07. Reason: Game data
    strontiumdog is offline
    Happy DODs player
    AlliedModders Donor
    Join Date: Sep 2009
    Old 08-11-2011 , 18:13   Re: [DODS] DoDS-Bots
    Reply With Quote #2

    Gone give them a test tomorrows, strontiumdog,
    Happy DODs player is offline
    McFlurry
    Veteran Member
    Join Date: Mar 2010
    Location: RemoveEdict(0);
    Old 08-11-2011 , 19:53   Re: [DODS] DoDS-Bots
    Reply With Quote #3

    Can we get a video of them in action, I want to see how good they are.
    __________________
    McFlurry is offline
    Send a message via Skype™ to McFlurry
    strontiumdog
    Veteran Member
    Join Date: Jan 2007
    Location: BC, Canada
    Old 08-11-2011 , 20:32   Re: [DODS] DoDS-Bots
    Reply With Quote #4

    Depending on how you set the skill levels of the bots, they can be really accurate and head shot you every time or reasonably accurate!
    I'll see if I can get a video up.

    The bots have been out for a while, with the folks over in dodsourceplugins.net doing a lot of the testing and trying them out.
    I just hadn't released them on AM.

    Here are current servers playing the bots: http://www.game-monitor.com/search.p...&type=variable

    The bots don't access certain weapons such as Rockets or MGs, for two reasons.
    1. There is a right click involved for those weapons
    2. I hate camping bots (from the Sturmbot days on DoD1.3)

    A word of warning about waypointing.
    All the bot navs have been set up for 32 players servers. If you run less than 32 players, bot flag capturing may not work properly. They will still run around the map correctly, except they won't cap flags if you server has less than 32 slots.
    If that is the case, then you simply have to find out the flag entity for each flag, which can be done under set up mode, and then save it to the nav file in the /data folder
    __________________
    Plugins | TheVille
    Zombie Mod for DoD:S - l4dod.theville.org

    Last edited by strontiumdog; 08-11-2011 at 20:43.
    strontiumdog is offline
    ltgenkd
    AlliedModders Donor
    Join Date: Sep 2008
    Old 08-12-2011 , 00:44   Re: [DODS] DoDS-Bots
    Reply With Quote #5

    404 Not Found error for the above link.
    __________________
    ltgenkd is offline
    ltgenkd
    AlliedModders Donor
    Join Date: Sep 2008
    Old 08-12-2011 , 01:20   Re: [DODS] DoDS-Bots
    Reply With Quote #6

    Ok thanks, I'll check this out.
    __________________
    ltgenkd is offline
    micazoid
    Veteran Member
    Join Date: Oct 2010
    Location: Munich - Germany
    Old 08-12-2011 , 07:14   Re: [DODS] DoDS-Bots
    Reply With Quote #7

    Pretty good work Dog, I am running the bots for little while now.

    It is a good method to fill the server. No more running alone over maps and shooting at tables.

    Theres only one little upturn on this:

    bots_leave <#> isn't working at all. I think you know about this, it is mentionend in DODSourceplugins.net

    It will work in first map after restart, but on mapchange the Bots are appearing again, and they will NEVER leave anymore till next restart of server.

    I mentioned this in this pretty ignored thread and I have a workarround for this.

    For workarround see the ignored thread.
    __________________

    Last edited by micazoid; 08-12-2011 at 07:17.
    micazoid is offline
    strontiumdog
    Veteran Member
    Join Date: Jan 2007
    Location: BC, Canada
    Old 08-12-2011 , 09:59   Re: [DODS] DoDS-Bots
    Reply With Quote #8

    You are running 1.4.100.

    The current version is 1.4.400 as mentioned in this ignored thread


    I eventually found time to sit down and fix some of the issues. The bots are now leaving correctly.
    __________________
    Plugins | TheVille
    Zombie Mod for DoD:S - l4dod.theville.org
    strontiumdog is offline
    psychonic

    BAFFLED
    Join Date: May 2008
    Old 08-12-2011 , 10:03   Re: [DODS] DoDS-Bots
    Reply With Quote #9

    @strontiumdog

    Do you happen to have the source for DodHook handy as well? Can't attach or link extension if the source isn't attached or linked as well
    psychonic is offline
    strontiumdog
    Veteran Member
    Join Date: Jan 2007
    Location: BC, Canada
    Old 08-12-2011 , 10:07   Re: [DODS] DoDS-Bots
    Reply With Quote #10

    I know...I was worried about that Psy. I didn't want to attach the extension without the source.
    I'll check to see if Andersso will upload it here

    *EDIT*
    Scratch that! The only thing it required was the instant respawn function from DoDHooks, because occasionally bots get stuck in spec mode.
    I rewrote it to use offsets instead, using Andersso's original non-extension method of respawning (although he uses signatures - I used offsets)

    If you are running 1.4.400, this update is optional.
    __________________
    Plugins | TheVille
    Zombie Mod for DoD:S - l4dod.theville.org

    Last edited by strontiumdog; 08-12-2011 at 10:51.
    strontiumdog is offline
    Reply


    Thread Tools
    Display Modes

    Posting Rules
    You may not post new threads
    You may not post replies
    You may not post attachments
    You may not edit your posts

    BB code is On
    Smilies are On
    [IMG] code is On
    HTML code is Off

    Forum Jump


    All times are GMT -4. The time now is 06:43.


    Powered by vBulletin®
    Copyright ©2000 - 2024, vBulletin Solutions, Inc.
    Theme made by Freecode