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Zombie: Reloaded Player Freeze Issue


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rhelgeby
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Join Date: Oct 2008
Location: 0x4E6F72776179
Old 01-30-2010 , 12:56   Re: Zombie: Reloaded Player Freeze Issue
Reply With Quote #11

We ran both at once without problems, but it's worth a try. Try update to Metamod 1.8 and SourceMod 1.3 (not 1.3.0-dev).
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Richard Helgeby

Zombie:Reloaded | PawnUnit | Object Library
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Last edited by rhelgeby; 01-30-2010 at 13:52.
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SirCole
Member
Join Date: Nov 2006
Old 01-30-2010 , 17:20   Re: Zombie: Reloaded Player Freeze Issue
Reply With Quote #12

basically I made a clone of the server through it on a windows server and thats its temp spot till I physically move the server across states on monday to move it to a new datacenter.

So I'm semi reluctant to rebuild it on windows I have however already upgraded to 1.8 after work today I'm going to just rebuild and see how it goes cause I'm over it!
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SirCole
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Join Date: Nov 2006
Old 01-30-2010 , 17:46   Re: Zombie: Reloaded Player Freeze Issue
Reply With Quote #13

update quickly before I go..

If you don't quite understand my weird rants it appears that when playing sometimes our clients get to a point where they freeze.

they are 'frozen' becuase their game client thinks that its the server tryign to run commands on it where its actually the clien trying to move forward in their own game client but the game client views the commands from the client as though they are from the server..
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Greyscale
SourceMod Plugin Approver
Join Date: Dec 2007
Location: strYoMommasHouse[you];
Old 01-30-2010 , 18:14   Re: Zombie: Reloaded Player Freeze Issue
Reply With Quote #14

And this only happens with ZR?
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Sandfly
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Join Date: Dec 2009
Location: Qld, Australia
Old 01-30-2010 , 19:41   Re: Zombie: Reloaded Player Freeze Issue
Reply With Quote #15

Quote:
Originally Posted by Greyscale View Post
And this only happens with ZR?
Hi there Grey ... yes, this problem only manifests itself with ZR .. no other server or Mod is affected like this.
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rhelgeby
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Join Date: Oct 2008
Location: 0x4E6F72776179
Old 01-30-2010 , 20:06   Re: Zombie: Reloaded Player Freeze Issue
Reply With Quote #16

ZR is getting big and complex. It's doing a lot on the server so there's a high chance of incompatibility with other plugins. ZR isn't blocking any commands (except for commands listed in zr_damage_suicide_cmds).

I think we need to develop a safe mode in ZR, where only important core gameplay features are active. This way it might be easier to spot compatibility issues.
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Richard Helgeby

Zombie:Reloaded | PawnUnit | Object Library
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