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How to get ZR working on the new CS:S


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zeroibis
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Join Date: Jun 2007
Old 06-24-2010 , 02:41   How to get ZR working on the new CS:S
Reply With Quote #1

I figured it would be best to try to create a new thread to consolidate what people need to do to run zm on cs:s now that it has been updated.

So here is what people need to know:
What extensions are needed (exact versions)
What version of ZR works
Other files required

Any special configs needed for linux or windows.
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Last edited by zeroibis; 06-24-2010 at 13:46. Reason: Changed title
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rhelgeby
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Join Date: Oct 2008
Location: 0x4E6F72776179
Old 06-24-2010 , 03:37   Re: ZM for the update
Reply With Quote #2

Btw, it should be ZR and not ZM.

CS:S Update Instructions
Versions confirmed working on linux

Works on linux and windows servers. Also note this:
Quote:
Originally Posted by Bacardi View Post
You need install MMS and SM normal way but in ...orangebox/cstrike/addons
It update new Cs:s srcds and must be also launch server from ...orangebox/srcds.exe

(Path may be a bit different from your)

OLD CS:S SRCDS
srcds\Counter Strike Source\bin
srcds\Counter Strike Source\cstrike\addons
srcds\Counter Strike Source\hl2
srcds\Counter Strike Source\platform
srcds\Counter Strike Source\srcds.exe


NEW CS:S SRCDS
srcds\Counter Strike Source\orangebox\bin
srcds\Counter Strike Source\orangebox\cstrike\addons
srcds\Counter Strike Source\orangebox\hl2
srcds\Counter Strike Source\orangebox\platform
srcds\Counter Strike Source\orangebox\srcds.exe
The stable branch of ZR (r614) is working. Development branch will change and maybe break as we will be working on stuff there.

Known new bugs with ZR:
  • Overlay doesn't work well for mac players (white screen). Disable zvision on all classes (set overlay_path to "" in playerclasses.txt on all classes). We need new overlay material files.
  • Once zombies infect all humans, there's a round draw (bug 187). It does not reset map timer, so it's not critical either.
  • Zombie picked up a grenade (but couldn't use it).
  • Annoying spammed hint text sound. Workaround until we release the next patch, use this plugin to stop it: http://forums.alliedmods.net/showthread.php?t=130867

Otherwise it's actually working pretty well. At the moment, the only CS:S servers that run a zombie plugin with players is a Zombie:Reloaded server. ZR is dominating at the moment, until Zombie Mod is fixed. Those who switch to ZR might not switch back to ZM when/if it's fixed.
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Richard Helgeby

Zombie:Reloaded | PawnUnit | Object Library
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Last edited by rhelgeby; 06-30-2010 at 16:46.
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SilentBr
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Join Date: Jan 2009
Old 06-24-2010 , 12:47   Re: How to get ZR working on the new CS:S
Reply With Quote #3

OK, I really want get Zombie:Reloaded, but the server just don't turn on. Please tell me what version should I get.

Thanks
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rhelgeby
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Old 06-24-2010 , 12:54   Re: How to get ZR working on the new CS:S
Reply With Quote #4

Did you even read the above post?

Check the link that says "Versions confirmed working on linux". Unless you use windows, that's unconfirmed.
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Richard Helgeby

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nikooo777
AlliedModders Donor
Join Date: Apr 2010
Location: Lugano, Switzerland
Old 06-24-2010 , 12:59   Re: How to get ZR working on the new CS:S
Reply With Quote #5

please give links of the SM 1.3.3 version you are running. mine still gives:
Required extension "cstrike" file("games/game.cstrike.ext") not running

no idea how to fix..
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SilentBr
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Join Date: Jan 2009
Old 06-24-2010 , 13:04   Re: How to get ZR working on the new CS:S
Reply With Quote #6

Quote:
Originally Posted by rhelgeby View Post
Did you even read the above post?

Check the link that says "Versions confirmed working on linux". Unless you use windows, that's unconfirmed.
I'm sorry, I didn't saw. Thank you so much for your attention. So, now I get:
MM 1.8.3-726
SM 1.3.3- 2989 (like u said)

I one question:
1- What version of ZR should I get?

Thanks a lot for your help
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rhelgeby
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Old 06-24-2010 , 13:17   Re: How to get ZR working on the new CS:S
Reply With Quote #7

Latest patch/snapshot for the stable branch (r611 at the moment).
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Richard Helgeby

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SilentBr
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Join Date: Jan 2009
Old 06-24-2010 , 13:20   Re: How to get ZR working on the new CS:S
Reply With Quote #8

Quote:
Originally Posted by rhelgeby View Post
Latest patch/snapshot for the stable branch (r611 at the moment).
Thanks, I will try and in some minutes I will tell you if it's work. By the way, sould I turn on the metamod in gameinfo.txt or VDF?
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SilentBr
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Join Date: Jan 2009
Old 06-24-2010 , 13:39   Re: How to get ZR working on the new CS:S
Reply With Quote #9

EDIT: I install first zombiereloaded-3.0.0-b2.zip, later zombiereloaded-3.0-b2-patch-r546-r611.zip (and replace some files)...

The server not turn on.

Last edited by SilentBr; 06-24-2010 at 14:04.
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msucbj
New Member
Join Date: Jun 2010
Old 06-24-2010 , 13:42   Re: How to get ZR working on the new CS:S
Reply With Quote #10

VDF

use this and you should no longer have to update the metamod.vdf anymore.

Code:
"Plugin"
{
    "file"    "cstrike\addons\metamod\bin\server"
}
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